
Marcus Thompson
Boston, MA, USA
I’m Marcus Thompson, Editor-in-Chief at PlayersForLife. I grew up in Boston, Massachusetts—back when arcades still ruled and gaming magazines came in the mail. I’ve spent over two decades in digital media, working as a journalist, columnist, and editor, but games have always been the throughline of my career. Before joining PlayersForLife, I led editorial strategy for a major tech publication and hosted a weekly podcast about interactive storytelling. These days, I focus on big-picture features, industry commentary, and mentoring younger writers on the team. I’m especially drawn to strategy games, immersive sims, and titles with strong narrative ambition. If a game makes me pause and think, it’s probably going on my “top 10” list.

Jonathan Dubinski
NY, USA
Hi, I’m Jonathan Dubinski, staff writer and lore analyst at PlayersForLife. I’m originally from New York, where I grew up surrounded by stories—comic books, movies, RPG manuals, and yes, more than a few hours lost in The Elder Scrolls. I’ve always been drawn to world-building and narrative design, which eventually led me to study creative writing and game theory before joining the editorial world. My goal? To help readers see games the way I do—not just as entertainment, but as worlds worth understanding.
Stories matter. Even the ones with dragons.

Sophie Laurent
Paris, France
Bonjour! I’m Sophie Laurent, editor-at-large at PlayersForLife and lifelong advocate for joyful gaming. I was born in Paris, where I studied literature and digital media before realizing that analyzing video games was the perfect excuse to combine both. I’m especially passionate about games that blur the line between art and play. When I’m not writing, I’m probably hiking somewhere scenic, trying new teas, or replaying Life is Strange for the tenth time.
Bruno Pferd
Ghent, Belgium
Hi, I’m Bruno Pferd, a writer and editor here at PlayersForLife. Born and raised in Ghent, Belgium, I grew up surrounded by comic books, strategy guides, and a PlayStation that never quite survived my Final Fantasy marathons. I’ve been writing about video games for over a decade now—starting with a small blog during university, then freelancing for indie gaming sites, and eventually joining PlayersForLife. When I’m not reviewing RPGs or rewriting headlines at 2 a.m., you’ll probably find me brewing coffee, losing at turn-based tactics games, or debating whether Majora’s Mask is the best Zelda title (it is)
Carlos Mendoza
Austin, TX, USA
I’m Carlos Mendoza—features writer and video editor at PlayersForLife. I was born and raised in Austin, Texas. My love for games started with late-night co-op sessions and bloomed into a fascination with how games are made, shared, and experienced around the world. When I’m not working on content, I’m probably trying out new fighting games, or explaining to anyone who’ll listen why Celeste is a perfect game.
Ahmed Hassan
Cairo, Egypt
I’m Ahmed Hassan, 27 years old, content creator and features writer at PlayersForLife. I was born in Cairo, Egypt, where I grew up with a controller in one hand and a sketchpad in the other. My love for games started early—mostly on bootleg CDs passed around school—but it quickly turned into a passion for storytelling, game design, and the vibrant cultures that form around gaming communities.
Outside of writing, I’m a fan of pixel art, quiet survival games, and anything made in RPG Maker. I refuse to uninstall Hollow Knight—no matter how many times I’ve finished it.