Capcom Alters Release Date for Pragmata Once Again
Exciting news for sci-fi action-adventure fans! Capcom has moved up the release date of Pragmata to April 17, 2026, offering a chance to explore the lunar research station with protagonists Hugh and Diana earlier than anticipated.
Marcus Thompson · 2 min read
Capcom has adjusted the release date of Pragmata, moving its launch forward by one week to April 17, 2026, instead of the originally scheduled date of April 24. This was announced alongside a new trailer during the latest Capcom Spotlight broadcast. Capcom did not explain the change. First announced in 2020, Pragmata is an action-adventure game that has faced several delays during its development. The narrative centers on astronaut Hugh and an android named Diana as they navigate a hostile lunar research station. The latest trailer offers further details about the game's story, key locations, combat mechanics, and the "Shelter" feature, which includes a tour-guide robot named Cabin who can also play music. Pre-ordering Pragmata will unlock samurai-inspired "Neo Bushido" and ninja-inspired "Neo Kunoichi" outfits for Hugh and Diana, respectively. In addition, a Deluxe Edition of Pragmata, which includes the Shelter Variety Pack, will retail for $69.99. Six songs from the original soundtrack are also now available on major music platforms. Capcom also announced a Pragmata Diana amiibo figure for the Nintendo Switch 2.
Pragmata's Sketchbook Demo Surpasses One Million Downloads for Upcoming Multi-Platform Release on April 17
A Sketchbook demo of Pragmata is currently available and has already surpassed one million downloads. The game is scheduled to launch on April 17 for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.
In Case You Missed It
In other thrilling gaming news, Ahmed Hassan has just sparked excitement with his March 6th article, "Pragmata Unveils New Trailer, Releases a Week Early on April 17, 2026". Dive into this revealing piece to explore fresh details about Capcom's upcoming sci-fi adventure, including the newly introduced Cabin, an autonomous support robot. Don't miss out on pre-order bonuses and the free demo – it's all waiting for you here Pragmata Unveils New Trailer, Releases a Week Early on April 17, 2026. Meanwhile, Carlos Mendoza has been busy shining a light on the Epic Games Store's latest free offerings. In his March 5th post, "Epic Games Store Releases Idle Champions of the Forgotten Realms and Turnip Boy Rob's a Bank for Free", he explores how staying informed about weekly promotions can expand your gaming library at no cost. Why not check it out here Epic Games Store Releases Idle Champions of the Forgotten Realms and Turnip Boy Rob's a Bank for Free and see what free gaming treasures await you this week? And in other exciting news, Carlos Mendoza reported just last week that Resident Evil Requiem has shattered sales records. Published on March 5th, his article "PS5 Leads Sales for Resident Evil Requiem" PS5 Leads Sales for Resident Evil Requiem dives into how this latest installment has already sold over 5 million units, with the PS5 version taking the lead. It's a testament to Capcom's consistent delivery of critically acclaimed, single-player gaming experiences that continue to captivate fans worldwide.


// The Friday recap
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Game info
- Official Name
- Capcom Fighting All-Stars
- Brief Summary
- The shadow of fear was approaching Metro City. A man only known as Death, was running around Metro City with a bomb. The bomb was codenamed "Laughter Sun". Mayor Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb. Codes were needed to disarm the bomb, and that is where the Code Holders subtitle of the game comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders. Their codes are Ogre, Fallen Angel, and Isis. The game had a time limit, and depending of how long the player took to finish the game, the ending would vary. Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
- Platforms
- PlayStation 2, Arcade
- Genre
- Fighting
- Play Modes
- Single player, Multiplayer
- Languages
- English, German
- Genre
- Capcom
- Genre
- Capcom
Where to buy
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