Home NewsPragma on Switch 2 is a “miracle” of DLSS technology

Pragma on Switch 2 is a “miracle” of DLSS technology

by Carlos Mendoza

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Pragmata, Capcoms new title, has been released with graphical adjustments to run on the Nintendo Switch 2, resulting in lower resolution and blurred appearance for global lighting, environmental occlusion, shadow maps, and curved geometric textures compared to other consoles.
  • The Nintendo Switch 2 version of Pragmata utilizes NVIDIAs DLSS technology for enhanced visuals, targeting a resolution of 1080p at 60fps, with higher-quality textures in some areas compared to the Xbox Series S. However, it suffers from an unstable variable frame rate and could benefit from a frame rate lock option for smoother gameplay.
  • Pragmata on Switch 2 provides superior image quality compared to the Xbox Series S, especially in handheld mode where resolution drops significantly to 360p. The game also supports NVIDIAs DLSS Multi-Frame Gen, DLSS Ray Reconstruction, and NVIDIA Reflex, optimized for NVIDIA RTX 50 Series graphics cards.
  • While Pragmata on Switch 2 offers impressive performance with the implementation of DLSS technology, its counterparts on PlayStation 5 and Xbox Series S deliver a more consistent experience due to stable frame rates. Digital Foundry recommends Capcom to add an option for locking the game at 30 FPS on Switch 2 for a more stable gaming experience.

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Following a lengthy anticipation, Capcom’s new title, Pragmata, has been released. Powered by the Aria Engine, Pragmata aims to push the visual boundaries of current-generation consoles and PCs. Digital Foundry has dissected the game to reveal the necessary adjustments made to run it on the Nintendo Switch 2. To ensure the game functions on Nintendo’s hybrid console, Capcom implemented several graphical reductions compared to the PlayStation 5 performance mode. According to Digital Foundry’s analysis, global lighting and environmental occlusion were significantly reduced or removed, resulting in a smoother image but with less richness in areas without direct light. Shadow maps and the quality of curved geometric textures also exhibit visibly lower resolution and a blurred appearance. An exception to these downgrades is the handling of hair. While the protagonist Diana’s hair boasts individual strands reacting physically to wind on more powerful consoles, the Switch 2 and Xbox Series S use a simplified solution, leading to less natural movement and opaque reflections.

Pragmata’s launch includes support for NVIDIA’s DLSS upscaling technology, specifically DLSS Multi-Frame Gen. The game also offers DLSS Ray Reconstruction and NVIDIA Reflex, features optimized on NVIDIA’s RTX 50 Series graphics cards. Pragmata on Nintendo Switch 2 utilizes a high-quality version of NVIDIA’s DLSS tech, based on CNN, for enhanced visuals. The analysis reveals that the Nintendo Switch 2 version targets 60fps, upscaling from a native 540p resolution to 1080p. By comparison, the PC version uses DLSS and ray tracing with maximum texture settings for a crisp 4K resolution. The PlayStation 5 version runs internally at approximately 1080p, using an older upscaling method. Digital Foundry reports that the Switch 2, thanks to DLSS, often provides superior image quality—cleaner and with more geometric detail—than the Xbox Series S, which is locked at a native 720p. Furthermore, the Switch 2 has higher-quality textures in some areas compared to Microsoft’s more economical model. In handheld mode, the game’s resolution drops significantly to 360p, with DLSS working to maintain a superior final image relative to that lower resolution.

Unstable Variable Frame Rate in Pragmata on Switch 2 – DLSS Boosts Performance, Yet Needs FPS Lock for Smoother Gameplay

However, a significant drawback is the variable frame rate on the Switch 2. Like Capcom has done in other games, Pragmata runs with an unlocked frame rate, achieving 50–60 FPS in indoor environments but often dropping to 30 or 40 FPS in open areas with higher graphical load. Digital Foundry considers this fluctuation unstable and recommends that Capcom add an option to lock the game at 30 FPS for a more consistent experience. In contrast, the PlayStation 5 offers a smooth experience with a locked 60 FPS in performance mode, and the Series S delivers a solid 60 FPS. Digital Foundry characterizes the performance of Pragmata on Switch 2 as impressive, given the DLSS technology involved.

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In other news, we’re over the moon here at Player’s Life about Marcus Thompson’s latest articles! First off, Japan can’t seem to get enough of Pokémon Pokopia on the Nintendo Switch 2, selling over 890,000 units in its first month, and Marcus explores why this title has captured so many hearts Japan Remains Enthralled by Pokémon Pokopia. Then, he dives into a fascinating leak from Indonesia’s IGRS classification system, revealing confidential gameplay sequences and spoilers for several upcoming games, including 007 First Light – so be cautious if you want to stay in the dark until release day 007 First Light: Ending Spoiled, Be Cautious for Video Game Spoilers…. But it’s not all action and adventure, as Carlos Mendoza takes us on a nostalgic tour of the most emotionally impactful JRPGs in his recent post. From Tidus’ heart-wrenching journey in Final Fantasy 10 to the gut-punch finale of Dragon Quest 11, these games will make you cry, so grab your tissues and dive into Carlos’ personal experiences celebrating these masterpieces that tug at our heartstrings These JRPGs Will Make You Cry.

Pragma on Switch 2 is a "miracle" of DLSS technology pragmata7 6

Specification
Official NamePerfect Dark
Brief SummaryPerfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak.

The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.

PlatformsNintendo 64
ReleasedMay 22, 2000
GenreShooter, Tactical
Play ModesSingle player, Multiplayer, Co-operative, Split screen
Content Rating18
GenreRare
GenreNintendo, Rare, Gradiente
Ratings79/100 (175 reviews)

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