
Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Dear Me, I Was... is an upcoming interactive adventure game, developed by Taisuke Kanasaki and Maho Taguchi, launching exclusively on Nintendo Switch 2 on July 31 for $4.99.
- The game combines Taisuke Kanasakis unique watercolor style with rotoscopic technology to create visually striking characters and scenes.
- The heartwarming story follows a womans journey through moments of joy, sadness, and growth, aiming to resonate deeply with players.
- Known for their work on Another Code and Hotel Dusk, the creators behind this project have teamed up once again to offer an engaging narrative experience.
New Interactive Adventure, Dear Me, I Was… Launches July 31 on Nintendo Switch 2
Taisuke Kanasaki, a key figure behind Another Code and Hotel Dusk, has partnered with Maho Taguchi, director of Another Code: Recollection, on a new project. On June 27th, Arc System Works announced this new game, titled Dear Me, I Was…. Despite being a brand-new title, Arc System Works plans a rapid release. According to Gematsu, the game is set to launch digitally on July 31st, exclusively for Nintendo Switch 2, priced at $4.99. Described as an interactive adventure, Dear Me, I Was… features a heartwarming story and stunning visuals. The game uniquely combines Taisuke Kanasaki’s distinctive watercolor style with rotoscopic technology. This blend of narrative and visuals aims to create characters that deeply resonate with players, vividly portraying a woman’s life as players journey through moments of joy, sadness, and growth within her common experience.
Specification | |
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Official Name | Refuge For Troubles: Episode 1 - Dear Stranger |
Brief Summary | No more word: just the story of how the lobotomy was defeated by the forces of strong male friendship. |
Genre | Adventure, Indie |