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Resident Evil Code Veronica Remake Announced in Trailer

We're thrilled to announce that Capcom is bringing back the classic game Code Veronica from the Resident Evil series, titled Resident Evil Veronica, set for release in 2027 across various platforms, including PC, PS5, Xbox Series X|S, and Nintendo Switch 2!

Sophie Laurent · 2 min read

Capcom has officially confirmed long-standing rumors, announcing that the next installment in the Resident Evil remake series will be Resident Evil: Code Veronica. Originally released for the Dreamcast in 2000, the remake, now titled Resident Evil Veronica, is slated for a 2027 release on PC, PlayStation 5, Xbox Series X/S, and the Nintendo Switch 2. This announcement ensures new Resident Evil releases for two consecutive years, following the Resident Evil 4 remake. During last night's Summer Game Fest, it was revealed that the remake will closely follow the original game's narrative, wherein protagonist Claire Redfield is captured by the Umbrella Corporation. The development team is updating Code Veronica's presentation, mirroring the successful remakes of Resident Evil 2 and Resident Evil 4. Speculation also suggests a potential connection to Resident Evil: Requiem. Resident Evil Veronica will feature a third-person perspective, consistent with the gameplay style of the 2019 Resident Evil 2 remake. Capcom stated the decision to remake Code Veronica stems from a desire to revisit and retell Claire Redfield's story.

Resident Evil Veronica Remake Unveiled at Summer Game Fest - Claire Redfield Encounter Suggests Hunk's Presence in 2027 Release

The remake was unveiled via a trailer at Summer Game Fest, showcasing a modern interpretation of Claire Redfield. However, the trailer did not include gameplay footage, leaving the camera perspective—third-person, first-person, or both—unconfirmed, unlike the mixed perspectives used in Resident Evil Revelations. The trailer strongly suggests the masked individual apprehending Claire Redfield is Hunk. Resident Evil Veronica is scheduled for release in 2027, with a specific date yet to be announced.

In Case You Missed It

In case you missed it, the gaming world has been buzzing with excitement thanks to Bruno Pferd's latest article on Players For Life. Published just last month, "Resident Evil Veronica Already on Wish Lists of Over 1 Million Users" Resident Evil Veronica Already on Wish Lists of Over 1 Million Users has fans eagerly anticipating the remake of Resident Evil Code: Veronica, with over a million wish list additions already. Meanwhile, Marcus Thompson's latest investigative piece, "Xbox Plans New Round of Layoffs Amidst Asha Sharma's Led 'Reset'" Xbox Plans New Round of Layoffs Amidst Asha Sharma's Led 'Reset' sheds light on Microsoft's Xbox division, where Asha Sharma is orchestrating a significant restructuring set to conclude by the end of June. If you're intrigued by the Resident Evil remake saga, Jonathan Dubinski's latest piece, "Capcom Reportedly Restarted Development of Resident Evil 0 Remake Under Main Team" Capcom Reportedly Restarted Development of Resident Evil 0 Remake Under Main Team is a must-read, uncovering fresh intel on the series' next chapter.

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Game info

Official Name
Capcom Fighting All-Stars
Brief Summary
The shadow of fear was approaching Metro City. A man only known as Death, was running around Metro City with a bomb. The bomb was codenamed "Laughter Sun". Mayor Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb. Codes were needed to disarm the bomb, and that is where the Code Holders subtitle of the game comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders. Their codes are Ogre, Fallen Angel, and Isis. The game had a time limit, and depending of how long the player took to finish the game, the ending would vary. Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
Platforms
PlayStation 2, Arcade
Genre
Fighting
Play Modes
Single player, Multiplayer
Languages
English, German
Genre
Capcom
Genre
Capcom

Where to buy

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Sources

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