Dragon's Dogma 2: 4 Million Copies Sold 18 Months After Release, Capcom Overjoyed
The success of Dragon's Dogma 2, having sold over four million copies, solidifies its status as a cult classic, with its longevity promising an enduring presence within the gaming industry, despite the departure of Hideaki Itsuno.
Sophie Laurent · 2 min read
Dragon's Dogma 2 Sales Soar Past 4 Million Units - Capcom Celebrates Success Amid Director's Departure
Dragon's Dogma 2, Capcom's role-playing game released in March 2024, sold four million copies. This success comes after the original Dragon's Dogma experienced a slow start. Despite a lukewarm initial reception, strong player support helped the first game gain popularity over time. Recognizing this potential, Capcom developed the sequel, which quickly achieved 2.5 million sales within days of its release. Capcom recently announced that Dragon's Dogma 2 has now surpassed four million units sold. While sales figures indicate just over 100,000 units sold in the last quarter, this demonstrates the game's continued success compared to earlier titles in the series. With Dragon's Dogma 2 establishing itself, director Hideaki Itsuno is transitioning to new projects. The future evolution of the series without him remains to be seen, although Capcom has successfully managed similar transitions in the past.
In Case You Missed It
In a intriguing turn of events, Carlos Mendoza explores Sony's strategic pricing of the PS5 Digital Edition in Japan at €308, directly challenging Nintendo Switch's dominance in his insightful piece "PS5 at €308 Could Compete with Nintendo Switch in Japan", published November 18, 2025. This fascinating analysis reveals how Sony is reviving the PlayStation brand and reigniting the console war in Japan. Meanwhile, Jonathan Dubinski delves into another hot topic in his recent article from November 19th, "The Game Awards 2025: Nominees Announced for GOTY 2025, and Clair Obscur Shatters Records..." Here, Dubinski explores the upcoming Game Awards ceremony where notable releases like Clair Obscur: Expedition 33 lead with an unprecedented 12 nominations across categories like Best Direction and Best Narrative. Sony Interactive Entertainment also dominates with 19 nominations, showcasing their influence on this year's gaming landscape. And before we wrap up, we couldn't help but share some exciting news for PC gamers. Our gaming guru Sophie Laurent has just dropped a detailed preview on 'Resident Evil Requiem', set to hit our screens in the first half of 2026. Published on November 19th, her insightful article delves into Capcom's promises of a smoother experience than Monster Hunter Wilds, ensuring 'Requiem' lives up to its title and satisfies long-term Resident Evil fans.


// The Friday recap
Enjoyed this article? You will like the Friday recap.
Game info
- Official Name
- Capcom Fighting All-Stars
- Brief Summary
- The shadow of fear was approaching Metro City. A man only known as Death, was running around Metro City with a bomb. The bomb was codenamed "Laughter Sun". Mayor Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb. Codes were needed to disarm the bomb, and that is where the Code Holders subtitle of the game comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders. Their codes are Ogre, Fallen Angel, and Isis. The game had a time limit, and depending of how long the player took to finish the game, the ending would vary. Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
- Platforms
- PlayStation 2, Arcade
- Genre
- Fighting
- Play Modes
- Single player, Multiplayer
- Languages
- English, German
- Genre
- Capcom
- Genre
- Capcom
Where to buy
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