Home NewsThe Industry Can’t Live Off Past Glories

The Industry Can’t Live Off Past Glories

by Bruno Pferd

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Innovation is crucial in game creation, rather than relying solely on past successes.
  • Striving for new ideas can help creators avoid being stifled by the demands of success.
  • Keiji Inafune, creator of Mega Man, advocates for originality and doesnt want to be remembered only for his work on Mega Man.
  • The 1990s valued originality more highly in the game industry compared to the current focus on established franchises.

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Embracing Innovation Over Past Successes in Game Creation

Keiji Inafune, the creator of Mega Man, recently argued that game creators should not solely rely on past successes. Inafune believes that striving for innovation is essential for creators who may otherwise find the demands of success stifling. He has observed many prioritizing familiar formulas over new ideas. Though proud of his work on games like Lost Planet and Onimusha, Inafune doesn’t want to be remembered only for Mega Man. He contrasted the current industry’s focus on established franchises with the 1990s, when originality was more highly valued.

In Case You Missed It

“Buckle up, gamers! We’ve got a trio of fantastic reads lined up for you. Kicking things off is Marcus Thompson’s ‘You Need to Play Absolum and Here’s Why’ You Need to Play Absolum and Here’s Why, published on November 9th, where he explores Dotemu’s ingenious fusion of Streets of Rage 4’s brawler action and Hades’ roguelite mechanics in their upcoming game, Absolum. Thompson dives deep into the four unique playable characters, cooperative gameplay options, and an immersive narrative set in a post-apocalyptic magical world – you won’t want to miss this!

Next up, Sophie Laurent drops a major scoop with her November 10th post, ‘Fatal Fury City of the Wolves: Leak Suggests Mr. Big’s Release Is Sooner Than Expected’ Fatal Fury City of the Wolves: Leak Suggests Mr. Big’s Release Is Sooner Than Expected. If you’re a fighting game fan, this one’s a must-read as Laurent investigates how Chun-Li might be spilling the beans on Mr. Big’s early arrival and what it could mean for Season 2.

Lastly, let’s celebrate Hideo Kojima’s masterpiece, ‘Death Stranding’ (2019), as it turns six! Carlos Mendoza’s ‘First Death Stranding by Hideo Kojima Turns Six: Best Tributes to It’ First Death Stranding by Hideo Kojima Turns Six: Best Tributes to It delves into the heartwarming tributes flooding social media, showcasing the game’s enduring impact on players worldwide. It’s a touching reminder of why we fell in love with this post-apocalyptic tale of connection and resilience.”

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