Key Takeaways
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- The next Zelda game may incorporate elements from Hyrule Warriors: Age of Calamity, potentially featuring new combat styles and storylines.
- Eiji Aonuma, producer for The Legend of Zelda series, expressed interest in incorporating cinematic presentation and synchronized attacks from Hyrule Warriors: Age of Calamity into future mainline games.
- Aonuma suggested that the collaboration with Koei Tecmo on Hyrule Warriors: Age of Calamity sparked this interest in merging elements from spin-offs into mainline Zelda games.
- Nintendo has not yet released any development details or a projected release date for the next mainline Zelda game, but Aonumas comments indicate a desire to pursue an experience with a greater focus on traditional, cinematic storytelling and cooperative character attacks.
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Next Zelda Game May Embrace Hyrule Warriors’ Cinematic Combat and Storytelling
In a recent interview with 4Gamer, Eiji Aonuma, a producer for The Legend of Zelda series, suggested that Hyrule Warriors: Age of Calamity could significantly influence the next installment in the main Zelda series. Aonuma stated that the collaboration with Koei Tecmo on the third Hyrule Warriors title sparked interest in incorporating some of its elements into future mainline games. Aonuma hopes that playing Hyrule Warriors: Age of Calamity will give fans a glimpse of what’s to come and generate excitement for the next Zelda game. He highlighted the cinematic presentation and synchronized attacks in Age of Calamity as standout features that may inspire the Nintendo team. Aonuma also mentioned his desire to have released the first title on Nintendo Switch 2. With the 40th anniversary of The Legend of Zelda series approaching next year, it appears the next game may incorporate elements from the recent spin-off, Hyrule Warriors: Age of Calamity, potentially leading to new combat styles and storylines. However, Nintendo has not released any development details or a projected release date for the next mainline Zelda game. Aonuma’s comments suggest a desire to pursue an experience with a greater focus on traditional, cinematic storytelling, and cooperative character attacks.
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| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |
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