Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- New Game Mode: Players can replay the game with their existing character and gear, facing tougher enemies but having access to better weapons and loot.
- Legend Levels: An endgame progression system that allows players to earn XP beyond the main skill tree, with increased difficulty settings granting more XP for continued character development.
- Ray Tracing: Available for PC players, enhancing visual fidelity with improved lighting, shadows, and reflections.
- Community Challenges: Players can participate in weekly challenges, such as the Call of the Beast Week 9 Community Challenge, to unlock exclusive rewards.
Our favorite Goodies
Dying Light: New Game Mode Introduced with Enhanced Challenges
Techland’s Update 1.4 for Dying Light: The Beast introduces several highly requested features, most notably the New Game mode. This update allows players to restart Kyle’s story while retaining their character and gear from their initial playthrough. While players keep their progress and arsenal, the increased enemy difficulty is offset by the availability of higher-tier weapons and items. The challenge increases with each subsequent New Game playthrough. Once players reach level 15, earned XP contributes to Legend Levels, a post-campaign progression system. Legend Points can then be used for permanent improvements such as increased health, enhanced combat stats, and better performance in Beast mode. This system provides continued character development after the main story is completed. The update also includes over 400 bug fixes and enhancements, with a focus on parkour and scenario navigation. These changes address community feedback. Specific improvements and additions in Update 1.4 include: 1. New Game Mode: Replay the story with your existing character and gear. Enemies are tougher, but better weapons and loot are available.
Dying Light: Legend Levels, Ray Tracing, New Finishers & More Updates
2. Legend Levels: An endgame progression system beyond the main skill tree. After level 15, earned XP becomes Legend XP. Higher difficulty settings and New Game levels grant more XP, accelerating progression. 3. Ray Tracing: Available for PC players, enhancing visual fidelity with improved lighting, shadows, and reflections. Enable it by setting the Video Quality Preset to Ultra or adjusting individual options in the Advanced Video Settings. 4. New Finishers: Three new finishers have been added for one-handed blunt, two-handed blunt, and two-handed slasher weapons. 5. Call of the Beast Week 9 Community Challenge: From November 27th at 4 PM CEST to December 4th at 4 PM CET, players can participate in a community challenge with goals of executing 1,000,000 and 2,500,000 finishers to unlock the Gutsbuster Car Skin or Rascal rewards. 6. Parkour and Navigation Fixes: Over 200 fixes address climbing issues, blocked routes, lighting, and shadow rendering, reflecting player feedback. 7. Early Game Streamlining: Reworked stamina curves, added rare weapons near the first campsite during the HUB1 quest, minor UI updates in the Skill Menu, and adjusted reinforcement amounts for noise-generating actions, such as setting off car alarms.
Co-op and Visual Improvements, Account Fixes, Sound Effects Corrections & PSN Wallet Top-Up in Update 1.4
8. Co-op and Visual Improvements: Several co-op issues have been resolved, obstacle destruction logic for vehicle challenges has been improved, and over 70 visual issues—such as incorrect textures, floating assets, clipping models, and misaligned architecture—have been fixed. 9. Account and Quest Marker Fixes: Fixed a popup that appeared when Epic and Steam accounts were linked. Instances of debug strings appearing during gameplay have been corrected, and quest marker functionality has been improved. 10. Sound Effect Corrections: Over 20 missing or incorrect sound effects, including weapon collision SFX and ambient audio, have been fixed in various missions. Techland announced via Twitter (@DyingLightGame) on November 27, 2025, that they are offering the exclusive Bloody Bowie Knife in-game item to players who log in before December 2nd, along with double XP for playing between now and November 30th. With its extensive changes, Update 1.4 represents a significant enhancement to the Dying Light experience. PlayStation Network Wallet Top-Up Options: The update also includes options to top up your PlayStation Network wallet in different regions:
Update 1.4 – Currency Pricing Across Regions
Europe (EUR): 150, 300, 700, 850, 1100 zoty, 100 zloty, 200 zloty, 300 zloty, 350 zloty, 500 zloty, 650 zloty, 900 zloty, 1000 krone, 1500 krone, 1800 krone, 2900 krone Poland (PLN): 150 PLN, 300 PLN, 500 PLN, 650 PLN, 850 PLN, 900 PLN, 1000 PLN, 1100 PLN, 200 PLN, 300 PLN, 350 PLN Asia (SEK): 150 SEK, 300 SEK, 500 SEK, 700 SEK, 1000 SEK, 1500 SEK, 250 SEK, 1800 SEK Sweden (SEK): 150, 300, 500, 700, 1000, 1500, 250, 1800 United States (USD): 10, 25, 50, 75 United Kingdom (GBP): No specific amounts mentioned.
In Case You Missed It
In gaming, we’re thrilled about Quantic Dream Studios’ leap into the MOBA genre with Spellcasters Chronicles Spellcasters Chronicles: Quantic Dream’s MOBA Reveals Closed Beta Dates. Author Ahmed Hassan shares that this narrative-driven developer is offering a 3v3 experience, where players can customize their spellcaster characters and strategize with various creatures, incantations, and titans. The closed beta starts December 4th, so mark your calendars! Meanwhile, in cinema news, Paramount Pictures is bringing back the Teenage Mutant Ninja Turtles to life in an all-new live-action reboot Paramount Aims to Reboot Teenage Mutant Ninja Turtles Following Sonic’s Success. Carlos Mendoza explores how Paramount plans to revitalize these heroes after their previous film missteps, with Neal H. Moritz at the helm promising an intriguing blend of CG and real actors. Lastly, Bandai Namco Filmworks is bolstering Japan’s anime industry by launching internal schools focusing on various aspects of anime creation Bandai Namco Launches Anime Production Courses. As Bruno Pferd reports, the company aims to cultivate high-quality talent and original property proposals to meet increasing demands while maintaining top-notch output.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | undefined |
| Genre | Music |
| Play Modes | Single player |
They also talk about it
Links to external sources for further reading
Have any thoughts?
Share your reaction or leave a quick response — we’d love to hear what you think!



