Delaying Resale Motivated Additional Elements in Assassin’s Creed
Alex Hutchinson, a former Ubisoft director, sheds light on the pressure to extend playtime and delay resale of Assassin’s Creed 3 in 2012, as the series struggled with its multiplayer feature, leading to an unexpected shift towards action RPG – a move that helped revitalize the series but may have left players feeling overwhelmed with frequent releases.