Street Fighter 6 Crushes Previous Game's Sales
The rapid success of Street Fighter 6, reaching 5.8 million units sold within just 27 months, showcases its enduring appeal and Capcom's continued dominance in the gaming industry.
Sophie Laurent · 2 min read
Street Fighter 6 Sets Rapid Sales Record, Outpacing Predecessor by Nearly Double in Two Years
Capcom's latest sales figures reveal that Street Fighter 6 is rapidly approaching a new sales record. By June 2025, the game had reached 5 million copies sold, and between April and September 2025, sales surged to 1.1 million units—a figure boosted by the release of the Nintendo Switch 2 version during that period, which included over half a million sales between July and September alone. An additional 500,000 units sold in the following three months brought the total to nearly 6 million. Having sold 5.8 million units just over two years after its June 2023 release, Street Fighter 6 is selling nearly twice as fast as Street Fighter 5, which took four years to reach 4 million copies. These sales figures confirm Street Fighter 6's strong market reception.
In Case You Missed It
In recent gaming news, Amazon has pulled the plug on new development for its hit MMORPG New World, Ahmed Hassan reports in his latest piece for Players for Life Amazon Halts New World Development Following Cuts in Games Division. Published just yesterday, the article reveals how this decision is tied to company-wide restructuring and layoffs that affect not only New World but also an untitled MMO project based on Lord of the Rings. While servers will stay open until 2026 with prior notice, Amazon plans to offer free remaining content as they refocus on other strategic projects like a new Tomb Raider partnership. Meanwhile, in the world of Capcom's Monster Hunter series, we couldn't help but notice the recent sales slump of Monster Hunter Wilds. Diving deeper into Marcus Thompson's insightful analysis "New Monster Hunter Fails to Engage Players" New Monster Hunter Fails to Engage Players, we discovered that Wilds' performance has taken a nosedive compared to its predecessor, Rise. Check out his in-depth look at the game's sales figures and Capcom's efforts to revive player interest here. In a surprising turn of events, Nintendo recently found themselves on the receiving end of a patent rejection. Carlos Mendoza delves into this unexpected twist in his latest post, "Patent Rejected: Even Nintendo Is Not Invincible" Patent Rejected: Even Nintendo Is Not Invincible. Published on October 30th, Mendoza explores how Japan's Patent Office rejected Nintendo's application for certain aspects of PocketPair's Palworld game. Discover the reasons behind this decision and Nintendo's next steps by checking out this insightful article.


// The Friday recap
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Game info
- Official Name
- Capcom Fighting All-Stars
- Brief Summary
- The shadow of fear was approaching Metro City. A man only known as Death, was running around Metro City with a bomb. The bomb was codenamed "Laughter Sun". Mayor Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb. Codes were needed to disarm the bomb, and that is where the Code Holders subtitle of the game comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders. Their codes are Ogre, Fallen Angel, and Isis. The game had a time limit, and depending of how long the player took to finish the game, the ending would vary. Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
- Platforms
- PlayStation 2, Arcade
- Genre
- Fighting
- Play Modes
- Single player, Multiplayer
- Languages
- English, German
- Genre
- Capcom
- Genre
- Capcom
Where to buy
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STREET FIGHTER™ 6 Year 1-2 Fighters Edition
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