Key Takeaways
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- Thats No Moon, a studio founded by veteran developers, is releasing Crossfire - a cinematic, single-player narrative action game for PlayStation 5, Windows PC, and Xbox Series X, with a focus on story and innovative gameplay.
- The Adaptive Cover system is a key gameplay feature in Crossfire, allowing characters to dynamically adjust their positioning based on the environment for tactical advantage during combat and movement.
- Crossfire features two main characters, Layla Qassem and Delroy Cross, with opposing personalities and motivations, who must collaborate to combat an existential threat known as The Pressure.
- The narrative of Crossfire explores a world that promotes civility between individuals who may fiercely disagree, setting it apart from typical shooter games. While the release date is yet to be announced, the game was revealed at Summer Game Fest in 2026.
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Thats No Moon, a studio founded by veteran developers from Naughty Dog, Infinity Ward, Activision, Sony Santa Monica, and Bungie, has officially unveiled its debut game, Crossfire. The studio, established in 2021 with a $100 million investment from Smilegate, aims to create a title that resonates strongly with Western audiences. Crossfire is a cinematic, single-player narrative action game slated for release on PlayStation 5, Windows PC, and Xbox Series X. This new title offers a distinct take on Smilegate’s established multiplayer shooter series, focusing on a rich story and innovative gameplay, and does not include multiplayer modes or live service support. The narrative centers on Layla Qassem, an anti-establishment mercenary portrayed by Claudia Doumit (The Boys, Call of Duty), and Delroy Cross, a character dedicated to institutional stability, played by Ricky Whittle (The 100, American Gods). These two characters, with opposing personalities and motivations, are forced to collaborate to combat an existential threat known as “The Pressure.” The story explores a world that promotes civility between individuals who may fiercely disagree.
Adaptive Cover System Enhances Tactical Third-Person Action in Crossfire
A central gameplay feature is the Adaptive Cover system. This technology allows characters to dynamically adjust their positioning based on the surrounding terrain, visibility, and potential enemy locations. Players will not need to manually search for cover, as their characters will automatically adapt their stance to utilize the environment for tactical advantage during combat and movement. This system is designed to make character movement fluid and encourage strategic environmental interaction over head-on assaults. Crossfire presents itself as a third-person tactical action game emphasizing realistic combat where a single bullet can be fatal, encouraging a more cautious and strategic playstyle than in traditional shooters. The game was revealed at Summer Game Fest in 2026. While Crossfire is confirmed for PlayStation 5, Xbox Series X, and PC (via Steam and the Epic Games Store), a specific release date has not yet been announced.
In Case You Missed It
In our exciting exploration of cultural shifts and digital innovations, we invite you to first dive into Marcus Thompson’s recent piece, “Culture Opens Horizons, Makes Us See Further, and Reveals the Unseen,” published on May 31st, 2026. Here, Thompson explores Brazil’s groundbreaking launch of Tela Brasil, a free public streaming service championed by President Lula himself, revealing how it democratizes access to Brazilian culture and fosters national identity Culture Opens Horizons, Makes Us See Further, and Reveals the Unseen,” Says Lula at Tela Brasil Launch. Next, Jonathan Dubinski’s recent piece on Players for Life, “Xbox: New Logo, New Typography, New Interface – It’s Time for Change!”, published May 19, 2026, takes you through Microsoft’s strategic shift towards a stronger brand identity, including the switch to uppercase letters and upcoming console updates, highlighting Xbox’s growing focus on its consoles and exclusives Xbox: New Logo, New Typography, New Interface – It’s Time for Change!. Finally, mark your calendars for this Friday as Dubinski shares the launch of SPCINE’s innovative project, “Future Gamer: Mobile Hub in the Favela,” aiming to bring free game development training right into the heart of São Paulo’s peripheries over six months. Adapted trucks equipped with modern technology will transform into mobile classrooms and hubs for creative exploration, fostering inclusion, decentralization, and empowerment among São Paulo’s youth SPCINE Inaugurates “Future Gamer: Mobile Hub in the Favela” This Friday.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Platforms | PC (Microsoft Windows) |
| Released | December 25, 2018 |
| Genre | Music |
| Play Modes | Single player |
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Links to external sources for further reading
- Ex-Call of Duty and Naughty Dog developers reveal action game CrossfireEx-Call of Duty and Naughty Dog developers reveal action game Crossfiredexerto.com
- 15 years later, Guild Wars 3 is finally happening(/guild-wars-3-when-is-beta-signup-mmo-arenanet-summer-game-fest-trailer)15 years later, Guild Wars 3 is finally happening(/guild-wars-3-when-is-beta-signup-mmo-arenanet-summer-game-fest-trailer)polygon.com
- Former 'Call of Duty' and 'Naughty Dog' veterans reveal new action game CrossfireFormer 'Call of Duty' and 'Naughty Dog' veterans reveal new action game Crossfiretribune.com.pk
- Crossfire's Adaptive Cover Promises Unprecedented RealismCrossfire's Adaptive Cover Promises Unprecedented Realismgamerant.com
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