Home EventsHideo Kojima Admits Not Really Playing Video Games Anymore, Finds Inspiration Elsewhere…

Hideo Kojima Admits Not Really Playing Video Games Anymore, Finds Inspiration Elsewhere…

by Bruno Pferd

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Hideo Kojima emphasizes the importance of engaging with diverse art forms beyond video games for unique game development.
  • Kojima rarely plays video games himself and instead draws inspiration from movies, books, museum visits, and social interactions.
  • Kojima believes that drawing inspiration from a variety of sources is key to making a significant impact in the gaming industry.
  • Kojima encourages aspiring game developers to immerse themselves culturally and absorb a wide range of art forms to spark creativity and develop original, outstanding work.

Hideo Kojima’s Diverse Inspiration Sources for Unique Game Development

Hideo Kojima, the acclaimed creator of Metal Gear Solid and Death Stranding, offered insights into his unique creative philosophy. He first shared his views at the New Global Sport Conference, elaborating further in an interview with GamesRadar. Kojima expressed enthusiasm for the time young people dedicate to video games but emphasized the importance of engaging with diverse art forms, processing those experiences, and then channeling them into original game development. Kojima shared that he rarely plays video games himself, typically limiting it to testing his own creations, perhaps only one game a year. Instead, he draws inspiration from external sources, spending his time watching movies, reading books, visiting museums, and socializing. He firmly stated that he does not borrow ideas from games when crafting his work, contrasting this approach with what he views as a trend in the industry where some developers simply replicate existing game concepts.

Hideo Kojima’s Emphasis on Cross-Medium Inspirations for Pioneering Game Development

To illustrate the power of looking beyond one’s immediate medium, Kojima cited Mamoru Oshii (Ghost in the Shell) and Katsuhiro Otomo (Akira). He noted that these influential creators did not limit themselves to anime but also drew inspiration from European cinema, incorporating those influences into their art. This, Kojima explained, is key to making a significant impact. His core message for aspiring game developers is clear: while it is commendable for young creators to be engrossed in games, he strongly encourages them to experience and absorb a variety of art. He believes this broad cultural immersion, rather than solely focusing on other video games, is crucial for sparking creativity and developing truly original and outstanding work.

In Case You Missed It

If you’re a fan of classic gaming and are following the latest developments in remakes, be sure to check out Bruno Pferd’s insightful piece on the technical issues surrounding the recent launch of Metal Gear Solid Delta: Snake Eater. Published on August 28th, this article delves into the various glitches players have encountered since its release and provides an update on when a patch might be rolling out. Head over to Metal Gear Solid 3 Remake Already Faces Major Issues, Update Imminent to learn more about this fascinating story in the world of gaming! Exciting news for gaming enthusiasts and food lovers alike! The upcoming BGS 2025, scheduled from October 9 to 12 at Anhembi District in São Paulo, is set to feature an unprecedented presence by McCain (read Sophie Laurent’s article from August 30th). With a rich tradition of innovation and quality, McCain promises various activities that will surely spice up the event. Don’t miss out on this unique blend of gaming and culinary delights—grab your tickets now with special discounts of up to 33% at BGS 2025 to Feature Unprecedented Presence by McCain! If you’re a fan of Metal Gear Solid Delta: Snake Eater and have been dealing with its initial technical hiccups, be sure to check out “Players Enhance Metal Gear Solid Delta on PC” by Marcus Thompson (published August 30, 2025). The post highlights how the gaming community has stepped up to optimize performance through various mods, ranging from FPS uncapping to shader improvements. From fixing stutter issues to swapping Snake with Hideo Kojima himself, there’s a lot of creativity and ingenuity at work Players Enhance Metal Gear Solid Delta on PC. Dive in for some serious gaming upgrades!

You may also like

Leave a Comment