Home NewsKingdom Come Director Defends DLSS 5: Haters Won’t Stop This

Kingdom Come Director Defends DLSS 5: Haters Won’t Stop This

by Jonathan Dubinski

Key Takeaways

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  • DLSS 5 has the potential to revolutionize game visuals, as endorsed by Daniel Vavra, Creative Director at Warhorse Studios.
  • The technology is designed to allow developers to train custom models for specific art styles or even faces, which could significantly reduce the need for computationally expensive ray tracing.
  • DLSS 5 could improve performance and broaden access to advanced graphics by partially replacing ray tracing, a technique essential for realistic lighting but demanding on hardware.
  • Despite public skepticism, supporters of DLSS 5 believe that perceptions will shift as the technology matures, allowing more players to enjoy sophisticated visual experiences without requiring top-tier video cards.

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Daniel Vavra, creative director at Warhorse Studios and the mind behind Kingdom Come: Deliverance, has endorsed DLSS 5, expressing enthusiasm for the technology’s potential to revolutionize game visuals. In a post on X, Vavra acknowledged that initial DLSS 5 results might appear unconventional but attributed this to its early stage of development. He anticipates that developers will be able to train custom models for specific art styles or even faces, which could significantly reduce the need for computationally expensive ray tracing. Vavra stated, “I can imagine that in the future, developers might train this technology for a specific art style or even peoples faces, which could replace expensive ray tracing.” Nvidia CEO Jensen Huang shares this vision, emphasizing that DLSS 5 is designed as an open and flexible tool for developers. Huang believes this will allow the creation of custom models capable of generating consistent results with desired artistic styles, potentially surpassing photorealism and enabling stylized visuals like cartoon shaders. The goal is to empower artists with greater control.

DLSS 5 Faces Criticism but May Widen Access to Advanced Graphics

Despite this support, DLSS 5 faces public skepticism, particularly from those concerned about the impact of AI on game visual identity and potential inconsistencies in final images. Vavra remains optimistic, comparing this resistance to the initial criticism of other visual innovations and suggesting that perceptions will shift as the technology matures. Vavra highlighted that DLSS 5 could partially replace ray tracing, a technique essential for realistic lighting but demanding on hardware. This could improve performance and broaden access to advanced graphics, allowing more players to enjoy sophisticated visual experiences without requiring top-tier video cards. Developers are actively developing DLSS 5, and it is expected to appear in games in the coming months.

In Case You Missed It

In other gaming news, Carlos Mendoza has recently published an insightful piece titled “Kingdom Come Developer Works on New Unreal Engine Game”, detailing Warhorse Studios’ plans to expand its capabilities and prepare multiple AAA titles simultaneously. With job openings hinting at a new game using Unreal Engine and art creation positions available, the studio is clearly gearing up for an exciting future Kingdom Come Developer Works on New Unreal Engine Game. Meanwhile, Marcus Thompson recently reported on a surprising turn of events in his piece “Kingdom Come: Deliverance Director Exits Video Game Industry”, where Daniel Vávra has decided to shift his focus towards a cinematic adaptation of the popular medieval series Kingdom Come: Deliverance Director Exits Video Game Industry. In other exciting news, Ahmed Hassan recently unearthed a tantalizing rumor that Warhorse Studios might be gearing up to release an enhanced version of Kingdom Come: Deliverance for the PS5, slated for potential 4K resolution and improved performance Acclaimed RPG Set to Shine Even More on PS5.

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