Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Gran Turismo 7 has surpassed 2 million monthly active users, a record for the game in its third year.
- The success is attributed to the Spec III update and Power Pack DLC, which have revitalized both single-player and competitive racing.
- Polyphony Digitals consistent post-launch support is crucial for the games sustained growth and player engagement.
- Gran Turismo World Series events draw around 8 million viewers per event, contributing to the franchises continued interest. With more content and updates on the horizon, Gran Turismo 7 is well-positioned to become the best-selling title in the series.
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Gran Turismo 7 Shatters Records with 2 Million Monthly Users After Spec III Update and DLC Release
At the Gran Turismo World Series 2025 World Finals in Fukuoka, Kazunori Yamauchi, creator of the Gran Turismo series, announced that Gran Turismo 7 has reached a record of over 2 million monthly active users for Polyphony Digital. This news follows the recent release of the Spec III update (version 1.65) on December 4th and the Power Pack DLC, the game’s first paid downloadable content. In an interview with GTPlanet, Yamauchi noted that Gran Turismo 7’s monthly player count continues to climb, defying typical trends for games in their third year. He also stated that Gran Turismo 7 is unique within the series and at PlayStation, because it continues to attract more players without permanent price reductions. According to Yamauchi, Polyphony Digital’s consistent post-launch support is responsible for the game’s success. The Gran Turismo World Series events draw approximately eight million viewers per event across international broadcast channels, contributing to the sustained interest in the franchise. To date, the Gran Turismo series has sold an estimated 100 million units, and Gran Turismo 7 is positioned to become the best-selling title in the series.
Revitalized Racing in Gran Turismo 7 with Spec III Update and Power Pack DLC
The combination of free updates, like Spec III, and paid expansions, such as the Power Pack DLC, has revitalized both single-player and competitive racing, sustaining player engagement and driving the game’s continued growth.
In Case You Missed It
As we navigate the dynamic world of indie games, let’s take a moment to explore a few recent posts on PlayersForLife that are making waves. First up is Bruno Pferd’s insightful article, “Sex Scenes in Dispatch Were Never Cut”, published December 19th. Here, Pferd sheds light on the controversy surrounding narrative adventure game Dispatch’s supposedly censored intimate content, uncovering the truth behind these speculations through interviews with writer Pierre Shorette and director Nick Herman Sex Scenes in Dispatch Were Never Cut. Meanwhile, Marcus Thompson’s recent post, “Xbox Highlights Brazilian Games Released in 2025”, showcases four remarkable indie titles from Brazil that captured Xbox Wire’s notice this year, demonstrating the vibrant creativity and ingenuity of Brazilian developers supported by Xbox’s Id@xbox program Xbox Highlights Brazilian Games Released in 2025. Lastly, Sophie Laurent’s bold piece, “We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer”, published on the same day as Pferd’s article, examines how indie developers are turning to social media platforms to bypass traditional showcases due to their rising costs, sparking a conversation about accessibility in gaming We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |
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