Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Metal Gear Solid Snake Eater, remade in Unreal Engine 5, has performance issues on both PlayStation 5 and PlayStation 5 Pro.
- The Performance mode on PS5 targets 60 fps but frequently drops to 40 fps in dense jungle environments and as low as 30 fps underwater, while Quality mode aims for 30 fps but drops to 27 fps during intense action sequences.
- The PlayStation 5 Pro offers a graphics mode that combines Quality mode improvements with a 60 fps target, but its performance is often worse than the base PS5, especially in key areas.
- Variable Refresh Rate (VRR) can help mitigate visual artifacts and improve stability, but it does not entirely eliminate the underlying performance issues. Details about the Xbox Series versions will be disclosed soon, indicating similar performance characteristics and issues with the PS5 versions.
Metal Gear Solid Snake Eater Performance Issues on PS5 & Pro in Unreal Engine 5
Digital Foundry’s analysis of Metal Gear Solid: Snake Eater, a modern update built with Unreal Engine 5, reveals significant performance issues on both PlayStation 5 and PlayStation 5 Pro. PlayStation 5 Performance On PS5, players can choose between two graphical modes: Performance, which targets 60 frames per second (fps), and Quality, which aims for 30 fps with enhanced graphics and resolution. However, neither mode consistently achieves its target. Performance Mode: This mode frequently struggles to achieve its target, dropping to 40 fps in dense jungle environments and experiencing instances as low as 30 fps underwater. Initial scenes fluctuate between 48-60 fps, with further drops during confrontations and explosions. The game also records specific dips to 37 fps underwater, highlighting its variability and inconsistency. Dynamic resolution in Performance mode switches between 720p and 1080p. Quality Mode: While generally maintaining 30 fps, this mode experiences dips to 27 fps during intense action sequences. Quality mode operates within a dynamic resolution range of 1080p to 1554p. This is then upscaled to 4K, though this process can introduce visual artifacts. PlayStation 5 Pro Performance
Enhanced PS5 Pro Struggles with Performance Dips Compared to Base Model in Key Areas
The PS5 Pro offers a single graphics mode that aims to combine Quality mode improvements (better graphics and detail) with a 60 fps target. Despite this ambition, its overall performance is often worse than the base PS5. The PS5 Pro frequently exhibits more significant frame rate drops compared to the PS5’s 60 fps Performance mode, with the base PS5 often holding a 6 fps advantage. Its dynamic resolution ranges from 756p to 1152p, which is notably lower than the PS5’s 30 fps Quality mode. However, the PS5 Pro displays better performance in certain later game areas. Variable Refresh Rate (VRR) Variable Refresh Rate (VRR) can help mitigate visual artifacts and improve stability, but it does not entirely eliminate the underlying performance issues. Xbox Series Versions Digital Foundry plans to disclose details about the Xbox Series versions soon, indicating that they share similar performance characteristics and issues with the PS5.
In Case You Missed It
For all you Metal Gear fans out there who are curious about the future of this iconic series, be sure to check out our latest post where Sophie Laurent dives deep into Konami’s plans for a remake of *Metal Gear Solid 3: Snake Eater* and their strategy to train the next generation of developers. Published on August 22, 2025, this insightful piece explores how *Metal Gear Solid Delta* will bridge the gap between old fans and new audiences while laying the groundwork for future entries in the series. Head over to our site (Konami Training Young Team to Continue Metal Gear Solid Series) to learn more! For all Nintendo Switch 2 users out there, Jonathan Dubinski has just published a new post detailing the latest system update (version 20.3.0) that hit the scene on July 29th. This update promises to enhance your gaming experience with improved stability and even introduces mouse support for certain games to Nintendo Switch Online subscribers. Curious about what’s changed? Head over to our article to find out more! Nintendo Switch 2 Gets New Update: Here’s What’s Changed For all the gaming enthusiasts out there, be sure to check out “Xbox Brings Hollow Knight: Silksong and ROG Xbox Ally to Gamescom,” written by Marcus Thompson on July 28th. This exciting piece delves into Microsoft’s impressive lineup for Gamescom 2025, including their latest hardware innovations and an array of anticipated game releases. Whether you’re a fan of action-adventure games like Hollow Knight: Silksong or are looking forward to new entries in classic franchises, there’s something here for everyone Xbox Brings Hollow Knight: Silksong and ROG Xbox Ally to Gamescom.
Specification | |
---|---|
Official Name | Metal Gear Solid Delta: Snake Eater |
Brief Summary | Metal Gear Solid Delta: Snake Eater is a remake of the 2004 game, Metal Gear Solid 3: Snake Eater, and it follows the story of Naked Snake, a FOX operative, in 1964 during the Cold War. His mission is to rescue a Russian scientist, sabotage a superweapon called Shagohod, and confront his former mentor, The Boss, who has defected. The game explores themes of loyalty, betrayal, and ideological conflict against the backdrop of a jungle setting.
The same gripping story and engrossing world, but now with cutting-edge graphics and 3D audio, which bring the jungle to life. Get ready for the ultimate survival, stealth and action experience. |
Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
Released | August 28, 2025 |
Genre | Shooter, Tactical, Adventure |
Play Modes | Single player |
Content Rating | 19+ |
Languages | Chinese (Simplified), English, Korean |
Genre | Konami |
Genre | Konami |
Ratings | 88/100 (2 reviews) |