{"id":152159,"date":"2026-08-11T08:30:49","date_gmt":"2026-08-11T08:30:49","guid":{"rendered":"https:\/\/playersforlife.com\/2026\/08\/11\/la-game-science-rejette-l-intelligence-artificielle-pour-black-myth-zhong-kui-et-cite-christopher-nolan-comme-exemple\/"},"modified":"2026-08-11T08:40:39","modified_gmt":"2026-08-11T08:40:39","slug":"la-game-science-rejette-l-intelligence-artificielle-pour-black-myth-zhong-kui-et-cite-christopher-nolan-comme-exemple","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/fr\/2026\/08\/11\/la-game-science-rejette-l-intelligence-artificielle-pour-black-myth-zhong-kui-et-cite-christopher-nolan-comme-exemple\/","title":{"rendered":"La Game Science rejette l&rsquo;intelligence artificielle pour *Black Myth : Zhong Kui* et cite Christopher Nolan comme exemple."},"content":{"rendered":"<p><div class=\"key-takeaways\"><h3>En quelques mots<\/h3><p>Cr\u00e9\u00e9 avec l&#039;IA - on travaille encore dessus ! D\u00e9sol\u00e9 si \u00e7a ne correspond pas tout \u00e0 fait \u00e0 vos attentes.<\/p><ul><li style=\"margin-bottom: 8px;\">Game Science pr\u00e9voit d&#039;\u00e9viter l&#039;intelligence artificielle g\u00e9n\u00e9rative dans le d\u00e9veloppement du prochain titre de la saga Black Myth, privil\u00e9giant plut\u00f4t des m\u00e9thodes traditionnelles pilot\u00e9es par les humains.<\/li><li style=\"margin-bottom: 8px;\">Yang Qi a expliqu\u00e9 que ce choix privil\u00e9gie la pr\u00e9servation de l&#039;\u00e9paisseur \u00e9motionnelle des prestations par rapport \u00e0 une adoption h\u00e2tive de toutes les nouvelles technologies.<\/li><li style=\"margin-bottom: 8px;\">Le studio puise son inspiration chez le r\u00e9alisateur Christopher Nolan, dans sa d\u00e9votion aux techniques analogiques tout en restant ouvert \u00e0 l&#039;int\u00e9gration de technologies utiles par la suite.<\/li><li style=\"margin-bottom: 8px;\">Cette position d\u00e9lib\u00e9e contraste avec la tendance d&#039;autres studios qui exp\u00e9rientient actuellement des outils IA \u00e0 des fins de d\u00e9veloppement et de marketing.<\/li><\/ul><\/div><br \/>\n<h3>Recommended products<\/h3><p class=\"aws-affiliate-disclaimer\">This page contains affiliate links. 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Horned Chinese Dragon Figurine - Detailed 7 Model Figure - Fun Oriental Mythology Play Toy for Boys, Girls &amp; Kids Ages 4+<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$16.99<\/span><\/div><\/div><\/div><\/div>\n        <style>\n            .aws-affiliate-disclaimer {\n                font-size: 13px;\n                color: #666;\n                margin: 4px 0 16px 0;\n            }\n\n            .aws-product-grid {\n                display: grid;\n                grid-template-columns: repeat(3, 1fr);\n                gap: 20px;\n                margin: 20px 0;\n            }\n            \n            .aws-product-card {\n                border: 1px solid #e0e0e0;\n                border-radius: 8px;\n                overflow: hidden;\n                background: #fff;\n                box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n                transition: transform 0.2s ease, box-shadow 0.2s ease;\n                position: relative;\n            }\n            \n            .aws-product-card:hover {\n                transform: translateY(-2px);\n                box-shadow: 0 4px 8px rgba(0,0,0,0.15);\n            }\n            \n            .aws-discount-badge {\n                position: absolute;\n                top: 10px;\n                right: 10px;\n                background: #ff4444;\n                color: white;\n                padding: 4px 8px;\n                border-radius: 4px;\n                