Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Update 1.2 for The Elder Scrolls IV: Oblivion Remastered includes bug fixes, performance improvements, and a new difficulty control system to tailor combat.
- Players can now independently adjust the damage they deal and receive through six distinct levels in the new damage control system.
- Numerous quests have been reviewed and fixed to resolve issues such as crashes, progression glitches, visual discrepancies, and incorrectly rendered NPCs or floating characters mid-air.
- Conversations with certain secondary characters have been fixed to restore their facial animations, improving overall gameplay.
The Elder Scrolls IV: Oblivion Remastered Update 1.2 – Bug Fixes, Performance Improvements, New Difficulty Control System
Bethesda has released Update 1.2 for The Elder Scrolls IV: Oblivion Remastered across all platforms. Following a testing phase on Steam, the update is now available to all players. This patch introduces bug fixes, performance improvements, and a new difficulty control system designed to tailor combat. Its release marks a significant step for the game, which is still in its stabilization phase.
The Elder Scrolls IV: Oblivion Remastered – New Damage Control System for Balanced Gameplay
With this latest update for The Elder Scrolls IV: Oblivion Remastered, players can now independently adjust the damage they deal and receive. Game settings offer six distinct levels, ranging from Novice to Master, including a Journeyman level for more balanced play between medium and high difficulties. This new granular control enhances adaptability, ensuring the experience remains engaging and challenging without becoming overly simple or frustrating.
Oblivion Remastered – Streamlined Quests and Character Fixes for Enhanced Gameplay
Numerous quests have been reviewed to resolve issues such as crashes, progression glitches, and visual discrepancies within The Elder Scrolls IV: Oblivion Remastered. Previously, some scenes failed to load, NPCs appeared incorrectly rendered or floating mid-air, and visual effects would vanish. Quests like “Baiting The Trap,” “Saving Time Itself,” and “Light The Dragonfires” now progress smoothly. Furthermore, conversations with certain secondary characters have been fixed to restore their facial animations.
In Case You Missed It
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Official Name | The Elder Scrolls IV: Oblivion |
Brief Summary | After the mysterious and untimely death of the Emperor, desperate factions vie for control of Tamriel's throne. With the empire ready to crumble, the gates of Oblivion open and demons march upon the land, laying waste to everything in their path. To turn the tide of darkness the player must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.
The Elder Scrolls IV: Oblivion, the fourth game in the Elder Scrolls story, is set within the province of Cyrodiil, the heartland and Imperial capital of Tamriel. Emperor Uriel Septim VII is assassinated in flight from his own palace, but just before he dies he passes on to you the mystic Amulet of Kings. The adventure proper begins with the quest to find Uriel's lost and illegitimate son who is the only heir to the throne. In a world where the forces of darkness seek their ultimate dominion over the ranks of man and mer alike, you alone stand between the future of Tamriel and the gates of Oblivion. |
Platforms | Xbox 360, PC (Microsoft Windows), PlayStation 3 |
Released | March 20, 2006 |
Genre | Role-playing (RPG), Adventure |
Play Modes | Single player |
Content Rating | 16 |
Languages | English, Japanese |
Genre | Bethesda Game Studios |
Genre | 2K Games, Ubisoft Entertainment, Bethesda Softworks |
Ratings | 83/100 (1456 reviews) |