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Son of Thanjai: India Develops Its Ghost of Tsushima, First Video!

Son of Thanjai, an upcoming open-world game from Ayelet Studio set in ancient India, promises a unique blend of strategy, stealth, and cultural immersion, aiming to carve its niche in the AAA sector.

Marcus Thompson · 3 min read

India is emerging as a significant player in the video game industry, with a new generation of studios aiming for international recognition. Among these is Ayelet Studio, founded in Chennai in 2022. Their project, Son of Thanjai, garnered attention during Summer Game Fest. Son of Thanjai is set in an alternate 11th-century Chola Empire in southern India. Players control Vinnendhiran Chola, a 19-year-old prince who, disconnected from his kingdom and exiled after his father's death and ensuing political turmoil, must navigate betrayal and reclaim his destiny. The studio summarizes the game's theme with the impactful phrase: "A crown can be inherited. A kingdom, never." The game features an open-world environment where players can explore cities, temples, agricultural plains, border roads, and politically charged areas. Ayelet Studio aims to deliver a world-class production while spotlighting a cultural setting seldom seen in video games. Initial visuals suggest a project with strong artistic vision, though animation fluidity remains a developing aspect. While India is still establishing its presence in the AAA sector, titles like Son of Thanjai demonstrate the country's growing dynamism and ambition.

Epic Journey through Ancient India: Son of Thanjai Introduces Stealth & Traditional Weaponry Gameplay

Media outlets have compared Son of Thanjai's structure to Ghost of Tsushima, citing its grounded historical setting, sword-centric combat, and explorable map. However, Son of Thanjai introduces a unique gameplay mechanic focused on fear and enemy reactions. Player actions can significantly influence enemy behavior; for example, eliminating a commander can demoralize troops, and consistent pressure or specific executions can disrupt a disciplined unit. This approach, inspired in part by games like Hitman, incorporates stealth elements such as observation, manipulation, identity theft, and diversion. Son of Thanjai will also feature an arsenal inspired by traditional Indian weaponry, including the Surul Vaal, a flexible blade for ranged and sweeping attacks, and the Aruval for close combat. The game is planned for release on PC, PlayStation 5, and Xbox Series, with no specific launch date announced yet. Meanwhile, Rise of the Ronin, developed by Team Ninja, is slated for release in 2024. This title promises an immersive open-world experience set in Bakumatsu Japan, featuring branching choices and the studio's signature combat style. Its release is anticipated by players seeking new experiences in historically inspired settings.

In Case You Missed It

In other gaming news, Marcus Thompson has been delving into the latest stirrings in the Xbox division. Just yesterday, he published "Planned Xbox Layoffs Expected to Lead to Closure of Another Studio" on Players For Life Planned Xbox Layoffs Expected to Lead to Closure of Another Studio. This insightful piece explores the potential impact of reported mass layoffs, suggesting it could be the fourth consecutive year of cutbacks for Xbox studios, potentially leading to another studio closure. Meanwhile, Thompson also reveals that Xbox is bracing for another round of layoffs under CEO Asha Sharma's leadership in his article "Xbox Plans New Round of Layoffs Amidst Asha Sharma's Led 'Reset'" Xbox Plans New Round of Layoffs Amidst Asha Sharma's Led 'Reset'. Published on the same day, this article explores Microsoft's plans to restructure its Xbox division post-June 30th, with Sharma aiming to address performance concerns and adapt to market changes through strategic budget reductions and priority reassessments. But that's not all Thompson has been up to. In our quest to explore global cultures, his piece "Culture Opens Horizons, Makes Us See Further, and Reveals the Unseen" is a must-read. Published on May 31st, it navigates President Lula's participation in the launch of Tela Brasil, a free public streaming service promising to democratize access to Brazilian audiovisual works. Check out Thompson's exploration of this policy's implications for Brazil's cultural sovereignty and digital inclusion here Culture Opens Horizons, Makes Us See Further, and Reveals the Unseen," Says Lula at Tela Brasil Launch.

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Game info

Official Name
Groove Coaster: Initial Initial Echo Ego
Brief Summary
Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
Platforms
PC (Microsoft Windows)
Released
December 25, 2018
Genre
Music
Play Modes
Single player

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