Home NewsAMD Challenges Nvidia with FSR Redstone

AMD Challenges Nvidia with FSR Redstone

by Carlos Mendoza

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • AMDs FSR Redstone introduces AI-powered technologies for enhancing gaming graphics and performance, including FSR Upscaling 4.0.3, Frame Generation 4.0, Ray Regeneration 1.0, and Radiance Caching in preview mode.
  • These new features are designed to work with AMDs Radeon RX 9000 Series GPUs using the RDNA4 architecture and are integrated through an official SDK and Unreal Engine plugin.
  • FSR Redstone aims to deliver better visuals and smoother gameplay on a range of hardware, with some advanced features requiring additional optimization for optimal performance.
  • Initial tests of games like Call of Duty: Black Ops 7 show potential benefits but may not yet demonstrate significant performance improvements. The full implementation of Radiance Caching is expected in 2026.

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AMD Unveils FSR Redstone for Enhanced Gaming Graphics and Performance with Radeon RX 9000 Series

AMD has officially launched FSR Redstone, its new graphics toolset for games. To simplify integration, AMD has released the software development kit (SDK) for developers and a plugin for the Unreal Engine, easing the workload for studios aiming to enhance graphics and performance. Compatible with AMD’s newest line of GPUs using the RDNA4 architecture (Radeon RX 9070 and RX 9060 series), FSR Redstone introduces new and updated technologies primarily designed for Radeon RX 9000 Series architecture cards: FSR Upscaling 4.0.3: Reconstructs low-resolution images in real time to appear sharper. Frame Generation 4.0: Creates intermediate frames via AI to smooth movements and improve fluidity. FSR Radiance Caching: A real-time, neural network system that enhances performance and picture quality for indirect lighting and global illumination. FSR Ray Regeneration: Reduces the number of rays needed to create realistic lighting in a scene. FSR Redstone Features include FSR Ray Regeneration, which is similar to Nvidia’s DLSS Ray Reconstruction. It tackles denoising and enhances image reconstruction on reflected surfaces, as seen in Call of Duty: Black Ops 7. Initial tests of Black Ops 7 do not show a significant performance impact.

AMD’s FSR Redstone Elevates Gaming with AI-Powered Upscaling, Frame Generation, Ray Regeneration, and Radiance Caching

The new version of FSR Frame Generation has been upgraded to a hardware-based implementation using machine learning models. FSR Upscaling (formerly known as FSR 4) is still designed to be swapped with FSR 3.1, the latest version of the temporal upscaler. Specialized features also include Ray Regeneration 1.0, which uses machine learning for noise removal in ray tracing, and Radiance Caching in preview mode, which aids complex global lighting calculations through machine learning. Although Radiance Caching was demoed alongside the RTX 50 series GPUs earlier this year, it won’t be implemented in games until 2026. These technologies are designed to deliver better visuals and smoother gameplay on a range of hardware. FSR Redstone Features: FSR Upscaling 4.0.3: Reconstructs low-resolution images in real time, increasing sharpness without impacting performance. Frame Generation 4.0: Generates intermediate frames via AI to smooth movements and enhance fluidity. Ray Regeneration 1.0 (Denoising via ML): Cleans noise from ray-tracing graphics while maintaining high performance. Radiance Caching (preview mode): Calculates complex global lighting in real time using machine learning. Unreal Engine Plugin: Simplifies integrating FSR Redstone technologies into games developed with this engine.

AMD’s FSR Redstone with AI-Optimized Gaming: Compatibility and Features Explored

ML Compatibility: The primary visual improvement features employ AI to optimize graphics and performance. FSR Redstone Requirements: Compatible Cards: Radeon RX 9000 Series (RDNA 4 architecture). Official AMD SDK: Required for integrating FSR Redstone into games. Unreal Engine: The plugin is specific to games developed using this engine, ensuring streamlined integration. Updated Software: Recent AMD drivers are necessary to support the new features. Optional Additional Hardware: Some advanced features like Radiance Caching may require testing and optimization for optimal performance. FSR Redstone was tested using a preview driver and an RX 9070 XT graphics card on a testing setup. AMD also released a YouTube video about FSR Redstone on December 10. With its array of features and broad compatibility, FSR Redstone aims to provide enhanced visual experiences across a spectrum of gaming hardware.

In Case You Missed It

In thrilling gaming news, we’re thrilled to share that Death Stranding 2: On The Beach has been nominated for a staggering 10 awards at the upcoming BAFTA Games Awards! As Sophie Laurent revealed in her latest article (published December 10th), this action-packed sequel is up for top honors like Best Game, along with nominations for its incredible narrative and stunning artistry. Meanwhile, mark your calendars for December 9th as Sophie’s next piece, ‘Creator of The Last of Us Has a New Game’, promises to reveal Bruce Straley’s new project at The Game Awards. After founding Wildflower Interactive studio in 2021, Straley hints at an ambitious departure from his previous darker tones, with lurking dangers hidden in a vibrant art style. But if mysteries are more your cup of tea, check out Sophie’s latest piece on Hideo Kojima’s enigmatic upcoming Xbox horror game OD. Published December 9th, the article explores Kojima’s uncertainty about his own project as he ventures into unfamiliar territory and collaborates with Jordan Peele for a psychological tone. Don’t miss these exciting news and insights – check them all out here: (), (), and ()!

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