Home BusinessNew CEO Promises ‘Return of Xbox’ and Reaffirms Commitment to First-Party Hardware in First Interview

New CEO Promises ‘Return of Xbox’ and Reaffirms Commitment to First-Party Hardware in First Interview

by Carlos Mendoza

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • New Leadership Direction: Asha Sharma, the new CEO of Xbox, aims to revitalize the brand and recapture its original vibe of surprise, rebellion, and fun.
  • Commitment to Exclusivity: Xbox remains committed to proprietary hardware, exclusive experiences, and a strategy that does not reduce Xbox to a third-party publisher.
  • Player-Focused Strategy: Sharma emphasizes the need to bridge the gap between different devices and rebuild trust by delivering games regularly, understanding player needs, and reinforcing the brands unique identity.
  • Upcoming Hardware Announcements: Booty hinted at plans for next-generation consoles or significant updates to the current lineup, with some rumors suggesting a possible launch as early as next year.

Recommended products

This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.

Following leadership changes and public speculation about the brand’s future, Xbox executives Asha Sharma and Matt Booty spoke with Windows Central to reaffirm Microsoft’s commitment to Xbox. Sharma, the new CEO of Xbox, and Booty, now Head of Content, addressed the company’s plans to revitalize the brand. Sharma, who joined Microsoft in 2024 and previously led the CoreAI division, succeeds Phil Spencer, who retired after nearly four decades with the company. She aims to recapture the original “vibe” of Xbox, characterized by surprise, rebellion, and fun. Sharma also acknowledged the need to bridge the gap between different devices, adding that she will need time to determine how to deliver games effectively to non-console players. Sharma stated that her primary goal is to reaffirm Xbox’s commitment to proprietary hardware, exclusive experiences, and a strategy that does not reduce Xbox to a third-party publisher. She emphasized her dedication to protecting the investments gamers have made in Xbox over the past 25 years, and she denied rumors that Xbox is pursuing AI-generated content. Booty confirmed that the studio system is designed to function as a first-party powerhouse, not merely a game publisher.

Addressing concerns about Xbox exclusive titles appearing on other platforms, Sharma affirmed that the console will remain central to the company’s strategy. She acknowledged the value of providing experiences that are best enjoyed within the Xbox ecosystem. She envisions a mix of major exclusive productions, strategic partnerships, and strengthened established franchises, but stated that she will not rule out any options until she is more familiar with her role. Booty also indicated that new information about upcoming hardware is forthcoming, suggesting plans for next-generation consoles or significant updates to the current lineup. Some rumors suggest the new Xbox generation could launch as early as next year. “To be honest, I need to learn,” Sharma said. “To understand the why behind these decisions, what we were trying to optimize, and what the data says today.” She added, “Players who invested thousands of dollars, both in money and time, are fundamental for me to understand and protect this.”

Xbox Rebuild with Player-Focused Strategy and Strengthened Identity

Sharma envisions internal cultural restructuring as key to Xbox’s resurgence, learning from past mistakes such as fragmented communication and misaligned community expectations. The goal is to rebuild trust, deliver games regularly, and reinforce the brand’s unique identity in a competitive, multiplatform market. Booty emphasized that the division remains strategic for Microsoft, both within the gaming ecosystem and in its integration with emerging technologies. The executives’ statements conveyed a clear message: Microsoft is reorganizing Xbox with the intention of emerging stronger.

In Case You Missed It

In our ongoing journey to make the online world safer and more engaging, we’re excited to share two recent developments from Players for Life. First off, Carlos Mendoza has just published an article on February 22nd about an innovative educational game designed to teach digital security to youth and teenagers in a fun, interactive way. “Lelê and the Threats in the Metaverse” is an open-source, 2D adventure game created by young apprentices from Prototipando a Quebrada in collaboration with UFSC’s Internet Legacy Project, tackling real-life online issues faced by youth today UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers. Meanwhile, mark your calendars for March 14th as Brazilian independent game developers are set to showcase their latest creations at the Dev Game Show in São Paulo. This free event promises a diverse range of gaming genres, specialized shops, tournaments, and interactive spaces designed to foster communication between developers and players Brazilian Game Developers Gather for Free Event in São Paulo. Lastly, in case you missed it, Carlos dropped a bombshell on February 25th with his latest piece revealing Sony’s plans to hit the reset button on the Spider-Man movies universe without Spider-Man. After a series of standalone films that didn’t quite stick the landing, Sony Films CEO Tom Rothman has hinted at an exciting new direction focusing on fresh faces and stories, with rumors swirling about a live-action ‘Spider-Man: Into the Spider-Verse’ centered around Miles Morales Sony to Reset Spider-Man Movies Universe Without Spider-Man.

New CEO Promises 'Return of Xbox' and Reaffirms Commitment to First-Party Hardware in First Interview 2025042512021622542 6

Have any thoughts?

Share your reaction or leave a quick response — we’d love to hear what you think!

You may also like