{"id":131291,"date":"2026-03-23T21:01:04","date_gmt":"2026-03-23T21:01:04","guid":{"rendered":"https:\/\/playersforlife.com\/2026\/03\/23\/capcom-dit-non-a-l-ia-generative\/"},"modified":"2026-03-23T21:35:40","modified_gmt":"2026-03-23T21:35:40","slug":"capcom-dit-non-a-l-ia-generative","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/fr\/2026\/03\/23\/capcom-dit-non-a-l-ia-generative\/","title":{"rendered":"Capcom dit non \u00e0 l&rsquo;IA g\u00e9n\u00e9rative"},"content":{"rendered":"<p><div class=\"key-takeaways\"><h3>En quelques mots<\/h3><p>Cr\u00e9\u00e9 avec l&#039;IA - on travaille encore dessus ! D\u00e9sol\u00e9 si \u00e7a ne correspond pas tout \u00e0 fait \u00e0 vos attentes.<\/p><ul><li style=\"margin-bottom: 8px;\">Capcom ne va pas utiliser l&#039;IA g\u00e9n\u00e9rative pour cr\u00e9er des \u00e9l\u00e9ments de jeu, se concentrant plut\u00f4t sur l&#039;am\u00e9lioration de l&#039;efficacit\u00e9 et de la productivit\u00e9 gr\u00e2ce \u00e0 la technologie de l&#039;IA.<\/li><li style=\"margin-bottom: 8px;\">La strat\u00e9gie de l&#039;entreprise contraste avec celle de certains autres producteurs comme Square Enix, qui int\u00e8grent plus agressivement l&#039;IA dans la cr\u00e9ation de jeux.<\/li><li style=\"margin-bottom: 8px;\">Capcom explore l&#039;utilisation de l&#039;IA pour faciliter les phases de cr\u00e9ation de concepts initiaux pour les environnements de jeu, y compris un syst\u00e8me utilisant Google Cloud.<\/li><li style=\"margin-bottom: 8px;\">M\u00eame si Capcom s&#039;engage dans le d\u00e9veloppement assist\u00e9 par intelligence artificielle, elle a \u00e9tabli une limite claire contre l&#039;utilisation d&#039;\u00e9l\u00e9ments g\u00e9n\u00e9r\u00e9s par intelligence artificielle dans ses jeux.<\/li><\/ul><\/div><br \/>\n<h3>Recommended products<\/h3><p class=\"aws-affiliate-disclaimer\">This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.<\/p><div class=\"aws-product-grid\"><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/PlayStation-Battlefield-Accessories-Not-Machine-Specific\/dp\/B0DK6ZF1B3\/ref=sr_1_1?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/71gR0Eh5RcL._AC_SX569_.jpg\" alt=\"Exclusive Gaming Controller Holder &amp; Headset stand figure for GTA VI and Call of Duty and Fortnite Gaming Room Decor | Staff Room accessories For PC PlayStation &amp; Xbox | Shooter Decor | Present For Gamers Adults Kids Accessories\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/PlayStation-Battlefield-Accessories-Not-Machine-Specific\/dp\/B0DK6ZF1B3\/ref=sr_1_1?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener 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noreferrer\">Exquisite Gaming<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-original-price\">$44.99<\/span><span class=\"aws-discounted-price\">$29.30<\/span><\/div><\/div><\/div><div class=\"aws-product-card\"><div class=\"aws-discount-badge\">-9%<\/div><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/WEPUSEN-Security-Tri-wing-Screwdriver-Nintendo\/dp\/B07MKKK7KV\/ref=sr_1_2?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/51Clp72iyOL._AC_SX569_PIbundle-3,TopRight,0,0_SH20_.jpg\" alt=\"Gamebit Security Tri-wing Y Trigram Screwdriver 3.8mm 4.5mm Nut Bits Screw Driver for Gamecube, NES SNES N64 Wii NDS, Gameboy Advance Sega Game Gear Tool Kit\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/WEPUSEN-Security-Tri-wing-Screwdriver-Nintendo\/dp\/B07MKKK7KV\/ref=sr_1_2?