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Civilization 7 Might Introduce a Feature That Changes Everything

by Jonathan Dubinski

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Firaxis is exploring a new approach for future Civilization games, titled Collapse, which aims to make era shifts more challenging by requiring players to start from scratch with each transition.
  • Update 1.2.4 for Civilization 7 brings improvements to the era transition settings, making them more accessible and remembering player preferences across games.
  • The Collapse feature is currently undergoing testing to ensure it remains enjoyable and consistent before any official implementation in future titles like Civilization 7.
  • Firaxis is committed to pushing boundaries and keeping the Civilization series fresh, catering to both players who seek a greater challenge and those who prefer more foundational gameplay.

Revolutionizing Civilization Progression: Firaxis’ New Approach for Future Titles

The era transition system introduced in Civilization V has consistently generated debate within the community. This system, which encourages players to switch civilizations with each new era, has divided opinions: some appreciate the dynamic change, while others prefer the traditional sense of continuity. To address this, Firaxis previously offered two distinct options: “Grouping” for those who favor the original style, and “Continuity,” which allows players to carry some progress across eras. However, Firaxis is not stopping there; the studio is now exploring a significantly more drastic direction, aiming to overhaul its “Grouping Continuity approach” with implications for future titles like Civilization 7.

In a video discussing Civilization 7, Lead Designer Ed Beach revealed that Firaxis is currently testing a third option, tentatively named “Collapse.” This new system is designed to make era shifts even more challenging, essentially requiring players to start from scratch with each transition. Beach emphasized that “Collapse” is still undergoing rigorous testing to ensure it remains enjoyable and consistent before any official implementation. This sneak peek underscores Firaxis’s ongoing commitment to pushing boundaries and keeping the Civilization series fresh with Civ 7.

Update 1.2.4 is now available on PC, bringing several improvements to the era transition settings in Civilization 7. These settings are no longer hidden in advanced menus; they are now readily accessible alongside other essential options like difficulty and game speed. The update also ensures that player preferences for these settings are remembered across games, eliminating unexpected changes at the start of new campaigns. Additionally, the patch addresses a bug where mouse clicks occasionally failed to register, along with other minor glitches. The update also highlights the ongoing development of the “Collapse” feature, which is being tested to make era transitions more demanding. Firaxis seeks to strike a balance between this bold new direction and offering players ample freedom in their gameplay choices. While it remains uncertain if the “Collapse” feature will ultimately be integrated into Civilization 7, this update demonstrates Firaxis’s attentiveness to community feedback and its willingness to innovate. Should it be included, Civilization 7 has the potential to become the most customizable game in the series, catering to both players who seek a greater challenge and those who prefer more foundational gameplay.

In Case You Missed It

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Civilization 7 Might Introduce a Feature That Changes Everything MicrosoftTeams image 9 3 7

Specification
Official NameSid Meier's Civilization V: Cradle of Civilization Map Pack - Asia
Brief SummaryThe Cradle of Civilization Map Pack: Asia includes a single-player map based on the historical regions of Asia, featuring key river valleys such as the Yellow River and Yangtze River. The map is designed to reflect the geographic and cultural landscape of early Asian civilizations. Players can select random leaders or those appropriate to the region's history. The map can also be used in the World Builder tool for custom scenarios.
PlatformsPC (Microsoft Windows)
ReleasedDecember 1, 2010
GenreStrategy
Play ModesSingle player
LanguagesEnglish
GenreFiraxis Games
Genre2K Games

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