Fighting

Games where players engage in close-combat duels, usually one-on-one, using combos and special moves. Focus is on timing and mastery of character abilities.

FELCA Law and Misinformation by João Custódio

Read João Custódio’s blog post to debunk misconceptions about the Felca Law, explore its implications for video game studios like Rockstar and Riot Games, and learn why accurate information consumption is crucial in understanding the impact of regulatory laws on the electronic games sector.

Read more

PUCPR Games Course at GDC 2026

Engaging in the 40th edition of the Game Developers Conference (GDC), Bruno Campagnolo shares that our Games Courses alumnus, Eric Game Müller, stands out with a substantial portfolio and published titles such as “Au Revoir,” which was developed by Invisible Studios.

Read more

Saudi Crown Prince Again Heavily Invests in Capcom

This significant investment by the Electronic Gaming Development Company, owned by Saudi Arabia’s Crown Prince Mohammed Bin Salman, marks a strategic move towards establishing Saudi Arabia as a dominant force in the interactive entertainment sector, with over 10% ownership of Capcom, renowned for Resident Evil, Monster Hunter, and Street Fighter.

Read more