Key Takeaways
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- Marathon, Bungies new shooter game, has experienced a steep decline in concurrent players on Steam since its launch, dropping by 45% within three weeks to around 40,000 players.
- This decline is faster than the norm for service games and contrasts with the retention rates of other games like Embark Studios Arc Raiders.
- The rapid decline in Marathons player base may be due, in part, to discontent among Destiny 2 players as Bungie focuses on Marathon development.
- Bungie now faces the challenge of balancing its commitments to both the Marathon and Destiny 2 communities.
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Marathon’s Steep Player Decline Outpaces Industry Norms, Amidst Contention in Bungie’s Gaming Communities
Bungie’s new extraction shooter, Marathon, quickly subjects players to a survival-based experience, presenting a challenge for a studio already supporting Destiny 2. Launched on March 5th, Marathon initially peaked at over 88,000 concurrent players on Steam. However, the game’s Steam player base has declined since its debut. A weekend event offered a temporary boost, but its effect was short-lived. Within three weeks, Marathon’s concurrent Steam player count dropped by 45% to approximately 40,000, according to the Hindustan Times (HT). HT reports that this decline is faster compared to other service games. For example, Embark Studios’ Arc Raiders retained nearly 50% of its initial Steam player count for the first four months, despite an eventual 77% drop since October. The Hindustan Times (HT), an English-language newspaper based in New Delhi, reports on various subjects, including India News, World News, Business, Sports, Entertainment, and Technology. Founded in 1924, it is owned by HT Media Ltd. and adheres to the Digital News Publishers Association (DNPA) code of ethics for digital news websites. Some observers suggest that Bungie’s focus on Marathon has caused discontent among Destiny 2 players. The studio now faces the task of balancing its commitments to both communities.
In Case You Missed It
In other gaming news, mark your calendars for April 17th as Bruno Pferd announces the final release date of Neve, the Brazilian sci-fi thriller that’s been making waves globally. This indie gem, set to drop on PC via Steam, puts you in the boots of Captain Jasmina navigating a frozen wasteland with only a mysterious AI for company. With its stunning visuals and tense gameplay, it’s no surprise Neve has been a finalist at prestigious awards like The Maze Awards 2024 and SBGames 2022. Want to dive in early? Review codes are available – just hit the link Neve, the Brazilian Sci-Fi Thriller, Secures Final Release Date for April 17th. As we wrap up our discussion on Mario’s galactic adventures, we can’t help but look towards the stars – and not just because of his interstellar travels. Ahmed Hassan’s latest deep dive into the Mushroom Kingdom lore, “Rumor: Super Mario Galaxy to Confirm Ancient Fan Theory” (published March 24, 2026), might just make your day if you’ve ever wondered about Rosalina and Peach’s potential sisterly bond. The BBFC has spilled some beans on a plot point in the upcoming film adaptation that could confirm this longstanding theory once and for all. So, if you’re ready to embark on another wild theory ride through Mario’s universe, check out Ahmed’s insightful piece here Rumor: Super Mario Galaxy to Confirm Ancient Fan Theory. Intrigued by the escalating costs of your favorite video games? You’re not alone. Ahmed Hassan delves into this very issue in his insightful piece, “AAA Games Have Became Too Expensive to Produce,” published on March 26th, 2026. Dive in to explore how budgets for AAA blockbusters are soaring, with some projects costing over $300 million, and learn why this is a pressing concern specific to the United States and Canada. You might just find yourself questioning what these eye-watering figures mean for your gaming future. Give it a read here AAA Games Have Became Too Expensive to Produce.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |
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Links to external sources for further reading
- AISSEE Answer Key 2026 News LIVE: Where, how to check provisional key when outAISSEE Answer Key 2026 News LIVE: Where, how to check provisional key when outhindustantimes.com
- Building a lean team before raising big with Narada CEO David ParkBuilding a lean team before raising big with Narada CEO David Parktechcrunch.com
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