Popular exclusive from Xbox finally arrives on PlayStation and Switch

Key Takeaways

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  • CloverPit launches on PlayStation 5, Nintendo Switch 2, PS4, and Switch this August.
  • The game blends gambling mechanics with horror roguelite survival without using real money or risking personal funds.
  • New console versions offer enhanced features like mouse controls for the Switch 2 and full DualSense support for the PS5.
  • With over five million players already active, titles now available on PC, Xbox, and mobile are expanding to these platforms today.

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CloverPit, a horror roguelite described as a blend of Balatro and Buckshot Roulette, is set to launch on PlayStation 5, Nintendo Switch 2, PlayStation 4, and Nintendo Switch on August 13. The game presents a terrifyingly addictive premise: players awaken locked in a dirty cell with only a slot machine and an ATM. The rule is simple: at the end of each round, players must pay their debt. Failure results in the loss of everything, forcing players to break the rules to survive. CloverPit offers over 150 items and amulets that can be used to manipulate the slot machine in the player’s favor. Success hinges on building massive point combos, outsmarting the system, and accumulating enough coins to buy freedom. It is important to note that CloverPit is not a real gambling game. The slot machine is designed for player manipulation and will never require real money. The game features continuous progression, multiple endings, and an Infinite Mode for players seeking to test their point accumulation limits.

CloverPit expands to PS5 and Switch with enhanced controller support features.

CloverPit is already available on PC, Xbox consoles (including Game Pass), and mobile devices. Following its success with over five million players, the game is now expanding to PlayStation and Nintendo consoles. These new releases will not contain additional content compared to the PC and Xbox versions. However, the Nintendo Switch 2 version will support mouse controls, and the PS5 version will feature full DualSense support.

In Case You Missed It

If you’ve been waiting for news on *Elden Ring* heading to the Nintendo Switch 2, there is a compelling new perspective worth your time regarding whether fears of frame rate drops and touch mapping issues are justified or if the handheld experience has finally arrived in playable form. Jonathan Dubinski’s recent post from August 26th, titled “Elden Ring on Nintendo Switch 2: A First Gameplay Video – Is it a Disaster?”, dives into this question while details promising footage presented at Fan Expo Canada that suggests the game runs without major flaws when docked, bridging the gap between previous concerns and current reality; head over to Elden Ring on Nintendo Switch 2: A First Gameplay Video – Is it a Disaster? to see if this “Tarnished Edition” lives up to expectations without sacrificing too much of the series’ renowned performance. While you’re exploring hardware news, you might also be wondering why so many of your favorite upcoming indie titles have suddenly vanished from the September release schedule; you won’t be alone in feeling this strange sense of timing after reading “Releasing the ‘Indie GTA’ with Two Weeks’ Notice Sends Indies into Panic” by Jonathan Dubinski, published on 2025-08-26. This insightful post explores how Team Cherry’s announcement of *Hollow Knight: Silksong*’s September 4th launch at Gamescom sent shockwaves through the community, causing a wave of postponements for developers who didn’t want their projects upstaged by what’s been dubbed “the indie GTA.” From publisher Ysbryd Games moving *Demonschool* to November and Devolver Digital publicly dodging the date, we dive into how this domino effect impacted everything from high-profile AAA releases like *Battlefield 6* to beloved indie darlings such as *Little Witch in the Woods*, so if you love gaming news that explains these chaotic market shifts with wit and context, make sure to check it out here: Releasing the ‘Indie GTA’ with Two Weeks’ Notice Sends Indies into Panic. If the prospect of a September release for Hollow Knight Silksong is enough to shake up your entire development schedule, you definitely need to read “Hollow Knight Silksong Already Intimidates Everyone, Even the Biggest Players” by Marcus Thompson (published on 2025-08-26) as well. In this insightful piece, we explore how Team Cherry’s highly anticipated metroidvania has officially been scheduled for PS4, PS5, Xbox One, Xbox Series, Nintendo Switch, Nintendo Switch 2, and PC on September 4th next year—a timeline that has already sparked significant anxiety among independent developers; the article details the domino effect of this announcement by highlighting how studios like Aeternum Game Studios have delayed their title *Aeterna Lucis* to 2026, while Panik Arcade pushed back CloverPit from September 3rd to the 26th specifically due to competition with Silksong. Dive into the industry-wide impact of this massive debut by checking out the full story here: Hollow Knight Silksong Already Intimidates Everyone, Even the Biggest Players to stay updated on all these exciting gaming developments.


Specification
Official NameCloverpit
Brief SummaryYou wake up in a rusty, narrow cell, standing over a dangerously unstable grate.

Someone has kidnapped you, demanding payment, and your only way out is to play the Slot Machine and pay off your debt.

Don’t let yourself fall —literally— into ruin!

PlatformsPlayStation 5, PlayStation 4, iOS, PC (Microsoft Windows), Nintendo Switch 2, Xbox Series X|S, Android, Xbox One, Nintendo Switch
ReleasedSeptember 26, 2025
GenreSimulator, Strategy, Indie, Arcade, Card & Board Game
Play ModesSingle player
Content Rating16
LanguagesChinese (Simplified), Czech, Spanish (Spain), French, Japanese, Korean
GenrePanik Arcade
GenreFuture Friends Games
Ratings72/100 (25 reviews)

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