Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Four games - Like A Dragon Gaiden, Monopoly Plus, Sayonara Wild Hearts, and SD Gundam Battle Alliance will depart PS Plus Extra on January 20, 2026.
- Completion times for the departing games:
- - Like A Dragon Gaiden: Story - 13 hours, Platinum Trophy - 25 hours
- - Monopoly Plus: Complete - 2 hours, Platinum Trophy - 6 hours
Our favorite Goodies
TAMASHII NATIONS
Departing PS Plus Extra Games in January 2026 – Completion Time for Like A Dragon, Monopoly Plus, Sayonara Wild Hearts, and SD Gundam Battle Alliance
Four games will be departing PS Plus Extra on January 20, 2026, around 11 AM French Time: Like A Dragon Gaiden: The Man Who Erased His Name Monopoly Plus Sayonara Wild Hearts SD Gundam Battle Alliance Here’s how long it might take to complete these games or earn a Platinum trophy before they leave the service: Like A Dragon Gaiden: The Man Who Erased His Name: 13 hours (story), 25 hours (Platinum) Monopoly Plus: 2 hours (complete), 6 hours (Platinum) Sayonara Wild Hearts: 1.5 hours (story), 8 hours (Platinum) SD Gundam Battle Alliance: 17+ hours (campaign), 60 hours (Platinum) Players who wish to complete the story or earn Platinum trophies in these titles, including the indie game Sayonara Wild Hearts, should plan their playtime accordingly. God of War Ragnarok, Anno Mutationem, and Citizen Sleeper will remain available on PS Plus Extra.
In Case You Missed It
In an unexpected turn, our gaming landscape is shifting as independent creators find innovative ways to showcase their talent. Sophie Laurent explores this in her insightful piece, “We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer,” published on 2025-12-19. She delves into how indie developers are turning adversity into opportunity by avoiding the high cost of featuring trailers at prestigious events like The Game Awards and opting for alternative platforms instead We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer. Meanwhile, Bruno Pferd sheds light on another indie darling in his recent post. In “‘Sex Scenes in Dispatch Were Never Cut’,” published on the same day, he discusses how financial constraints shaped this narrative adventure’s content and debunks common misconceptions about its sex scenes Sex Scenes in Dispatch Were Never Cut. And while we’re talking about innovative indie games, Ahmed Hassan’s recent piece on ‘Codex Mortis’ is a must-read. Published just yesterday, it claims to be the first game entirely created using AI, with developer Grolaf employing tools like Claude Code and ChatGPT for everything from visuals to animations. Grab the free demo on Steam now – link in Ahmed’s article here Indie Creator Claims This is the First Game in the World Made Entirely with AI.
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