font-size: 12px;\n                font-weight: bold;\n                z-index: 2;\n            }\n            \n            .aws-product-image {\n                width: 100%;\n                height: 200px;\n                overflow: hidden;\n                background: #f5f5f5;\n            }\n            \n            .aws-product-image img {\n                width: 100%;\n                height: 100%;\n                object-fit: contain;\n                transition: transform 0.2s ease;\n            }\n            \n            .aws-product-image:hover img {\n                transform: scale(1.05);\n            }\n            \n            .aws-product-image a {\n                display: block;\n                width: 100%;\n                height: 100%;\n            }\n            \n            .aws-product-content {\n                padding: 15px;\n            }\n            \n            .aws-product-content h4 {\n                margin: 0 0 10px 0;\n                font-size: 16px;\n                line-height: 1.3;\n            }\n            \n            .aws-product-content h4 a {\n                color: #333;\n                text-decoration: none;\n                transition: color 0.2s ease;\n            }\n            \n            .aws-product-content h4 a:hover {\n                color: #0073aa;\n            }\n            \n            .aws-product-prices {\n                display: flex;\n                align-items: center;\n                gap: 8px;\n                font-weight: bold;\n            }\n            \n            .aws-original-price {\n                text-decoration: line-through;\n                color: #999;\n                font-size: 14px;\n            }\n            \n            .aws-discounted-price {\n                color: #ff4444;\n                font-size: 16px;\n            }\n            \n            .aws-current-price {\n                color: #333;\n                font-size: 16px;\n            }\n            \n            \/* Tablet styles - 2 columns *\/\n            @media (max-width: 768px) {\n                .aws-product-grid {\n                    grid-template-columns: repeat(2, 1fr);\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 180px;\n                }\n            }\n            \n            \/* Mobile styles - 1 column *\/\n            @media (max-width: 480px) {\n                .aws-product-grid {\n                    grid-template-columns: 1fr;\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 220px;\n                }\n                \n                .aws-product-content {\n                    padding: 12px;\n                }\n            }\n        <\/style><\/p>\n<p>Game Science, le studio \u00e0 l&rsquo;origine du prochain jeu Black Myth : Wukong, emprunte une voie diff\u00e9rente pour son titre suivant, Black Myth : Zhong Kui. Plut\u00f4t que d&rsquo;int\u00e9grer les intelligence artificielles g\u00e9n\u00e9ratives dans sa cha\u00eene de cr\u00e9ation d&rsquo;actifs, le studio entend s&rsquo;appuyer sur des m\u00e9thodes traditionnelles et pilot\u00e9es par l&rsquo;\u00eatre humain. Yang Qi, cofondateur et directeur artistique du franchise Black Myth, a confirm\u00e9 cette position sur Weibo. Lorsque questionn\u00e9 quant \u00e0 savoir si les IA pouvaient acc\u00e9l\u00e9rer le d\u00e9veloppement de Black Myth : Zhong Kui, Yang Qi a indiqu\u00e9 que Game Science pr\u00e9voit d&rsquo;entrettenir une distance d\u00e9lib\u00e9r\u00e9e avec les intelligences artificielles g\u00e9n\u00e9ratives dans la conception et la cr\u00e9ation des \u00e9l\u00e9ments artistiques. Cette d\u00e9cision s&rsquo;accorde avec les inqui\u00e9tudes pr\u00e9alablement exprim\u00e9es par Beth