Home MoviesAvatar From the Ashes: A Third-Person Perspective That Changes Everything?

Avatar From the Ashes: A Third-Person Perspective That Changes Everything?

by Jonathan Dubinski

Key Takeaways

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  • Avatar: From the Ashes is a significant expansion for the Avatar video game, offering players a long-awaited third-person perspective and introducing new combat mechanics and characters.
  • The DLC focuses on Soleks evolution, amplifying his brutality and introducing elements from Avatar 3, such as Fire Nation characters and new antagonists.
  • The expansion showcases new areas of Pandora with stunning visuals, including ravines that offer a disorienting and vertiginous experience.
  • From the Ashes aims to address criticisms of the original game, particularly the absence of boss fights, by introducing challenging encounters such as the Fireback Mastodon in locked arenas.

Our favorite Goodies

Avatar Rebirth in Pandora: From the Ashes DLC Shakes Things Up

In a few days, audiences will return to the world of Avatar with its latest installment, arriving three years after the previous film. The film’s success is highly anticipated, especially after the previous installment. Meanwhile, Ubisoft is developing a major expansion for Avatar: Frontiers of Pandora, titled From the Ashes, two years after the original game’s launch. This DLC promises significant changes, including a long-awaited third-person perspective. The writer spent over four hours playing the expansion and recording gameplay in 4K, while also receiving insights from the developers about the improvements.

Ubisoft’s Avatar: Quality Gameplay and Pandora’s Stunning Vistas

Once, it was common for every major movie release to be accompanied by a video game spinoff. While these tie-in games were often of questionable quality, their release always coincided with the film. Now, studios recognize the need to develop high-quality games to avoid damaging a movie’s reputation. The first Batman: Arkham game in 2009 shifted this paradigm by focusing on game quality rather than simply retelling a movie’s story. Similarly, Ubisoft’s Avatar game prioritizes quality. While not without flaws, it offers an immersive experience of Pandora with stunning visuals. Moreover, its development benefited from a more relaxed schedule, allowing it to release a year after the first Avatar movie.

Third-Person Avatar: A New Perspective for Exploring Pandora

A key addition in Avatar: From the Ashes is the option to play in third-person. This perspective aims to attract players who generally avoid first-person games. Importantly, players can choose this perspective for both the DLC and the main game, making it accessible to newcomers. Ideally, Ubisoft would have offered both perspectives from the start, giving players a choice. While some platforming sections become easier with the ability to see the character model, the switch to third-person means a less intimate view of Pandora’s details. Ubisoft implemented a system that allows players to instantly swap between first and third-person views using the controller’s touchpad. PC players using a PlayStation 5 controller will particularly appreciate this feature, especially when using stealth as Solek, as his size makes sneaking much easier.

From the Ashes: Solek’s Brutal Evolution in Third-Person Pandora Combat

From the Ashes focuses on Solek, a character already present in the main game, and expands his role. It also introduces elements from Avatar 3, such as Fire Nation characters and new antagonists alongside the RDA. Solek’s brutality is amplified, featuring varied execution styles depending on whether he uses a bow, gun, or knife. Ubisoft and Massive Entertainment appear to have responded to criticisms regarding the original game’s lack of intensity, significantly increasing the level of violence in this expansion. Gameplay is now more dynamic, flowing smoothly between stealth, close combat, and shootouts. Solek can instantly summon his Ikran for aerial support or tactical retreats, fundamentally changing combat encounters. Players earn experience via Dog Tags to enhance Solek’s combat and infiltration skills.

Avatar: Ashes Reborn – Dynamic Battles and Exploration in Pandora’s Ravines

The From the Ashes DLC addresses criticisms of the 2023 game, particularly the absence of boss fights. In nearly five hours of gameplay, the writer encountered the Fireback Mastodon, a large elephant-dinosaur hybrid, in a locked arena. While some platforming elements proved somewhat frustrating, they added welcome variety. The presence of Thanator and RDA soldiers made the encounter more challenging. This DLC showcases new areas of Pandora, featuring landscapes scarred by destruction alongside lush environments such as the Ravines, creating a disorienting and vertiginous experience. In conclusion, Avatar: From the Ashes seems poised to offer a richer and more dynamic experience than its predecessor, addressing key criticisms and expanding the world of Pandora in meaningful ways.

In Case You Missed It

Are you a gaming enthusiast eager for what’s next? You’re in luck, as we’ve got a trio of exciting articles that’ll keep you on the edge of your seat. First up, Carlos Mendoza has teased some thrilling leaks surrounding the Game Awards 2025, with rumors swirling about The Elder Scrolls 6 and God of War’s Egyptian adventure, plus an unexpected Diablo 4 expansion announcement – dive in now (). Meanwhile, Jonathan Dubinski has uncovered Capcom’s plans for a new Dead Rising game, codenamed “Rec”, set amidst the glitz and glamour of Hollywood. Expect familiar faces like Frank West navigating a zombie-infested film studio in this action-packed installment (). Lastly, Marcus Thompson has some fantastic news for Prince of Persia fans – Ubisoft is cooking up a remake of Sands of Time, slated to arrive as early as January 16, 2026! Get ready to revisit that timeless adventure with Marcus’ in-depth article ().


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