Key Takeaways
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- Beyond Good & Evil 2, initially announced in 2008, is still in development despite cancellations and restructuring at Ubisoft.
- The games development has been costly, with estimates suggesting that constant revisions have cost over €500 million so far.
- Ubisoft continues to see potential in the title, but its future is uncertain amidst cost-saving measures aimed at saving €200 million over the next two years.
- The fate of Beyond Good & Evil 2 hangs in the balance as Ubisoft navigates these cost-cutting measures, and it remains to be seen if more projects will be canceled or affected.
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Ubisoft’s Long-Awaited Beyond Good & Evil 2 Faces €500M Revision Cost Amidst Cancellations and Restructuring
Despite recent cancellations and restructuring at Ubisoft, Beyond Good & Evil 2 remains in development, according to Insider Gaming’s Tom Henderson. The game, initially announced in 2008, has often been labeled vaporware, but unlike six other projects, it has not been canceled. Ubisoft continues to see potential in the title, despite its lengthy and troubled development, with the latest iteration in development since approximately 2017. Sources close to Henderson estimate that constant revisions to Beyond Good & Evil 2 have cost Ubisoft over €500 million. Whether Ubisoft will cancel more projects as part of its plan to save €200 million over the next two years, and whether Beyond Good & Evil 2 will be affected, remains to be seen. The fate of the long-awaited title hangs in the balance as Ubisoft navigates its cost-saving measures.
In Case You Missed It
In an unexpected turn of events, Ubisoft’s enigmatic project “Beyond Good & Evil 2” continues to buck the trend of cancelled games. Despite years of silence and lack of a firm release date, Sophie Laurent reports in her recent article that development remains active, keeping this long-standing venture afloat amidst Ubisoft’s cancellations Beyond Good & Evil 2 Survives Ubisoft’s Cuts. Meanwhile, Ubisoft is taking drastic measures to reinvent its business model and organization. Ahmed Hassan explores how the historic restructuring has seen Ubisoft split into five autonomous Creative Houses, aiming to refocus on open-world adventure games and reduce dependence on disruptive elements Ubisoft: Razing it All to Rebuild Better? The Publisher Reinvents Its Organization and Business Model. However, in an unexpected turn, Ubisoft has recently pulled the plug on six projects, including a much-anticipated remake of Prince of Persia: The Sands of Time. Carlos Mendoza delves into this sudden cancellation and its implications for the future of the franchise Ubisoft Cancels Prince of Persia: The Sands of Time Remake Plus 5 Other Games.
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