Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Crimson Desert offers multiple graphics modes for console players, allowing them to prioritize visual fidelity or performance.
- For the PlayStation 5 and Xbox Series X, there are three graphics profiles: Performance Mode (60 FPS at 1080p), Balanced Mode (4K upscaling from 1280p at 40 FPS), and Quality Mode (4K upscaling from 1440p at 30 FPS with high-quality Ray Tracing).
- The PlayStation 5 Pro offers improved image quality and Ray Tracing compared to the base console due to its superior hardware and AI-assisted upscaling.
- Crimson Desert will have dedicated settings for devices like Mac and portable systems such as the ROG Ally, demonstrating the scalability of their graphics engine. The game requires an SSD and 150 GB of free space for installation.
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In anticipation of the March 19 release of Crimson Desert, Pearl Abyss has revealed the resolution and frame rate details for console players. The action RPG open-world game will offer multiple graphics modes, allowing players to prioritize visual fidelity or performance. For both the PlayStation 5 and Xbox Series X, Crimson Desert offers three graphics profiles supported by AMD’s FSR 3 upscaling technology: Performance Mode: Designed for fluidity, this mode targets 60 FPS at 1080p with VSync and low Ray Tracing settings. With a VRR-compatible monitor and HDMI 2.1 cable, the frame rate can exceed 60 FPS. On the standard PlayStation 5, the Performance graphics setting maintains a smooth 60 FPS, also with Ray Tracing on low. Balanced Mode: This mode upscales to 4K from a native resolution of 1280p at 40 FPS, requiring a 120Hz or 240Hz screen. Ray Tracing remains on low.
Quality Mode: For the highest visual fidelity, this mode upscales to 4K from a native 1440p resolution, locking the frame rate at 30 FPS. Ray Tracing quality is set to high. On the standard PS5, this setting delivers an upscaled 4K resolution from a native 1440p, maintaining a steady 30 FPS with high-quality Ray Tracing. The Xbox Series S offers two visual modes: Performance Mode: Runs at 720p, targeting 40 FPS (requires a VRR-compatible screen). Quality Mode: Raises the resolution to 1080p, locking the frame rate at 30 FPS. Sony’s PlayStation 5 Pro leverages its superior hardware and AI-assisted upscaling (PSSR) to provide an enhanced Crimson Desert experience. The console offers the same three modes as the base consoles, but with significant improvements to image quality and Ray Tracing: Performance Mode: Upscales to 4K from a native 1080p, guaranteeing 60 FPS (or higher with a VRR screen) and significantly boosting Ray Tracing to high. Balanced Mode: Upscales to 4K from a sharper 1440p image, maintaining a stable 40 FPS (or 48 with VRR) on 120Hz-240Hz screens, with Ray Tracing set to high.
Ultra Ray Tracing and Scalable Graphics in Crimson Desert’s Quality Mode on Multiple Platforms
Quality Mode: Achieves a native and locked 4K resolution at 30 FPS, and the game enhances lighting effects and reflections to ultra Ray Tracing. Pearl Abyss also confirmed that Crimson Desert will have dedicated settings for devices like Mac and portable systems such as the ROG Ally, highlighting the scalability of their graphics engine. Regardless of the platform, the game requires an SSD and 150 GB of free space for installation. [Image credit: Pearl Abyss]
In Case You Missed It
In recent gaming news, we’ve got a trio of fascinating reads for you. First up, Marcus Thompson takes us on an exciting dive into Pokémon Pokopia in his latest post “Pokémon Pokopia Includes Reference to Wind and Waves”. Published on March 6th, this article reveals how Game Freak and Omega Force have combined the charm of Animal Crossing with the open-world freedom of Minecraft, all while subtly integrating itself into the main Pokémon series through nods like a Lumineon poster. Thompson even hints at upcoming innovations in underwater exploration – you won’t want to miss it! ()
But that’s not all, history buffs! Ahmed Hassan’s latest post, “Nintendo Play Station Acquired by Museum”, published on the same day, takes us back to a fascinating moment in video game history. The Sony MSF-1 prototype, now housed at the National Videogame Museum, offers rare insights into the collaborative efforts between Sony and Nintendo that ultimately led to the birth of the PlayStation. This is one piece of gaming history you won’t want to miss! ()
Lastly, we’re keeping our eyes peeled for any updates on Bungie’s upcoming multiplayer sensation, Marathon. Sophie Laurent over at Players For Life recently hinted that the ESRB classification could mean PS4 and Xbox One versions might be in the pipeline. Want to get the latest scoop? Dive into her insightful piece, ‘Marathon Listed for PS4 and Xbox One’, published on March 6th. ().
They also talk about it
Links to external sources for further reading
- Crimson Desert Xbox Series X Performance SpecsCrimson Desert Xbox Series X Performance Specsgamerant.com
- What we can estimate for Crimson Desert performance on a base PS5What we can estimate for Crimson Desert performance on a base PS5tech.sportskeeda.com
- ScalesScalestechradar.com
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