Park, directrice principale des performances chez Game Science, en 2024. Park avait observ\u00e9 que les outils IA peuvent parfois faire dispara\u00eetre l&rsquo;\u00e9motion humaine inh\u00e9rente aux prestations dans les jeux vid\u00e9o. Yang Qi a pr\u00e9cis\u00e9 que cette position ne d\u00e9coule pas d&rsquo;un rejet de principe de l&rsquo;intelligence artificielle, mais plut\u00f4t d&rsquo;une pr\u00e9f\u00e9rence pour l&rsquo;optimisation des m\u00e9thodes traditionnelles. Il croit qu&rsquo;il n&rsquo;y a aucune urgence imm\u00e9diate \u00e0 adopter toutes les nouvelles technologies.<\/p>\n<p>Christopher Nolan inspire le studio de Black Myth \u00e0 rejeter l&rsquo;IA au profit d&rsquo;un art artisanal traditionnel pour Zhong Kui Pour illustrer ce point, Yang Qi a \u00e9voqu\u00e9 la d\u00e9marche du r\u00e9alisateur Christopher Nolan, qui continue d&rsquo;utiliser des m\u00e9thodes traditionnelles et d&rsquo;obtenir une reconnaissance critique. Yang Qi a compar\u00e9 cela \u00e0 ne pas avoir besoin de \u00ab courir apr\u00e8s le dernier train \u00bb, sugg\u00e9rant que la technologie peut \u00eatre int\u00e9gr\u00e9e plus tardivement, tout comme on s&rsquo;arr\u00eate dans un auberge pour se reposer avant de continuer son voyage. Cette approche contraste avec celle de plusieurs studios asiatiques qui exp\u00e9rimentent activement l&rsquo;IA g\u00e9n\u00e9rative pour le d\u00e9veloppement et le marketing. \u00c0 la suite du succ\u00e8s retenti de Black Myth : Wukong, ayant vendu 30 millions d&rsquo;exemplaires, les attentes concernant Black Myth : Zhong Kui sont exceptionnellement \u00e9lev\u00e9es. Black Myth : Zhong Kui a \u00e9t\u00e9 annonc\u00e9 en 2025 lors de l&rsquo;Opening Night Live Gamescom. Le jeu va explorer le chasseur de d\u00e9mons chinois Zhong Kui dans un cadre plus sombre. Alors que Black Myth : Wukong est pr\u00e9vu pour sa sortie en 2024, aucune date de release n&rsquo;a encore \u00e9t\u00e9 annonc\u00e9e pour Black Myth : Zhong Kui.<\/p>\n<h2>Au cas o\u00f9 vous l&rsquo;auriez manqu\u00e9<\/h2>\n<p>Si vous \u00eates int\u00e9ress\u00e9 par les mutations strat\u00e9giques remodelant nos studios favoris, assurez-vous de lire le texte publi\u00e9 le 2026-07-31 d&rsquo;un certain Marcus Thompson intitul\u00e9 \u00ab\u00a0Ubisoft mise davantage sur des remakes, consid\u00e9r\u00e9s comme plus rentables que de nouveaux jeux\u00a0\u00bb, qui explore comment Ubisoft a tourn\u00e9 une page majeure \u00e0 la suite du succ\u00e8s massif de *Assassin&rsquo;s Creed Black Flag Resynced*, vendu \u00e0 plus de 3,5 millions d&rsquo;exemplaires en seulement deux semaines et revitalis\u00e9 un univers entier malgr\u00e9 l&rsquo;augmentation des co\u00fbts de production ; selon le DFC Fr\u00e9d\u00e9rick Duguet, ces projets ancr\u00e9s dans la nostalgie exploitent une reconnaissance de marque \u00e9tablie pour mieux ma\u00eetriser les d\u00e9penses que ne pourrait le faire un nouveau titre \u00e0 partir d&rsquo;un nouvel IP tout en offrant des exp\u00e9riences modernes, avec *Rayman Legends Retold* qui s&rsquo;approche encore davantage de cette approche \u00e9quilibr\u00e9e venant compl\u00e9ter plut\u00f4t que remplacer les efforts de d\u00e9veloppement originaux. Vous pouvez explorer comment les remakes assurent l&rsquo;avenir d&rsquo;Ubisoft ici : <a href=\"https:\/\/playersforlife.com\/fr\/2026\/07\/31\/ubisoft-mise-davantage-sur-les-reeditions-jugees-plus-rentables-que-les-nouveaux-titres\/\" target=\"_blank\" rel=\"noopener noreferrer\">Ubisoft mise davantage sur les r\u00e9\u00e9ditions, jug\u00e9es plus rentables que les nouveaux titres.