Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Pragmata, originally planned for 2022 but now confirmed for a 2026 release, is shaping up to be a major title showcasing Capcoms capabilities with its innovative concepts and RE Engine.
- The game features a unique hacking system that integrates real-time mini-games during combat, requiring quick reflexes and strategic thinking for engaging action.
- Pragmatas demo showcases impressive boss battles, dynamic character dynamics between Hugh (an astronaut) and Diana (an android), and a stylish sci-fi exploration setting with serious tension.
- The game balances complexity with ease in its mechanics, with players able to choose whether to rely on Hughs weapons or Dianas hacking abilities for combat strategies.
Unveiling Pragmata’s Evolution in 2026
Capcom anticipates a significant year in 2026 with a lineup including Resident Evil 9: Requiem, Onimusha: Way of the Sword, and Pragmata. After quiet years and complex development, Pragmata is now progressing well. While an exact release date has not been announced, its launch is confirmed for 2026, four years beyond its initially planned 2022 release. Capcom faced challenges in refining Pragmata’s gameplay, aiming for innovation while retaining the action elements fans appreciate. A recent extended demo, played at Capcom’s new facility, offered a thorough hands-on experience, allowing players to test gameplay mechanics, explore freely, and experiment with various approaches, building on a previous 20-minute demo previewed in June. Pragmata is shaping up to be a major title for 2026, showcasing Capcom’s capabilities alongside other projects that utilize their RE Engine and innovative concepts. The company has consistently demonstrated a commitment to quality and strategic risk-taking, evident in its remake projects and new titles like KunitsuGami, pushing boundaries without being reckless. Unveiling Pragmata
Pragmata’s Unique Hacking System Explored: Mini-Games and Dynamic Gameplay
Pragmata transports players to a future where humanity has discovered a remarkable lunar mineral. The game follows Hugh Williams, an astronaut thrust into a mysterious situation on the moon, where he teams up with Diana, an android disguised as a child. Together, they navigate lunar dangers in a journey described as stylish sci-fi exploration with serious tension. Gameplay requires an initial adjustment period but quickly becomes smooth and intuitive, balancing complexity with ease. The game’s mechanics are built on two complementary aspects: Hugh’s combat prowess and Diana’s hacking expertise. As the primary character, Hugh controls a formidable arsenal at his disposal, providing players with plenty of ways to strategize. He also boasts high maneuverability thanks to thrusters that enable jumping, brief hovering, and dashing. Diana, while a background character, introduces Pragmata’s distinctive hacking system. This system involves real-time mini-games during combat, demanding both quick reflexes and strategic thinking for engaging action. The interplay of Hugh’s skills and Diana’s interventions creates a dynamic experience where precision, anticipation, and creativity are crucial, even during intense moments. The Hacking System in Detail
Diana’s hacking system is intuitive and efficient. When an enemy is targeted, Diana projects a holographic grid. Players use controller buttons—Square, Triangle, Circle, and X—to maneuver a cursor and strike the central node for a successful hack. Secondary nodes scattered across the grid offer faster hacking or provide Hugh with beneficial bonuses. However, not all nodes are immediately accessible, requiring quick thinking to find alternative routes. Since all hacking occurs in real time without pausing the action, enemies continue to attack, intensifying battles and requiring players to manage both combat and hacking simultaneously. This design, integrating controller face buttons for hacking, keeps the action fluid and fast-paced. Even while engaged in hacking, players can move and dodge, ensuring constant engagement. Despite the chaos of multiple enemies, the system maintains a sense of player control. Notably, utilizing Diana’s hacking is not mandatory; players can choose to rely solely on Hugh’s weapons. However, this approach typically consumes more ammo and takes longer, subtly encouraging players to leverage Diana’s skills. Capcom does not force this strategy, leaving the choice to the player. Combat and Character Dynamics
Pragmata’s Imposing Boss Battles and Heartwarming Relationship Dynamics
A highlight of the demo was an epic showdown against a massive mech boss. Despite its imposing size, the boss exhibited agile movements, launching missiles and lasers. Defeating it demanded precise dodging, accurate strikes, and exploiting vulnerabilities through hacking its rear. This encounter established a high bar for initial boss fights, showcasing the game’s depth and diverse mechanics from early on. Equally captivating is the dynamic between Hugh and Diana. Hugh embodies human emotion and responsibility, contrasting with Diana, an android with childlike mannerisms. Their relationship develops with an almost parental quality, intertwining themes of protection, empathy, and survival instincts within the action-packed gameplay. Pragmata, slated for release in 2026, promises to be a compelling shooter that blends action, thoughtful mechanics, and a stylish sci-fi aesthetic. With a strong foundational gameplay loop and an exciting emotional connection between Hugh and Diana, the game holds significant potential. Should its narrative and world exploration be further enhanced, Pragmata could emerge as one of the most ambitious and gripping titles of its release year.
In Case You Missed It
Exciting news for all gaming enthusiasts out there! Sophie Laurent recently dropped a must-read post titled “State of Play: Official Announcement of a New Conference” on September 2nd, delving into Sony’s latest State of Play event set to stream live on PlayStation’s Twitch and YouTube channels. The conference promises an exhilarating preview of the highly anticipated game 007 First Light, featuring social infiltration missions, iconic chase sequences, and intense action scenes. Don’t miss out—head over to State of Play: Official Announcement of a New Conference for all the details! If you’re a fan of the Resident Evil series and curious about how Capcom is adapting to player feedback, be sure to check out Sophie Laurent’s latest piece on “Resident Evil 7 Was So Scary They Added Third-Person Perspective to Requiem,” published on August 28th. The article explores how developers are addressing concerns over the intense first-person perspective in previous games by introducing a third-person mode in Resident Evil Requiem, and you can dive into the details at Resident Evil 7 Was So Scary They Added Third-Person Perspective to Requiem to see how this change might impact your gaming experience. If you’re a fan of gaming announcements and are eager to see what the Tokyo Game Show 2025 has in store, be sure to check out Sophie Laurent’s latest piece on our site. Published on August 27th, she delves into Sony’s exciting lineup, including Ghost of Tsushima and the mysterious Marvel Tokon, which promises a unique blend of comic book heroes and Japanese gaming charm. Curious gamers won’t want to miss this one—head over to Ghost of Tsushima and Marvel Tokon at TGS for all the details!
Specification | |
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Official Name | Pragmata |
Brief Summary | Pragmata is an action adventure title that depicts a near-future dystopian world on the moon through a deeply profound story and setting. The game will take full advantage of next-generation platform features, and as Capcom's first completely new IP made for dedicated video game consoles in four years†, the company aims to establish Pragmata as one of its core brands. |
Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
Released | December 31, 2026 |
Genre | Shooter, Adventure |
Play Modes | Single player |
Content Rating | RP |
Languages | Chinese (Simplified), English, Korean |
Genre | Capcom |
Genre | Capcom |
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