The live-action Splinter Cell film project, which has been in development for over 10 years, has been officially canceled. This was announced by its producer, Basil Iwanyk, during an interview with The Direct while promoting the 10th anniversary of John Wick. He expressed regret that the project did not come to fruition, stating that “this film would have been great.” It appears that writers, directors, and other involved parties were unable to find the right approach, compounded by budgetary constraints contributing to the cancellation.
We did not find the appropriate approach for the project, whether on the script level or with regard to the budget. However, we believed that it was going to be great. We had a million different versions, but the film was intended to be intense and fantastic. It is one of the films that slipped through our grasp, and it’s truly disappointing.
In 2012, Ubisoft announced the launch of a Splinter Cell movie, aiming to cast Tom Hardy as the stealthy agent operating in the shadows. At the time, Hardy was highly sought after for his role as Bane in The Dark Knight Rises. However, there is concern that producing a Splinter Cell film without an accompanying game release in a decade could risk appealing only to a small portion of the audience, given that the franchise may not resonate with newer generations, despite the recent arrival of a Netflix animated series. Additionally, it’s likely that the streaming platform would have borne the majority of the costs…