<\/a>, et pendant votre r\u00e9flexion sur ces changements, si le Lands Between attend son arriv\u00e9e cin\u00e9matographique, vous voudrez peut-\u00eatre aussi plonger dans la derni\u00e8re analyse de Carlos Mendoza intitul\u00e9e \u00ab\u00a0Le tournage du film Elden Ring pourrait avoir conclu apr\u00e8s seulement six mois de production\u00a0\u00bb, initialement publi\u00e9 le 2026-08-01. Ce texte fascinant explore des rapports indiquant que les prises principales auraient \u00e9t\u00e9 achev\u00e9es il y a \u00e0 peine demi an au d\u00e9but cette ann\u00e9e sous la direction d&rsquo;Alex Garland et avec George R.R. Martin en tant que producteur, malgr\u00e9 une phase de post-production visuelle \u00e9tendue pour une sortie le 3 mars 2028 ; ces analyses allant des posts supprim\u00e9s sur les r\u00e9seaux sociaux par l&rsquo;artiste d\u00e9corateur Sean Schofield aux d\u00e9fis complexes de calendrier rencontr\u00e9s par Studio A24 et Bandai Namco en passant d&rsquo;autres d\u00e9tails, ce texte est un incontournable pour les fans d\u00e9sireux de comprendre comment le monde embl\u00e9matique du jeu prend vie. Assurez-vous de lire toute la story ici <a href=\"https:\/\/playersforlife.com\/fr\/2026\/08\/01\/le-tournage-du-film-elden-ring-aurait-pu-s-achever-apres-seulement-six-mois-de-production\/\" target=\"_blank\" rel=\"noopener noreferrer\">Le tournage du film Elden Ring aurait pu s&rsquo;achever apr\u00e8s seulement six mois de production.<\/a> avant que l&rsquo;adaptation pour grand \u00e9cran ne soit officiellement projet\u00e9e dans les salles, et si vous cherchez \u00e0 plonger plus en profondeur dans les derni\u00e8res transformations de *Crimson Desert*, assurez-vous de consulter \u00ab\u00a0Crimson Desert re\u00e7oit une mise \u00e0 jour g\u00e9ante avec nouveaux objets et 133 boutiques\u00a0\u00bb par Jonathan Dubinski publi\u00e9e le deuxi\u00e8me ao\u00fbt 2026. Ce post d\u00e9taill\u00e9 explique comment la Mises \u00e0 jour 1.16 remod\u00e8le le jeu sur PC, PS5 et Xbox Series X|S gr\u00e2ce \u00e0 trois piliers majeurs : un syst\u00e8me d&rsquo;\u00e9change consid\u00e9rablement am\u00e9lior\u00e9 avec plus de 133 nouveaux postes commerciaux guid\u00e9s par une logique r\u00e9el offre-demande du monde en temps actuel, des m\u00e9caniques de combat affin\u00e9es pr\u00e9sentant des combos fluides et comportements naturels pour les animaux, et des am\u00e9liorations graphiques significatives incluant la prise en charge d&rsquo;AMD FSR 4.1 pour une fid\u00e9lit\u00e9 visuelle meilleure sur PC ; d\u00e9couvrez les d\u00e9tails sp\u00e9cifiques concernant ces changements massifs relatifs aux r\u00e9compenses financi\u00e8res, outils de gestion d&rsquo;inventaire comme l&rsquo;onglet Trade d\u00e9di\u00e9, et actualisation du syst\u00e8me bancaire dans un nouveau update \u00e0 haut niveau par la lecture ici <a href=\"https:\/\/playersforlife.com\/fr\/2026\/08\/02\/le-crimson-desert-recoit-une-enorme-mise-a-jour-avec-de-nouveaux-objets-et-133-boutiques\/\" target=\"_blank\" rel=\"noopener noreferrer\">Le Crimson Desert re\u00e7oit une \u00e9norme mise \u00e0 jour avec de nouveaux objets et 133 boutiques.<\/a> pour garder vos aventures de jeu fra\u00eeches et passionnantes.<\/p>\n<p><img decoding=\"async\" style=\"width: 100%\" src=\"https:\/\/assetsio.gnwcdn.com\/bm-zk.