PlayStation Unveils Technical Specs for Death Stranding 2: On The Beach on PC
Prepare for an immersive cinematic experience with Death Stranding 2: On The Beach, launching March 19th, offering enhanced visuals and performance through advanced technologies like DLSS 4, FSR 4, and Xe SS, optimized for various graphics cards, including RTX 3070 or RX 6800.
Carlos Mendoza · 3 min read
PlayStation has officially announced that Death Stranding 2: On the Beach will be released for PC on March 19. This PC release focuses on enhanced performance and visual fidelity, with full support for Nvidia DLSS 4, AMD FSR 4, and Intel XeSS technologies. A key feature is the introduction of Pico (Progressive Image Composer), the native upscaling system of the Decima engine, which is now available for use on various PC video cards. Developed by Guerrilla Games for the Decima engine, Pico debuted on the PS5 and now comes to PC, allowing players to use dynamic resolution scaling alongside upscaling options to fine-tune performance. The game also offers native antialiasing options.
Death Stranding 2 on PC: Ultrawide Formats & Optimized Performance for Multiple Resolutions
This PC version optimizes for cinematic immersion, supporting ultrawide (21:9) and super ultrawide (32:9) formats, as well as a specific graphics preset for portable devices. The game consistently requires 16GB of RAM and 150GB of SSD space across all configurations. For ideal performance, PlayStation recommends an RTX 3060 or RX 6600 for 1080p gaming. For 1440p at 60fps, an RTX 3070 or RX 6800 is recommended. To enjoy 4K gaming at 60 FPS, players should use an RTX 4080 or RX 9070 XT. While the CPU requirements include older mainstream chips like the Intel Core i5-11400 and i7-11700, systems with newer processors may see increased headroom, particularly at 1080p. Players who link their PlayStation accounts on PC will receive the exclusive Carriers Oath: Link outfit. For comprehensive technical specifications and additional details, visit the official PlayStation blog.
In Case You Missed It
In our ongoing quest to make learning fun and engaging, we're thrilled to share another innovative initiative happening right in our backyard, as well as some exciting news in the world of gaming events and movies. First off, dive into Carlos Mendoza's fascinating piece from February 22nd, "UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers," introducing you to "Lelê and the Threats in the Metaverse." This interactive game, developed by young apprentices, tackles real-life digital security concerns faced by youth today. Packed with offline access features and supportive materials, it's a free, open-source tool perfect for anyone navigating the online landscape – don't miss out, explore it here UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers. Meanwhile, in a surprising turn of events, Sony is planning to reboot the Spider-Man film universe without Tom Holland's iteration. Carlos Mendoza's latest piece from February 25th, "Sony to Reset Spider-Man Movies Universe Without Spider-Man," reveals that the expanded Spider-Man universe will undergo a complete reset with new actors and stories. But fear not, web-slinging fans, as there's hope for the franchise yet, with plans for a live-action adaptation of "Spider-Man: Into the Spider-Verse" focusing on Miles Morales. Head over here Sony to Reset Spider-Man Movies Universe Without Spider-Man to explore this intriguing development in superhero cinema. And lastly, while we're on the topic of gaming events, mark your calendars for the upcoming Dev Game Show happening this March in São Paulo! Jonathan Dubinski's latest piece from February 24th, "Brazilian Game Developers Gather for Free Event in São Paulo," promises an immersive experience with over 20 developers showcasing their latest indie games. From survival horror to shoot 'em ups and retro console titles, there's something for every gaming enthusiast, plus tournaments, shops, food options, and interactive spaces designed to foster connection between creators and players. Check out Jonathan's article here Brazilian Game Developers Gather for Free Event in São Paulo for all the event details.


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Game info
- Official Name
- Groove Coaster: Initial Initial Echo Ego
- Brief Summary
- Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
- Genre
- Music
- Play Modes
- Single player
Where to buy
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