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Pragmata: Times Square Setting, Giant Boss, and Release Date

Get ready to dive into the bustling streets of New York's Times Square in Capcom's anticipated game, set for release on April 24, 2026! Pre-orders are now open with bonuses and a Deluxe Edition offering extra content. A playable demo is available, and the original soundtrack can be streamed now.

Marcus Thompson · 2 min read

Pragmata Release Announced: Times Square Showdown, Real-Time Puzzles, and Deluxe Editions

During the Game Awards 2025, Capcom announced that Pragmata will be released on April 24, 2026, for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. A new trailer revealed a deserted Times Square in New York City, where Hugh Williams and the android Diana confront a giant boss. The sci-fi action-adventure emphasizes the duo's collaborative gameplay, featuring real-time puzzle-solving and hacking mechanics used to neutralize robots. Capcom also announced a playable PC demo, Sketchbook, available immediately. Pre-orders are now open for both the standard edition ($59.99) and the Deluxe Edition ($69.99). Pre-ordering either edition unlocks the Neo Bushido costume for Hugh and the Neo Kunoichi costume for Diana. The Deluxe Edition additionally includes exclusive skins for Hugh and Diana, a starting weapon skin, remixed music, an emote set for Diana, special art materials from development, and a Diana Amiibo figure. The original soundtrack, featuring six titles including the main theme "Memories Are You," is also available on major streaming platforms. With a demo to play and pre-orders available, fans can now directly engage with the world of Pragmata.

In Case You Missed It

Get ready for a thrilling gaming adventure, as Bruno Pferd has been hard at work uncovering the latest mysteries and excitement in the world of games. First up, dive into his recent expose, "The Demonic Desert Statue Linked to New Divinity Game" (Dec 13, 2025), where you'll find a gripping exploration of a chilling desert statue that's more than meets the eye, revealing itself as a harbinger for Larian Studios' upcoming title. Witness the intense trailer and discover how the minds behind Baldur's Gate 3 plan to make Divinity accessible to all while honoring its Rivellon roots – check it out here The Demonic Desert Statue Linked to New Divinity Game, Upcoming Title from Larian Studios (Creators of Baldur's Gate 3). But that's not all, speed racers! Bruno also takes us on a high-speed tour of the galaxy with 'Star Wars: Galactic Racer' set for launch in 2026. Published recently (December 13, 2025), this thrilling post dives into the upcoming racing game developed by Fuse Games, promising an adventurous and exhilarating experience as we pilot Repulsorcrafts through iconic planets and take on rivals like Kestar – check it out here Star Wars: Galactic Racer Set for Launch in 2026. And lastly, if you're intrigued by the recent reveal of Bond's next adversary, don't miss our latest post, "007 First Light: Lenny Kravitz to Portray One of the Game's Antagonists, Revealed in The Game Awards Teaser" (published December 13, 2025). Writer Carlos Mendoza delves into Io Interactive's casting choice of the charismatic Lenny Kravitz as Bawma, exploring how this untried antagonist is set to challenge Bond like never before – dive in and get a sneak peek at what awaits us in March 2026! 007 First Light: Lenny Kravitz to Portray One of the Game's Antagonists, Revealed in The Game Awards Teaser

// The Friday recap

Enjoyed this article? You will like the Friday recap.

Game info

Official Name
Capcom Fighting All-Stars
Brief Summary
The shadow of fear was approaching Metro City. A man only known as Death, was running around Metro City with a bomb. The bomb was codenamed "Laughter Sun". Mayor Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb. Codes were needed to disarm the bomb, and that is where the Code Holders subtitle of the game comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders. Their codes are Ogre, Fallen Angel, and Isis. The game had a time limit, and depending of how long the player took to finish the game, the ending would vary. Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
Platforms
PlayStation 2, Arcade
Genre
Fighting
Play Modes
Single player, Multiplayer
Languages
English, German
Genre
Capcom
Genre
Capcom

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