Home NewsForza Horizon 6: First Images from Japan, Largest Open World of the Series Yet

Forza Horizon 6: First Images from Japan, Largest Open World of the Series Yet

by Ahmed Hassan

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Forza Horizon 6 will be set in Japan, featuring a large map with significant verticality and varied biomes.
  • The game will include over 550 cars at launch, new body kits, expanded Forza Aero options, and the ability to apply liveries to windows.
  • Improved sound design, accessible features, and personalized player experiences are key highlights, along with open-world building and customization.
  • Forza Horizon 6 is scheduled for release on Xbox and PC on May 19, with a PlayStation 5 release planned for a later date.

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Following the Xbox Developer Direct, Playground Games and Turn 10 announced that Forza Horizon 6 will take place in Japan, a location fans have long desired. The new installment promises the largest map ever created for a Horizon game, immersing players in a sprawling Japanese landscape with significant verticality and varied biomes that contrast bustling cities with traditional rural areas. Tokyo, five times larger than previous cities in the franchise, will be divided into distinct districts, each with a unique atmosphere enhanced by meticulously designed roads, shortcuts, and environmental details. The development team conducted extensive fieldwork, employing photogrammetry and other technologies to capture details, from cherry blossom petals to building numbers reflecting cultural significance. Forza Horizon 6 will feature over 550 cars at launch, along with new body kits, expanded Forza Aero options, and the ability to apply liveries to windows. Handling has been rebalanced to ensure more competitive racing across car classes, and a new R category has been added for circuit racers. Cars will also display visible wear and tear based on kilometers driven.

Sound design has been updated, with car engines featuring a new acoustic model. The overall soundscape incorporates recordings made in Japan throughout the year and an international music mix that includes Japanese artists, with music tailored for both high-speed races and relaxed drives. Players can personalize their experience with customizable garages that serve as living spaces for showcasing their vehicles. The game also introduces open-world building and customization, allowing players to create structures and designs that remain visible to others and participate in shared activities, like Horizon Time Attack Circuits integrated into the environment. Players progress through trials to qualify for the Horizon Festival. Each milestone unlocks new wristbands, faster cars, and larger events, including challenges within Tokyo’s docks. Accessibility remains a key focus, with all previous options retained and new features added, such as a proximity radar for competitive play, an auto-driving mode for scenic exploration, and a high-contrast mode for improved visibility. Multiplayer will feature car meets inspired by real-world Japanese gatherings, where players can display their cars, exchange tuning setups, and even purchase vehicles on-site. A new Horizon Collab mode allows for real-time multiplayer construction.

Forza Horizon 6 Launches on Xbox & PC May 19, PlayStation Release Confirmed Later

Playground Games and Turn 10 will release Forza Horizon 6 on Xbox and PC on May 19, with a PlayStation 5 release planned for later.

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Forza Horizon 6: First Images from Japan, Largest Open World of the Series Yet forza horizon 6 6

Specification
Official NameGroove Coaster: Initial Initial Echo Ego
Brief SummaryTouhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
GenreMusic
Play ModesSingle player

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