Key Takeaways
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- The Institute Elipse was launched in Uberlandia, with the mission to distinguish games from betting markets and emphasize their educational and cultural value.
- The institute aims to promote game literacy, including understanding and designing games, as well as teaching critical analysis of game systems.
- Rodrigo De Godoy Domingues, Executive Director of Instituto Elipse, stressed the importance of differentiating games from gambling as an ethical, educational, and cultural imperative.
- The Institute Elipse seeks to establish Uberlandia as a hub for creative economic growth through games and aims to unite educators, designers, artists, and communities to generate knowledge on playful culture as a tool for human development.
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By Pedro Zambarda, Chief Editor. Rodrigo de Godoy Domingues, journalist, author of the Gamegenesis initiative, and member of the Progressive Games Network (PGN), and his PGN teammate launched the Institute Elipse in Uberlandia last Saturday. The institute will advance the “Betting is Not a Game” campaign, with the goal of reaching Brazil’s Presidential Office and Deputy Erika Hilton’s office. Its mission is to emphasize the educational and cultural value of games, distinguishing them ethically and technically from betting markets. The launch event gathered teachers, researchers, and game enthusiasts. During the opening talk, speakers noted that, although humans have played games for approximately 6,000 years, serious research into their impact remains relatively new. Consequently, games are often conflated with activities like betting, obscuring their distinct value and purpose. The Institute will be managed for the first two years by Rodrigo de Godoy Domingues as Executive Director, Valderci de Oliveira Junior as AdminFinance Director, Beatriz Montes Naves as Institutional Director, and an Audit Committee comprised of Marcello Abdala Martins, Carlos Gustavo de Lacerda Stein, and Eduardo Kojy Takahashi.
Educational Game Institute Elipse Champions Game Literacy and Ethical Distinction in Uberlandia
A primary objective of the Institute Elipse is promoting game literacy, including the ability to understand and design games, and teaching critical analysis of game systems. The institute aims to combat misinformation that falsely portrays games as harmful. “Games bond us, create experiences, and have meaning. Differentiating games from gambling isn’t merely a semantic exercise; it’s an ethical, educational, and cultural imperative,” stated Rodrigo De Godoy Domingues, Executive Director of Instituto Elipse. Citing decades of research, Instituto Elipse highlights how games enhance attention, support clinical treatments for conditions like PTSD, and encourage healthy social interaction. The institute seeks to establish Uberlandia as a hub for creative economic growth through games and as a source of reliable information, uniting educators, designers, artists, and communities to generate knowledge and recover play as a form of interpreting the world. Following the approval of its statute and the election of its initial board of directors, the Elipse Institute will launch a series of themed forums and training projects. It will support civil society and public authorities in developing policies that recognize playful culture as a tool for human development.
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