Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Collaboration with Japanese publishers could potentially have saved the fate of Scalebound, as suggested by Hideki Kamiya.
- Cultural differences and expectations might have played a role in the cancellation of Scalebound had it been published by a Western company.
- Japanese publishers may offer unique insights and approaches that could benefit projects like Scalebound, based on Kamiyas observations.
- The cancellation of Scalebound serves as a reminder of the potential impact that publisher relationships can have on a games development and eventual release.
Japanese Publishers Could Have Saved Scalebound’s Fate, According to Hideki Kamiya
Hideki Kamiya told Video Games Chronicle that he thinks Scalebound might have turned out differently if they had worked with a Japanese publisher.
In Case You Missed It
If you’re interested in the behind-the-scenes drama of one of the year’s most talked-about games, be sure to check out Jonathan Dubinski’s latest piece, “Bayonetta 3: Producer Reflects on the Massive Controversy Two Years Later” (published July 12, 2025). The article dives into the ongoing dispute between actress Hellena Taylor and game producer Hideki Kamiya from PlatinumGames, providing insight into the complex web of misunderstandings and accusations that have surrounded Bayonetta 3. Don’t miss this deep dive into the controversy and its implications for the gaming industry; head over to Bayonetta 3: Producer Reflects on the Massive Controversy Two Years Later to read more. For all you Xbox enthusiasts and gaming aficionados out there, we have some exciting news that’s sure to pique your interest. Sophie Laurent recently published an intriguing piece on March 3rd titled “Scalebound: Hideki Kamiya Just Proposed to Xbox to Restart Game Development, 8 Years After Cancellation.” In this post, she delves into the surprising and playful proposal by renowned game designer Hideki Kamiya to revive his canceled project, Scalebound. Fans are buzzing with excitement over the possibility of seeing this beloved but short-lived game return to life. Be sure to check out Sophie��s article for all the details Scalebound: Hideki Kamiya Just Proposed to Xbox to Restart Game Development, 8 Years After Cancellation. For those interested in the ongoing narrative behind one of gaming’s most iconic characters, be sure to check out Bruno Pferd’s insightful piece, “Hideki Kamiya Reflects on Bayonetta 3 Controversy Three Years Later,” published on July 9, 2025. The article delves into the creator’s personal reflections and the aftermath of the heated debate surrounding voice actress Helena Taylor’s involvement in Bayonetta 3. Hideki Kamiya shares his thoughts and experiences from this controversial chapter, offering a candid look at the impact it had on both him and the gaming community as a whole. Dive deeper into this compelling story by visiting Hideki Kamiya Reflects on Bayonetta 3 Controversy Three Years Later.