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"\" title=\"\"><br \/>\n<div class=\"specifications\"><h2><\/h2><p class=\"specifications__disclaimer\"><\/p><div class=\"pcrstb-wrap\"><table class=\"specifications__table\"><thead><tr><th class=\"specifications__key-header\">Specification<\/th><th class=\"specifications__value-header\"><\/th><\/tr><\/thead><tbody><tr class=\"specifications__row\" data-index=\"1\"><td class=\"specifications__key\">Official Name<\/td><td class=\"specifications__value\">Black Myth: Wukong<\/td><\/tr><tr class=\"specifications__row\" data-index=\"2\"><td class=\"specifications__key\">Brief Summary<\/td><td class=\"specifications__value\">Following his legendary pilgrimage to the West alongside the Tang Monk, Sun Wukong ascends to Buddhahood but rejects the Celestial Court in favor of his simple life on Mount Huaguo. The Court, grown mistrustful, sends an army led by Erlang Shen to force his submission. During their duel, the binding circlet incapacitates Wukong, and he is sealed in stone, severed from six powerful relics corresponding to his senses. Over the following centuries, the monkeys of the mountain seek to recover these relics and revive their fallen king.<\/p>\n<p>The Destined One, one of these monkeys, sets out on a journey across treacherous lands to reclaim the relics. From the fog-shrouded Black Wind Mountain to the barren Yellow Wind Ridge, the frozen peaks of The New West, and the fiery slopes of the Flaming Mountains, the path forward is guarded by powerful yaoguai and ancient figures from Chinese mythology. Old allies of Wukong, including the wayward Zhu Bajie, join the quest as the truth of the Destined One's connection to Sun Wukong slowly comes into focus.<\/p>\n<p>Black Myth: Wukong is an action role-playing game developed by Game Science, inspired by the classical Chinese novel Journey to the West. Players control the Destined One, a staff-wielding monkey protagonist, through mostly linear levels interspersed with expansive areas. The game features Soulslike elements, a flexible skill system, and boss encounters of varying intensity. It was the first installment in the Black Myth series and is widely regarded as the first AAA game from the Chinese video game industry.<\/td><\/tr><tr class=\"specifications__row\" data-index=\"3\"><td class=\"specifications__key\">Platforms<\/td><td class=\"specifications__value\">PlayStation 5, PC (Microsoft Windows), Xbox Series X|S<\/td><\/tr><tr class=\"specifications__row\" data-index=\"4\"><td class=\"specifications__key\">Released<\/td><td class=\"specifications__value\">August 20, 2024<\/td><\/tr><tr class=\"specifications__row\" data-index=\"5\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Role-playing (RPG), Hack and slash\/Beat 'em up, Adventure<\/td><\/tr><tr class=\"specifications__row\" data-index=\"6\"><td class=\"specifications__key\">Play Modes<\/td><td class=\"specifications__value\">Single player<\/td><\/tr><tr class=\"specifications__row\" data-index=\"7\"><td class=\"specifications__key\">Content Rating<\/td><td class=\"specifications__value\">T<\/td><\/tr><tr class=\"specifications__row\" data-index=\"8\"><td class=\"specifications__key\">Languages<\/td><td class=\"specifications__value\">Chinese (Simplified), Korean<\/td><\/tr><tr class=\"specifications__row\" data-index=\"9\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Game Science<\/td><\/tr><tr class=\"specifications__row\" data-index=\"10\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Game Science<\/td><\/tr><tr class=\"specifications__row\" data-index=\"11\"><td class=\"specifications__key\">Ratings<\/td><td class=\"specifications__value\">89\/100 (233 reviews)<\/td><\/tr><\/tbody><\/table><\/div><\/div><br \/>\n<div class=\"external-references\"><h2>Ils en parlent aussi dans la presse \u00e9trang\u00e8re<\/h2><p class=\"external-references__disclaimer\">Si vous comprenez l&#039;anglais, voici des liens vers des sources externes<\/p><ul class=\"external-references__list\"><li class=\"external-references__item\" data-index=\"1\"><span class=\"external-references__title\">Black Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel Development<\/span><a href=\"https:\/\/www.wutshot.com\/a\/black-myth-devs-were-inspired-by-2026-s-hottest-movie-to-reject-ai-in-sequel-s-d\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Black Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel Development<\/span><span class=\"external-references__domain\">wutshot.