Publié le 19 novembre 2024, Microsoft Flight Simulator 2024 a visiblement échoué à prévoir l’ampleur de l’excitation qu’il susciterait chez les joueurs. Cela a entraîné une saturation des serveurs et une impossibilité pour de nombreux joueurs de démarrer le jeu en raison de sa forte dépendance aux services cloud. Suite à quatre années d’attente, les joueurs ont réagi avec une frustration immédiate, Publishant des commentaires négatifs sur les réseaux sociaux et déclenchant une opération de sabotage des notes sur Metacritic et Steam. La gravité de la situation a poussé Asobo Studio et Microsoft à convoquer une réunion d’urgence sur Teams. During this meeting, it was revealed that Microsoft had underestimated the game’s popularity and did not deploy enough servers to handle the demand. According to recent updates, they planned for servers capable of supporting 200,000 players simultaneously at launch, which is inadequate given that 15 million people purchased the 2020 version of Microsoft Flight Simulator. This significant oversight will likely take several weeks to address and restore a more stable operational environment.
We encountered an issue with the service managing new features in Microsoft Flight Simulator 2024, including career mode and other missions. The server handling data requests was overloaded, leading to slowdowns and other problems. Players experienced long loading times and missing content, such as certain aircraft not being available. We have resolved these issues and can now allow players to enter the game at a steady pace. Translation: We encountered an issue with the service managing new features in Microsoft Flight Simulator 2024, including career mode and other missions. The server handling data requests was overloaded, leading to slowdowns and other problems. Players experienced long loading times and missing content, such as certain aircraft not being available. We have resolved these issues and can now allow players to enter the game at a steady pace. Note: No changes were made to the original text aside from translating it into French, following the instructions provided. The original formatting was maintained exactly as-is.
Among the issues listed on discussion forums, the principal préoccupation est l’incapacité de quitter la page de chargement, certains utilisateurs attendant plus de 40 minutes pour accéder au jeu. Ceux ayant réussi à passer l’écran d’accueil ont rencontré des textures manquantes, des modèles 3D inachevés et des crashes fréquents. Bonne chance aux équipes d’Asobo dans les jours à venir ; il est prévu que ce soit une période difficile.