Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Sony and AMD are collaborating to develop frame generation technology for PlayStation consoles, using machine learning to enhance visual fluidity.
- Frame Generation technology could potentially allow games to render natively at lower settings, use PlayStation Spectral Super Resolution (PSSR) to sharpen images, and output at higher frame rates, reaching 120 fps.
- The AI-powered frame generation technology is not expected to be ready before the PlayStation 6, indicating it may be a multi-generational project.
- The Enhance PSSR Image Quality system button on the PS5 Pro will not receive automatic updates due to quality control concerns, and game developers will need to release updates themselves for games that use this feature.
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In a recent interview with Digital Foundry, PlayStation lead architect Mark Cerny discussed several new developments, including the anticipated frame generation technology for Sony consoles. Cerny confirmed that Sony and AMD are collaborating to develop frame generation, which uses machine learning to insert artificial frames and enhance the visual fluidity of games. “The FSR Frame Generation technology has been codeveloped between Sony and AMD,” Cerny stated, adding that “an equivalent library of frame generation should be seen at some point on PlayStation platforms.” However, he declined to specify whether this technology would debut on the upcoming PS5 Pro or be reserved for the PlayStation 6, only stating that “we dont have any more planned releases this year.”
Cerny revealed that PlayStations hardware roadmap includes frame generation powered by machine learning (ML) and AI algorithms, aiming for a lag-free experience through dedicated AI hardware in Sonys custom silicon. This technology is not expected to be ready in 2026, indicating it may be a multi-generational project launching with the PlayStation 6. In theory, this AI could enable games to render natively at lower settings, use PlayStation Spectral Super Resolution (PSSR) to sharpen images, and then output at higher frame rates, potentially reaching 120 fps. Cerny added, “And Im eager to talk more about this in the future.”
AI Updates for PS5 Pro’s Frame Generation Not Automatic Due to Quality Control Concerns
While the release timeframe for frame generation remains unclear, Cerny confirmed that the “Enhance PSSR Image Quality” system button on the PS5 Pro, which uses basic AI to enhance the visual fidelity of older games, will not receive automatic updates. Despite the recent release of PSSR 2.0, a faster and improved version of the AI, Sony will not update the system-level feature due to the unpredictable nature of artificial intelligence. Cerny explained that system-level AI updates could introduce unforeseen visual issues in games that currently look good. To maintain quality control, game developers will need to release updates themselves, as seen with Final Fantasy VII Rebirth, Monster Hunter Wilds, and Silent Hill 2 Remake. Cerny’s statements appeared in a recent Digital Foundry interview.
In Case You Missed It
In just a short span, we’ve got some fantastic news from Bruno Pferd that’ll make your day! First off, he’s just dropped the long-anticipated release dates for Disney’s Lilo & Stitch 2 and The Incredibles 3 in his latest post, “Long Wait Announced for Lilo & Stitch 2”. Published on March 20th, this insightful piece gives you a sneak peek into Disney CEO Josh D’Amaro’s strategic plans to blend nostalgia with original storytelling. You won’t want to miss out on this must-read update! Long Wait Announced for Lilo & Stitch 2
But that’s not all, folks! Bruno’s also been shining a light on innovative initiatives democratizing technology access. In his latest article, published on the same day, he shares the inspiring launch of Brazil’s Digital Caravan in Rio de Janeiro. This mobile school is offering free tech courses to underserved communities across Rio, with plans to reach a whopping 3,000 people in municipalities like Angra dos Reis and Itaperuna. The goal? To expand digital opportunities and foster technological capacity building. Dive into this heartwarming piece here: Digital Caravan Arrives in Rio de Janeiro with Free Technology Courses for Youth and Adults
And hold onto your hats, because we’ve got more exciting news from Goiás! Just last month, TV Unifimes was inaugurated in Mineiros thanks to the efforts of Ahmed Hassan. This new public television channel is an initiative of the Mineiros University Center (Unifimes) and is set to democratize access to information, culture, and education within the state’s interior. The inauguration was a notable event attended by authorities from all levels of government, with Lidia Neves, EBC’s Executive Manager of Contents Integration and Network, expressing her enthusiasm about Unifimes TV generating local content. Hassan’s article, published on March 21st, is a promising read about this development that fills a gap in Mineiros’ media landscape. Check it out here: Mineiros, Goiás, Gains Public Channel with Inauguration of TV Unifimes
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