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"2\"><span class=\"external-references__title\">Black Myth: Zhong Kui Rejects Gen AI in Favor of Traditional Design<\/span><a href=\"https:\/\/www.allkeyshop.com\/blog\/black-myth-zhong-kui-rejects-gen-ai-news-r\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Black Myth: Zhong Kui Rejects Gen AI in Favor of Traditional Design<\/span><span class=\"external-references__domain\">allkeyshop.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"3\"><span class=\"external-references__title\">The Odyssey inspired Black Myth: Wukong devs to reject AI for sequel<\/span><a href=\"https:\/\/www.polygon.com\/black-myth-wukong-devs-ai-sequel-nolan-odyssey\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">The Odyssey inspired Black Myth: Wukong devs to reject AI for sequel<\/span><span class=\"external-references__domain\">polygon.com<\/span><\/a><\/li><\/ul><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>La Game Science s&rsquo;abstient intentionnellement d&rsquo;utiliser l&rsquo;intelligence artificielle g\u00e9n\u00e9rative pour Black Myth : Zhong Kui afin de concentrer ses efforts actuels sur le savoir-faire humain traditionnel, prouvant ainsi qu&rsquo;il n&rsquo;est pas n\u00e9cessaire de suivre chaque nouvelle tendance pour le moment.<\/p>\n","protected":false},"author":9,"featured_media":152152,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"{\"url\":\"https:\/\/www.igdb.com\/games\/black-myth-wukong\",\"name\":\"Black Myth: Wukong\",\"@type\":\"VideoGame\",\"genre\":[\"Role-playing (RPG)\",\"Hack and slash\/Beat 'em up\",\"Adventure\"],\"image\":[\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/co8h3y.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/sc8i9c.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/sc8i9d.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/sc8i9e.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/sc8i9f.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/sc8i9g.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/scto8t.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/scto8u.jpg\"],\"author\":[{\"name\":\"Game Science\",\"@type\":\"Organization\"}],\"trailer\":[{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/oRLhCxC886o\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/rPPwsqfoy0w\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/bJuLthUOssY\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/fEtHfsYvU0U\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/5pL3joRyeGY\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/Cr5rQ1NZ0Tw\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/gKef-FchyCM\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/F6yfej-uzYI\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/7eS7schhJ8k\"},{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/1xGiPUeevCM\"}],\"@context\":\"https:\/\/schema.org\",\"keywords\":\"the game awards - best action game - winner, the game awards - best art direction - nominee, the game awards - best game direction - nominee, the game awards - game of the year - nominee, journey to the west, chinese mythology, Action, Fantasy\",\"playMode\":[\"Single player\"],\"publisher\":[{\"name\":\"Game Science\",\"@type\":\"Organization\"}],\"inLanguage\":[\"Chinese (Simplified)\",\"Korean\"],\"dateCreated\":\"2020-08-20T08:48:10.000Z\",\"description\":\"Following his legendary pilgrimage to the West alongside the Tang Monk, Sun Wukong ascends to Buddhahood but rejects the Celestial Court in favor of his simple life on Mount Huaguo. The Court, grown mistrustful, sends an army led by Erlang Shen to force his submission. During their duel, the binding circlet incapacitates Wukong, and he is sealed in stone, severed from six powerful relics corresponding to his senses. Over the following centuries, the monkeys of the mountain seek to recover these relics and revive their fallen king.