Monster Hunter Wilds saw immense success in the first half of 2025. Capcom even set new sales records, including on Steam. But, even with all that success, people’s interest in the game has significantly waned over the last few months. Back in February, Monster Hunter Wilds had over 1.3 million players concurrently on Steam. That made it one of the highest concurrent player counts the platform had ever seen. Just four months later, though, players largely abandoned the game, and player activity plummeted. For several recent weeks, the game was barely hitting 20,000 concurrent players. But then, Capcom’s newest update sparked a remarkable turnaround. This action-adventure game suddenly attracted an additional 100,000 players on Valve’s PC platform following the release of that patch earlier this week. On June 29th, Monster Hunter Wilds reached a peak of only 19,637 players for the day. But when the game’s huge Free Title Update 2 launched on June 30th, that daily peak surged to 133,033 players. This update introduced two brand-new monsters, and this appears to have reignited player excitement for the game. Still, player counts have been declining every day for the last three days. This suggests that following the initial surge of players checking out the update, player counts are once again rapidly declining. Losing 94% of its players in just four months is staggering, but it’s not unique in experiencing such a decline. If you look at other live-service games, like Marvel Rivals or Fragpunk (both free games from NetEase), you’ll find that player numbers drop just as much. This highlights how fierce the competition is in this type of game.
Games like Apex Legends, PUBG, Fortnite, CS:GO2, and Dota 2 still maintain immense popularity. But other games trying to attract the same player base usually only keep people’s attention for a few weeks or a couple of months. Capcom has said they are committed to continuously improving Monster Hunter Wilds. So, it will be intriguing to observe if the game can actually sustain this renewed surge in popularity. Game Peak activity (number from the last 24 hours)
For those interested in the latest advancements in gaming technology, don’t miss out on Marcus Thompson’s recent post, “NVIDIA Announces DLSS 4 with Multi-Frame Generation for Mecha BREAK and New Game Ready Driver for GeForce RTX 5050” (published July 3, 2025). The article delves into how NVIDIA is enhancing game performance and visuals with their latest innovations. Discover exciting updates for games like Mecha BREAK and Diablo IV, along with improvements for Monster Hunter Wilds through the new Game Ready Driver. Plus, learn about the release of affordable GeForce RTX 5050 GPUs now available worldwide. Check out all the details NVIDIA Announces DLSS 4 with Multi-Frame Generation for Mecha BREAK and New Game Ready Driver for GeForce RTX 5050. If you’re intrigued by innovative gameplay and unique storytelling, be sure to check out Sophie Laurent’s latest piece on Pragmata, published just last week (June 27th). This blog delves into Capcom’s ambitious new project set in a near-future lunar station. Featuring an intriguing blend of tactical shooting and active hacking with a two-headed gameplay mechanic, Pragmata promises to captivate both the mind and the heart. Sophie’s insightful review highlights how Capcom is once again pushing boundaries and setting itself apart in the competitive game industry. Dive into the details at Pragmata: We Tested Its Two-Headed Gameplay, Capcom Still Has Great Ideas. While we’ve been diving deep into the fluctuating success of Monster Hunter Wilds, it’s worth noting that Capcom continues to listen closely to fan feedback when developing new titles. For instance, Carlos Mendoza explores in his June 27th piece how Resident Evil 9 was originally envisioned as a multiplayer game but pivoted to focus on psychological terror and action due to fan preferences. This insightful article, titled “Resident Evil 9 Initially Planned as Multi-Frame Generation for Mecha BREAK Game Ready Driver for GeForce RTX 5050” (published July 3, 2025), delves into the development journey of what is now known as “Resident Evil Requiem.” If you’re curious about how game developers shape titles based on player feedback, be sure to check it out Resident Evil 9 Initially Planned as Multiplayer Game, But Capcom Discovered Genre Rejection Among Fans.