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Larian Bets Heavily on Generative AI for Divinity

Embracing generative AI in their new Divinity game development, Larian Studios aspires to innovate content creation and strengthen their position for future projects with the financial success from Baldur's Gate 3.

Ahmed Hassan · 2 min read

AI Assists Larian's Brainstorming in Divinity Development - Human-Crafted Content Remains Preeminent

Larian Studios is investing in generative AI to assist with content creation during the early stages of their upcoming turn-based RPG, Divinity. However, CEO Swen Vincke admitted in a December 16, 2025, Bloomberg interview that the technology isn't projected to substantially increase efficiency. Vincke explained that Larian uses generative AI to support brainstorming, create PowerPoint presentations, and draft temporary text. While AI tools are leveraged for exploring initial concepts and references, all final content in Divinity—including writing and performances—will be human-created. Specifically, AI-generated references are later replaced with original concept art. Vincke addressed concerns that AI might replace artists, clarifying that Larian uses the technology to explore references before creating unique, human-made artwork. This limited use of AI for tasks like generating concept art and placeholder text has nonetheless sparked controversy within the gaming community. Some game developers, including former Larian employees, have criticized Larian's adoption of AI during development. Vincke acknowledged initial internal resistance to generative AI but stated that most employees are now comfortable with their approach.

New Game System Unveiled for Divinity by Larian Studios - Traditional Meets Innovative Approach

The success of Baldur’s Gate 3 has provided Larian—now a larger studio of 350 employees across Europe, North America, and Asia—with the financial stability to meticulously prepare for future projects and further enhance the quality of Divinity. As part of this process, Vincke revealed that Divinity will feature a new game system built specifically for video games, rather than relying on the Dungeons & Dragons (D&D) system. Larian Studios' measured approach contrasts sharply with Elon Musk's stated intention to release a game developed primarily by AI in 2026, a prospect Larian has publicly challenged.

In Case You Missed It

"In case you've missed, we've got a trio of fantastic gaming reads you won't want to skip! First up, our own Sophie Laurent has been diligently watching the PlayStation Plus library and has just shared that several games will be leaving come January 20th, 2026. If you're an Extra or Premium subscriber, make sure to check out her article 'These Games Will Vanish from PS Plus in January 2026' (published on December 17th) to catch a glimpse of the titles soon departing, like 'Like a Dragon Gaiden: The Man Who Erased His Name', among others. Don't let these slip away – take a look here: Next up, Bruno Pferd brings us an insightful piece from December 2025, 'South of Midnight Headed for PS5 and Switch 2'. Dive in as Bruno explores the journey Compulsion Games' adventure title faces transitioning to PlayStation 5 and Nintendo Switch 2. Don't miss this fascinating analysis – click here South of Midnight Headed for PS5 and Switch 2 for the scoop. Lastly, if you're eager to see more RPG innovation from the minds behind Divinity and Baldur's Gate 3, don't miss Carlos Mendoza's latest article 'Larian Promises to Reinvent RPGs with New Divinity'. Published on December 16th, this piece delves into Swen Vincke's plans for an 'endless rope' of turn-based gameplay, revamped graphics, and cinematic storytelling. Check it out here: (/2025/12/16/larian-promises-to-reinvent-rpgs-with-new-divinity/) to witness the future of RPGs."

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