\\n\\nThe Destined One, one of these monkeys, sets out on a journey across treacherous lands to reclaim the relics. From the fog-shrouded Black Wind Mountain to the barren Yellow Wind Ridge, the frozen peaks of The New West, and the fiery slopes of the Flaming Mountains, the path forward is guarded by powerful yaoguai and ancient figures from Chinese mythology. Old allies of Wukong, including the wayward Zhu Bajie, join the quest as the truth of the Destined One's connection to Sun Wukong slowly comes into focus.\\n\\nBlack Myth: Wukong is an action role-playing game developed by Game Science, inspired by the classical Chinese novel Journey to the West. Players control the Destined One, a staff-wielding monkey protagonist, through mostly linear levels interspersed with expansive areas. The game features Soulslike elements, a flexible skill system, and boss encounters of varying intensity. It was the first installment in the Black Myth series and is widely regarded as the first AAA game from the Chinese video game industry.\",\"dateModified\":\"2026-08-11T01:35:07.000Z\",\"gamePlatform\":[\"PlayStation 5\",\"PC (Microsoft Windows)\",\"Xbox Series X|S\"],\"alternateName\":[\"Black Myth: Wu Kong\",\"\u9ed1\u795e\u8bdd\uff1a\u609f\u7a7a\",\"b1.exe\",\"\u9ed2\u795e\u8a71\uff1a\u609f\u7a7a\"],\"contentRating\":\"T\",\"datePublished\":\"2024-08-20T00:00:00.000Z\",\"aggregateRating\":{\"@type\":\"AggregateRating\",\"ratingCount\":233,\"ratingValue\":89}}","meta_description":"Game Science rejette l'IA pour Black Myth : Zhong kui, privil\u00e9giant la ma\u00eetrise artistique manuelle comme Christopher Nolan.","meta_keywords":"game science black myth zhong kui intelligence artificielle rejet technologie traditionnelle christopher nolan m\u00e9thodes manuelles Yang Qi production vid\u00e9o effets pratiques normes \u00e9lev\u00e9es sans ia g\u00e9n\u00e9rative approche humaine studio chinois Black Myth Wukong rival asiatique futur int\u00e9gration artistique ma\u00eetrise artisanale engagement humain refus outils \u00e9mergents tendance actuelle succ\u00e8s critique technique \u00e9prouv\u00e9e","meta_author":"Mael Blaese","meta_robots":"index, follow","meta_language":"en","twitter_card":"summary_large_image","twitter_title":"Black Myth rejette l'IA au profit d'une cr\u00e9ativit\u00e9 humaine","twitter_description":"Black Myth: Zhong Kui d\u00e9laisse l'IA au profit d'un art manuel inspir\u00e9 par Christopher Nolan, privil\u00e9giant la qualit\u00e9 humaine.","twitter_site":"","twitter_site_id":"","twitter_creator":"","twitter_creator_id":"","twitter_image":"https:\/\/www.jeuxactu.com\/datas\/jeux\/b\/l\/black-myth-zhong-kui\/vn\/black-myth-zhong-kui-68a4e9100637b.jpg","twitter_image_alt":"","twitter_app_name_iphone":"","twitter_app_id_iphone":"","twitter_app_url_iphone":"","twitter_app_name_ipad":"","twitter_app_id_ipad":"","twitter_app_url_ipad":"","twitter_app_name_googleplay":"","twitter_app_id_googleplay":"","twitter_app_url_googleplay":"","twitter_player":"","twitter_player_width":0,"twitter_player_height":0,"twitter_player_stream":"","og_title":"Black Myth rejette l'IA au profit d'une cr\u00e9ativit\u00e9 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