Home CommunityMarvel Tokkon Runs Better on Pirated Version, Alleg Players Claim for PC

Marvel Tokkon Runs Better on Pirated Version, Alleg Players Claim for PC

by Bruno Pferd

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Marvel Tokkon: Fighting Souls is seeing a massive drop in players after losing over 70% of its audience within the first two weeks due to performance issues.
  • The games official DRM and anti-cheat software are likely causing significant CPU usage, while cracked versions reportedly run much smoother with better frame rates.
  • PC users face unique problems like freezing and unstable online sessions that do not affect the PlayStation 5 version or unauthorized copies of the PC build.
  • Despite these technical struggles and recent failed patches aimed at fixing system compatibility issues, players continue to demand Sony take action to restore the games experience.

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Marvel Tokkon: Fighting Souls is facing significant performance challenges on PC, which have led to a sharp decline in player numbers. In its first two weeks, the game lost over 70% of its player base and averages only a 47% approval rating among Steam player reviews. Most player complaints center on game performance, with many identifying the game’s DRM as the primary culprit. This contrasts sharply with the PlayStation 5 version, which runs without the issues affecting the PC build, such as inconsistent frame rates, freezing, and unstable online sessions. The community widely believes that DRM is hindering Marvel Tokkon’s performance on PC. Reports from the piracy community further bolster the notion that DRM is negatively impacting the legitimate PC version. Players who have experienced issues with the official release, even during the open beta, report smooth gameplay with a pirated version. These users claim to achieve a consistent 60 FPS at maximum graphical settings, without the shader preloading seen in the official release. While occasional stutters occur during super moves or menu navigation, the overall experience with the pirated copy is significantly better than with the legitimate one.

Beyond DRM, players also point to additional background processes from Sony integrated into the official PC version as potential contributors to performance degradation. The prevailing sentiment is that paying customers are experiencing a demonstrably worse experience. Given that Marvel Tokkon has already shed 77% of its PC player base and now records daily player counts lower than Tekken 8, Sony must take action to revitalize interest in Arc System Works’ release, a title that deserves commendation for its ambitious design.

User Data Reveals Cracked Version Runs Faster Than Retail Edition Due to Anti-Cheat Overhead

Technical analysis shared by users provides insight into these performance discrepancies. One user, JustinSGX, reported that the retail version utilizes a single CPU core for encrypting and decrypting game data in 64kb chunks to verify anti-cheat status, consuming over 57% of their i7 6700K processor. In comparison, the cracked version reportedly used approximately 34% of the same CPU. User ShaudL, using x64debug, identified significant memory usage solely related to anti-cheat components within the game. Another user, MattWilliamson9, stated their CPU usage dropped to around 45% after switching to a cracked copy, which performed substantially better than retail settings allowed. BarbarXII claimed an unofficial version achieved flawless 60 FPS with medium graphics and around 40-50% system usage, while the retail edition remained stuck at 45 FPS even when graphics were drastically lowered. A patch released last week aimed to improve performance on some systems but did not resolve issues for users experiencing sluggishness due to SDK runtime applications or anti-cheat software.

Marvel Tokkon Runs Better on Pirated Version, Alleg Players Claim for PC 6

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