Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Lou, a key character from Death Stranding, tragically dies early in the game and is left in the realm of the deceased, where she transforms into the powerful character Tomorrow.
- Sam Bridges, overwhelmed by grief over Lous death, repeatedly takes his own life using his repatriate ability, but eventually forms a bond with a new baby that arrives in a pod.
- The game introduces new locations such as Mexico and Australia, and its narrative raises questions about potential future directions, including the possibility of a female lead and thematic evolution in Hideo Kojimas work.
- Death Stranding 2 concludes with Tomorrow (Lou) ready to step through a new portal, hinting at her potential return in Death Stranding 3.
CRITICAL SPOILER ALERT: Lou’s Tragic End and Sam’s Grief in Death Stranding 2
Readers wishing to avoid significant plot spoilers for Death Stranding 2 should proceed with caution. The game’s narrative echoes the thematic depth of titles like The Last of Us: Part 2, particularly regarding the fate of key characters. Lou (BB-28), the Bridge Baby who accompanied Sam Porter Bridges in the first game, takes a central role in Death Stranding 2’s promotional art and storyline. However, her journey ends tragically early in the game. In one impactful scene, Fragile carries Lou, who is covered in blood. Lou falls to the ground, crying amidst flames and chaos before falling silent. Sam’s subsequent conversation with Fragile confirms her death, a significant turning point for the narrative. Overwhelmed by grief, Sam continues his expeditions, carrying Lou’s empty pod. His repatriate ability, which allows him to return from death, leads to a distressing sequence where he repeatedly takes his own life. A month after Lou’s death, Sam discovers new handprints on the floor. A baby, similar to the original game’s, then arrives in a pod. He quickly forms a bond with this new infant. Other characters do not acknowledge his connection directly, and Fragile instructs Dollman to quiet the baby before discussing the pod.
DEATH STRANDING 2: Lou’s Fate Unraveled on the Shore of the Deceased Realm
Later in the storyline, after a battle against a giant crab wielding an electric guitar, the Drawbridge organization (a successor to Bridges from the first game) arrives on the beach where Higgs had previously captured Tomorrow. Here, Sam dreams of his daughter, seemingly happy and healthy. The game then reveals that Fragile intentionally, or perhaps unintentionally, left Lou in the realm of the deceased, specifically on the shore where the character Niel Vana (the “immigrant snake” seen in trailers) worked to safeguard her.
DEATH STRANDING 2: Lou’s Transformation to Tomorrow – The Powerful Porter in the Deceased Realm
Time on the beach operates differently, allowing Lou to grow into the character “Tomorrow.” This character, initially known as Tom, was present with Sam at the beginning of Death Stranding 2, though they did not know each other at that point. Tom experienced a form of death, becoming fragile and ending up on the beach among the deceased. However, he later returned as an adult with extraordinary abilities, including immunity to death and mastery over “Dooms.” Adopted by a returning citizen, Tomorrow emerges as the most powerful character in Hideo Kojima’s world. The game concludes with a final scene of Tomorrow—who is Lou, now older and dressed as a porter—ready to step through a new portal, hinting at her potential return in Death Stranding 3. Death Stranding 2 takes players to new locations such as Mexico and Australia. The game’s narrative raises questions about future directions, including the possibility of a female lead, a thematic evolution that some observers link to Hideo Kojima’s continued exploration of masculinity, reminiscent of his work on the Metal Gear series.