Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Skate 4 is set to enter early access on September 16, 2025, marking the return of the popular skating game series after a long hiatus.
- The game will offer a community-driven experience, with features like cross-platform play, shared progress, and free access encouraging a wider range of players to join.
- Skate 4 will be structured as a live service game, with seasons, battle passes, themed events, and microtransactions for cosmetic items only.
- The game promises improved responsiveness, enhanced systems, refreshed animations, novel tricks, and greater variety compared to the original trilogy, aiming to deliver an engaging high-octane action experience.
Skate 4: A Community-Driven Evolution – Early Access Begins Sept. 16, 2025
Electronic Arts and Full Circle are preparing to release the new Skate game, following years of development and community support. This highly anticipated fourth installment, arriving fifteen years after Skate 3, is designed as a collaboration between the developers and players. It is set to enter an exciting free early access phase across multiple platforms, beginning September 16, 2025. Aimed at both veteran players and newcomers exploring the expansive city of San Vansterdam, Skate emphasizes freedom and community spirit. Features such as cross-platform play, shared progress, and free access are intended to encourage a wider range of skaters to join, positioning the game to stand out in today’s competitive gaming landscape. The development team plans for the game to continuously evolve throughout early access, rather than simply reaching a final form.
Skate 4: Rebellious Rediscovery of San Vansterdam – Live Service Adventure Begins Sept. 16, 2025
Full Circle imagines San Vansterdam as more than just a city; it’s an expansive, adrenaline-fueled playground offering endless possibilities. Players can expect to experience everything from descending skyscrapers to navigating bustling streets. Skate’s narrative initially guides players through controls, experiences, and locations within this environment, gradually granting complete freedom to explore San Vansterdam. Core gameplay pillars include progressing through missions, earning rewards, utilizing a quick travel system, fostering enjoyment, building, customizing player style, and sharing creations with the community. Beyond standard challenges or construction, rotating challenges will offer variety, supported by extensive customization options that maintain Skate’s rebellious essence. Creative Director Jeff Seamster revealed that the story will be told in a unique way, intrinsically linked to the game’s live service format. Players will uncover San Vansterdam’s history and work with its community to restore its glory by undertaking missions discovered through various city characters.
Live Service Evolution: Skate’s Seasonal Adventure with Skate Pass & Themed Events
The launch of Skate in early access marks its introduction as a live service game, structured around seasons. Season 1 is scheduled to arrive weeks after early access begins, accompanied by Skate Pass – Full Circle’s battle pass, which will feature both free and paid tiers. The first year will also include two themed events, offering substantial rewards to encourage ongoing player engagement. Microtransactions have been confirmed, but will be limited to cosmetic items, ensuring they do not affect gameplay. Beyond new cosmetics or reward events, season updates will introduce significant novelties, contributing to a continuously evolving free-to-play experience. Full Circle guarantees that players can spend real money only on cosmetic items, and the paid Skate Pass tiers exclusively feature these. No in-game advantages will be purchasable with real currency. In summary, Skate promises an evolution of the original trilogy, featuring improved responsiveness, enhanced systems, refreshed animations, novel tricks, and greater variety. It aims to deliver an engaging experience designed to keep players consistently immersed in high-octane action. The community eagerly anticipates its release.
In Case You Missed It
If you’re a fan of skateboarding games and are eagerly waiting for something new to hit the scene, make sure to check out “Skate Launches as Free Game, Early Access, in September” by Marcus Thompson (published on 2025-08-27). The blog dives into all the details about EA’s highly anticipated Skate game, which is set to release on September 16th. With four unique neighborhoods, improved Flick-it System, and a host of new tricks like Wallies and Slappies, this game promises an immersive skateboarding experience across multiple platforms. Don’t miss out on all the exciting features—read more Skate Launches as Free Game, Early Access, in September. For all you skating enthusiasts out there, get ready for some exciting news! Bruno Pferd over at Players for Life dropped a fresh post on August 25th titled “Skate. to Receive Trailer and Release Date.” With Electronic Arts and Full Circle gearing up to unveil the highly anticipated Skate., it looks like we’re just one day away from seeing what’s been in the works since Skate 3 back in 2010. Head over to Skate. to Receive Trailer and Release Date for all the juicy details and a sneak peek at what’s coming soon!
Specification | |
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Official Name | Skate. |
Brief Summary | Refreshed with a forever vision in mind. Reimagined with the skate. community - you - guiding us through development. We’re listening to you. Join us on this journey and help shape the future of skate. |
Platforms | PlayStation 5, PlayStation 4, PC (Microsoft Windows), Xbox Series X|S, Xbox One |
Genre | Sport |
Play Modes | Single player, Multiplayer |
Content Rating | T |
Languages | Chinese (Simplified), English, Japanese, Korean |
Genre | Full Circle |
Genre | Electronic Arts |