Key Takeaways
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- Naoki Yoshida, producer of Final Fantasy XVI and director of Final Fantasy XIV, has expressed interest in exploring a blend of turn-based and action combat for future Final Fantasy titles.
- The choice between turn-based and action combat is not isolated and depends on the narrative and aesthetic presentation of the game.
- Final Fantasy XVIIs battle system is open to diverse approaches, reflecting Square Enixs willingness to adapt for each new game in the series.
- Speculation around Final Fantasy XVII includes potential return to turn-based combat or real-time combat with pause options, as well as the upcoming release of Final Fantasy Tactics Remaster, a turn-based strategy game set for release in September.
Naoki Yoshida Explores Potential Blend of Turn-based and Action Combat for Future Final Fantasy Titles
Naoki Yoshida, producer of Final Fantasy XVI and director of Final Fantasy XIV, addressed the possibility of the Final Fantasy series returning to a turn-based combat system. This classic mechanism defined the franchise’s earliest entries, but recent titles like Final Fantasy XV and Final Fantasy XVI have adopted real-time action models, dividing player opinion. Yoshida’s comments came during an interview with Anime News Network at Anime Expo 2025 in Los Angeles, California, where the success of Clair Obscur: Expedition 33 had reignited fan discussions about Square Enix’s future direction for the series. Clair Obscur: Expedition 33, released this year, has garnered praise from fans of traditional RPGs. It skillfully combines a modern vision with turn-based combat elements, even adding an action twist to its traditional battles. Yoshida explained that the choice between turn-based and action combat cannot be viewed in isolation. He stated that the battle system is merely one part of the whole, directly linked to how producers intend to present a game’s narrative and aesthetics. “There isn’t a clear answer whether the future will be entirely based on turns or more focused on action,” Yoshida said.
Final Fantasy XVII’s Diverse Approach and Turn-based/Command Combat Speculation
Regarding Final Fantasy XVII, Yoshida emphasized that his involvement is not yet confirmed. He also stated that the current team does not wish to restrict the vision of future directors and producers, reflecting Square Enix’s openness to diverse approaches for each new game in the series. “We don’t want to put anyone on a fixed line,” he insisted. The success of Clair Obscur: Expedition 33 continues to fuel discussions about the next steps for Final Fantasy, particularly regarding a potential return to turn-based or command-based combat. Reports indicate some Square Enix executives are noting Clair Obscur’s strong performance and are planning command-based combat for future Final Fantasy games. Speculation also centers on whether Final Fantasy XVII will feature turn-based or real-time combat with pause options. Fans eager for a return to turn-based battles can also look forward to Final Fantasy Tactics Remaster, a turn-based strategy game set for release in September.
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Official Name | Final Fantasy XVI |
Brief Summary | The sun is setting upon the land of Valisthea.
For centuries, people have flocked to her Mothercrystals to partake of their blessing—the abundant aether that fuels the magicks they rely upon in their everyday lives. As the aether begins to fade and the lifeless deadlands spread ever further, so too does the struggle for possession of the final flickers of the Mothers' light grow ever more fierce. Yet amidst the gathering storm, there are those who believe that the legacy of the crystals has shaped mankind's destiny for long enough. Final Fantasy XVI is the first fully fledged action RPG in the mainline Final Fantasy series. Clive Rosfield is on a mission to free mankind from its fate, and must use the Eikonic powers at his disposal to overcome every obstacle his enemies lay before him. |
Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
Released | June 22, 2023 |
Genre | Role-playing (RPG) |
Play Modes | Single player |
Content Rating | 19+ |
Languages | Chinese (Simplified), English, Korean |
Genre | Square Enix Creative Studio III |
Genre | Square Enix |
Ratings | 89/100 (153 reviews) |