Home EventsAbragames Participates in Gamescom Latin America 2026 with International Curation and B2B Programming

Abragames Participates in Gamescom Latin America 2026 with International Curation and B2B Programming

by Carlos Mendoza

Key Takeaways

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  • Abragames will participate in Gamescom Latin America 2026, showcasing 36 Brazilian games across 18 playable stations and hosting business-to-business programming with international industry professionals.
  • The Brazil Games Project facilitates exclusive speed-meeting sessions connecting Brazilian companies with international buyers to enhance networking opportunities and potential commercial relationships.
  • Brazil Direct initiative will highlight near-completion games from across Brazil, with selected studios pitching their projects to a professional jury and attending the Big Awards ceremony.
  • Gamescom Latin America 2026 brings together game industry professionals, companies, and enthusiasts for a blend of business activities and entertainment, featuring talks, panels, and roundtables with international guests, including Crystal Dynamics, Gearbox Software, Blizzard Entertainment, Sony Interactive Entertainment, Epic Games, Atari, and Electronic Arts.

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Abragames will participate in Gamescom Latin America 2026, a significant event for the global games industry. The organization will host booths 4102 and 4104, featuring 18 playable stations that will showcase 36 titles from the Brazilian gaming scene. Fourteen of these stations will represent Abragames’ member studios, while four will rotate to display 24 projects from the Brazil Games Accelerator. Rodrigo Terra, President of Abragames, emphasized that Gamescom Latin America is a crucial platform for creating business opportunities for Brazilian studios. The business-to-business programming at Gamescom Latin America 2026 will include various sessions such as talks, panels, and discussions with international industry professionals. Abragames is actively involved in organizing this, inviting prominent companies like Crystal Dynamics, Gearbox Software, Blizzard Entertainment, Sony Interactive Entertainment, Epic Games, Atari, and Electronic Arts. These companies will share insights on topics including game development outsourcing, global publishing, AI in gaming, intellectual property creation, and opportunities for both AAA and independent developers.

The Brazil Games Project will facilitate exclusive speed-meeting sessions connecting Brazilian companies with international buyers. These sessions are designed to foster networking and enhance business opportunities, allowing studios to present their portfolios, receive feedback, and establish valuable commercial relationships with potential global partners. These meetings are scheduled for April 29th, from 1:30 PM to 6:30 PM, in the International Buyers Area, organized by Fast Travel. Brazil Games specifically invites investors, publishers, and international media representatives who possess strategic profiles and financial capacity, as selected by an advisory council composed of Abragames entrepreneurs. To further expand these connections, Fast Travel will also organize business rounds, mentoring, and cultural immersions for international delegations in various regions, aiming to strengthen emerging studios outside Brazil’s Southeast region and improve their global market integration.

The Brazil Direct initiative, in collaboration with state associations, will highlight near-completion games from across Brazil. During the event, selected studios will pitch their projects to a professional jury and attend the Big Awards ceremony. The Pitch Arena, now in its second edition, will connect Brazilian studios with international investors and publishers. Additionally, Regional Pitches will showcase five projects from different regions, demonstrating the diversity of Brazil’s game development landscape. Both programs are overseen by Jason Della Rocca, former head of Montreal’s IGDA chapter and current head of the investment fund Execution Labs. The jury evaluating the finalist games comprises industry leaders, with the final assessment considering pitch quality, core mechanics, game uniqueness, and market potential. Studios were initially selected based on submitted descriptions and videos, with finalists yet to be announced. The Regional Pitch Results will be announced on April 30th at 1:55 PM on the Connect 1 Stage. Later that day, at 4:35 PM on the same stage, the Abragames Pitch Arena Result will be revealed.

Gamescom Latin America 2026 will take place from April 29th to May 3rd in São Paulo’s Anhembi District, bringing together game industry professionals, companies, and enthusiasts for a blend of business activities and entertainment. On Friday, May 1st, Raquel Gontijo, Abragames’ Director of Institutional Relations, will present on Brazil’s gaming history and culture from 7:35 PM to 8:25 PM at the Connect 1 Stage. On Tuesday, May 5th, Patricia Sato, Executive Manager of the Brazil Games Project, will share her vision for the Brazilian games industry from 3:40 PM to 4:30 PM on the same stage. The event will commence with an exclusive Preview Day on April 29th for press, content creators, and B2B visitors. Organizers Koelnmesse, Omelete Company, and Big Festival—supported by the German Industry Games Association—have curated a schedule that integrates both B2B and entertainment elements.

Abragames will be located at stands 4102 and 4104, presenting 36 Brazilian games across 18 playable stations, alongside industry-focused programming featuring international guests in sessions like lectures, panels, and roundtables. The Xdev Executive Bootcamp will also be available for company leaders focused on strengthening their organizational structures and long-term sustainability. The Brazil Games sectorial project will host rapid meetings between Brazilian companies and international buyers to foster networking and business deals. Furthermore, nearly completed games from across Brazil will be pitched to a jury at the Big Awards ceremony. Gamescom Latin America is supported by the Federal Culture Incentive Laws and collaborates with APAA (Paulista Association of Art Lovers) and Abragames through Brazil Games. Founded in 2004 by game development companies, Abragames works to promote Brazil’s digital games industry through events, partnerships, and international connections for studios. Their Brazil Games project, in partnership with ApexBrasil, assists Brazilian studios in securing export opportunities.

ApexBrasil Bolsters Brazilian Games at Gamescom Latin America 2026 through International Promotion and B2B Programming

ApexBrasil focuses on increasing Brazilian exports and attracting foreign investment by organizing missions and events, promoting Brazilian companies at international fairs, and inviting foreign entities to explore Brazil’s offerings. They collaborate with both public and private sectors to drive foreign direct investment into strategic industries, thereby enhancing the competitiveness of Brazilian companies and the nation.

In Case You Missed It

While we’re on the topic of gaming milestones, have you heard about Sophie Laurent’s recent piece, “Resident Evil Requiem Reaches 7 Million Copies Sold in Two Months”? Published just last month, this insightful article delves into the phenomenal success of Resident Evil Requiem, which sold an impressive 7 million copies in merely two months. If you’re a fan of the series, or simply enjoy staying updated on gaming trends, be sure to check out Sophie’s article here Resident Evil Requiem Reaches 7 Million Copies Sold in Two Months. In case you’re craving more cinematic gaming news, why not follow that up with Carlos Mendoza’s latest piece over at Players for Life? Published just yesterday, his article “Star-Studded Cast Confirmed for Elden Ring Film with Budget Over $100 Million” delves into the exciting announcement of a film adaptation of Elden Ring. This isn’t your average gaming movie, mind you – with Alex Garland at the helm and A24 producing, we’re in for an ambitious, immersive spectacle starring none other than Nick Offerman, Kit Connor, Cailee Spaeny, and more. So go on, satisfy that curiosity and check it out here Star-Studded Cast Confirmed for Elden Ring Film with Budget Over $100 Million. In the spirit of exploring complex themes through engaging narratives, we invite you to dive into Carlos Mendoza’s recent exploration of the Nier universe. In his latest post, “Nier: Replicant – You Are Capable of Killing if You Believe It’s Right”, published just after our previous mentions, Mendoza delves into the captivating tale of Nier and his quest to protect his sister amidst a war-torn world filled with shadow creatures. As Nier battles these beings using the enigmatic Grimwald Codex, Mendoza peels back layers of Nier’s past, revealing his journey for vengeance and the origins of humanity’s extinction. Check it out here Nier: Replicant – You Are Capable of Killing if You Believe It’s Right.

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