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The Last Of Us 2 Hasn't Yet Revealed All Its Secrets, As This Stunning Discovery Proves

Discoveries about abandoned gameplay mechanics like "Peek Mode" and "Hold Up" in "The Last of Us Part II," suggest they could have significantly enhanced the game's strategic combat, potentially appearing in future Naughty Dog projects.

Marcus Thompson · 3 min read

New Discoveries Unearthed in The Last of Us II's Development at Naughty Dog

Five years after its release, The Last of Us Part II continues to generate buzz. The upcoming second season of the HBO series and the PC release of the game in April have heightened fan interest. Recently, previously unknown details about the game's development at Naughty Dog have surfaced.

Hidden 'Peek Mode' Animation Uncovered in The Last of Us II Code

Players of last year's remastered game are likely familiar with the "lost levels" restored by Naughty Dog. These levels included previously unseen animations, particularly in the Jackson sections. However, modder Speclizer has discovered two additional animations within the PC version's code that did not make it into the final game. The first animation, "Peek Mode," would have allowed Ellie to hide behind objects and peek around them. The gameplay and camera mechanics of The Last of Us Part II likely made "Peek Mode" less effective, which may have led to its removal.

Discovered 'Hold Up' Hostage Mechanic in The Last of Us II Code - Strategic Combat Enhancement and Dialogue Insights

The second animation, "Hold Up," appears more compelling. It would have allowed players to sneak up behind enemies and take them hostage, offering options to make them raise their hands or drop their weapons, obtain resources, or move them around. This could have significantly enhanced the strategic elements of combat in The Last of Us Part II. Speclizer's discovery reveals that Naughty Dog made considerable progress in implementing this mechanic, including recording dialogue such as "Don't do anything stupid," "Put your hands where I can see them," "Quietly," and even Ellie's line, "Hello, asshole." The reason for its abandonment remains unknown.

Abandoned 'Hold Up' Mechanic Unearthed in Last of Us II Code – Future Sequel or Naughty Dog's Intergalactic Secrets?

In game development, discarded elements often resurface in new forms. While these animations didn't appear in The Last of Us Part II, they could potentially be integrated into a future sequel that Neil Druckmann is considering. Alternatively, they might be adapted for use in Naughty Dog's next title, Intergalactic: The Heretic Prophet, which features a formidable bounty hunter. Only time will reveal whether players will see The Last of Us Part III or Intergalactic in action.

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Game info

Official Name
Groove Coaster: Initial Initial Echo Ego
Brief Summary
Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
Genre
Music
Play Modes
Single player

Where to buy

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  • PlayStation The Last of US, 2-Pack 6” Joel & Ellie Action Figures with 19 Accessories, The Shapes Collection, for PS5 Fans & Collectors Ages 17+

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  • Dark Horse Comics The Last of Us Part II: Joel Figure, 9 inches

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  • XIAOAIKA Classic Dog Breeds Illustrated Poster - Vintage Canine Varieties Wall Art with Wooden Hanger - Educational and Decorative Print for Pet Lovers and Breeders 16 x 23 Inches

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