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Ubisoft Abandons More Expansions for Assassin's Creed: Shadows

Ubisoft's new strategy for Assassin's Creed: Shadows will focus on smaller updates with fresh gameplay elements, as they shift away from large-scale DLCs and move towards a more engaging player experience.

Bruno Pferd · 2 min read

Ubisoft Shifts Focus from Second Expansion for Assassin's Creed Shadows to Smaller Updates

Ubisoft has announced that Assassin's Creed Shadows will not receive a second major expansion following Claws of Awaji. This deviates from the pattern established since Assassin's Creed Origins (2017), where each installment has been supported by at least two expansions; Assassin's Creed Mirage, for example, began as a planned expansion for Valhalla before becoming a standalone title. Instead of a second expansion for Shadows, Ubisoft will focus on delivering smaller, impactful updates designed to keep the game engaging, similar to their recent Attack on Titan crossover. The first and only major expansion, Claws of Awaji, launched in September. Specific details about the forthcoming updates have not yet been disclosed. Ubisoft's Simon Lemay-Comtois stated that the team would focus on post-launch content that is not a full DLC, opting instead for smaller updates to encourage players to return to the game. This decision is likely connected to earlier delays in the game's development, which prompted the cancellation of the originally planned season pass after the release date shifted from November 2024 to February 2025.

Ubisoft Shifts Attention to Assassin's Creed Remake, Spin-off, and Hexe; Second Major Expansion of Shadows Uncertain in 2026

Currently, Ubisoft is reportedly developing a remake of Assassin's Creed: Black Flag, a multiplayer spin-off, and Assassin's Creed Hexe, a game centered around witchcraft. With the main programmer of Assassin's Creed Shadows transitioning to smaller projects in 2026, a second major expansion appears unlikely. Source: [Assassins Creed Shadows x Attack on Titan Official Collab Teaser](https:www.youtube.comwatchv...)

In Case You Missed It

As we count down the days until our next Azeroth adventure, let's not forget another thrilling milestone happening in the World of Warcraft universe. Jonathan Dubinski's 'World of Warcraft: Shadowlands - Midnight to be Released on March 2nd' gives us an early look at the global launch and the exciting start of housing access on December 2nd for those who pre-purchase Midnight, with cross-game rewards awaiting completion of the introductory series. Meanwhile, if you're a gamer on the go, don't miss Jonathan's exploration into 'Assassin's Creed Shadows' optimizing performance across both docked and portable modes on Nintendo Switch 2, maintaining a consistent 30 fps with technical adjustments, and boasting VRR support. Lastly, horror fans, mark your calendars! Ahmed Hassan announces 'Layers of Fear: The Final Masterpiece Edition' coming to Nintendo Switch 2 on December 19th, featuring all games and DLCs, improved graphics with HDR and ray tracing, plus console-specific features like motion controls and full Joy-con integration. Dive in now at the respective links: Shadowlands World of Warcraft: Shadowlands - Midnight to be Released on March 2nd, Assassin's Creed Shadows Assassin's Creed Shadows for Nintendo Switch 2 Runs at 30 fps, and Layers of Fear Layers of Fear: The Final Masterpiece Edition Announced for Nintendo Switch 2.

// The Friday recap

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Game info

Official Name
Ubisoft Triple Pack
Brief Summary
Beyond Good & Evil Play as Jade, a young investigative reporter, and expose a terrible government conspiracy. Wary of her government's promises to repel the aliens for good, she sets out to capture the truth behind the prolonged war. Armed with a camera, a dai-jo staff, and fierce determination, it's your job to save your planet and its inhabitants. From Dust From Dust is the latest original game concept by Eric Chahi, creator of the cult classic, "Another World / Out of this World". Immerse yourself in a world as exotically beautiful as it is dangerous! You control the destiny of a primitive tribe against the backdrop of a world in constant evolution-a universe where mighty Nature reclaims what is hers; and your mastery of the elements is your people's only chance of survival. Outland In the middle of Balance and Chaos, now stands one man whose efforts may bridge the ancient divide, or doom the world to destruction. The award-winning studio Housemarque, maker of Super Stardust HD, has teamed up with Ubisoft to create an ambitious platformer inspired by epic adventures such as the Prince of Persia series. Each player's adventure will take him between light and darkness and force him to adapt to an ever-changing world.
Platforms
Xbox 360
Released
September 21, 2012
Play Modes
Single player
Content Rating
12
Languages
Japanese
Genre
Ubisoft Entertainment
Genre
Ubisoft Entertainment

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Sources

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