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Gamebit Security Tri-wing Y Trigram Screwdriver 3.8mm 4.5mm Nut Bits Screw Driver for Gamecube, NES SNES N64 Wii NDS, Gameboy Advance Sega Game Gear Tool Kit<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-original-price\">$6.59<\/span><span class=\"aws-discounted-price\">$5.99<\/span><\/div><\/div><\/div><\/div>\n        <style>\n            .aws-affiliate-disclaimer {\n                font-size: 13px;\n                color: #666;\n                margin: 4px 0 16px 0;\n            }\n\n            .aws-product-grid {\n                display: grid;\n                grid-template-columns: repeat(3, 1fr);\n                gap: 20px;\n                margin: 20px 0;\n            }\n            \n            .aws-product-card {\n                border: 1px solid #e0e0e0;\n                border-radius: 8px;\n                overflow: hidden;\n                background: #fff;\n                box-shadow: 0 2px 4px 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       height: 100%;\n                object-fit: contain;\n                transition: transform 0.2s ease;\n            }\n            \n            .aws-product-image:hover img {\n                transform: scale(1.05);\n            }\n            \n            .aws-product-image a {\n                display: block;\n                width: 100%;\n                height: 100%;\n            }\n            \n            .aws-product-content {\n                padding: 15px;\n            }\n            \n            .aws-product-content h4 {\n                margin: 0 0 10px 0;\n                font-size: 16px;\n                line-height: 1.3;\n            }\n            \n            .aws-product-content h4 a {\n                color: #333;\n                text-decoration: none;\n                transition: color 0.2s ease;\n            }\n            \n            .aws-product-content h4 a:hover {\n                color: #0073aa;\n            }\n            \n            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        \/* Mobile styles - 1 column *\/\n            @media (max-width: 480px) {\n                .aws-product-grid {\n                    grid-template-columns: 1fr;\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 220px;\n                }\n                \n                .aws-product-content {\n                    padding: 12px;\n                }\n            }\n        <\/style><\/p>\n<p>Capcom ne pr\u00e9voit pas d&rsquo;utiliser l&rsquo;IA g\u00e9n\u00e9rative pour cr\u00e9er des \u00e9l\u00e9ments du jeu, bien qu&rsquo;il ait l&rsquo;intention d&rsquo;exploiter cette technologie pour am\u00e9liorer l&rsquo;efficacit\u00e9 et la productivit\u00e9 lors du d\u00e9veloppement. L&rsquo;entreprise vise \u00e0 acc\u00e9l\u00e9rer les t\u00e2ches de d\u00e9veloppement fastidieuses ou r\u00e9p\u00e9titives, mais elle n&rsquo;utilisera pas d&rsquo;art g\u00e9n\u00e9r\u00e9 par l&rsquo;IA. Cette strat\u00e9gie contraste avec celle de producteurs tels que Square Enix, qui semblent int\u00e9grer plus agressivement l&rsquo;IA dans la cr\u00e9ation de jeux. L&rsquo;approche prudente de Capcom peut \u00eatre influenc\u00e9e par les critiques entourant Nvidia&rsquo;s DLSS 5, qui a mis en vedette le jeu Resident Evil Requiem de Capcom. Nvidia a \u00e9t\u00e9 accus\u00e9 d&rsquo;utiliser un filtre AI, attirant ainsi l&rsquo;attention sur un produit mis en avant par Capcom. Lors d&rsquo;une s\u00e9ance de questions-r\u00e9ponses avec GameSpark, Kazuki Abe, directeur de la technologie de Capcom, a pr\u00e9sent\u00e9 la strat\u00e9gie de d\u00e9veloppement de jeux en IA de l&rsquo;entreprise. Abe a pr\u00e9cis\u00e9 que Capcom s&rsquo;engage \u00e0 utiliser la technologie de l&rsquo;IA pour rationaliser les processus dans diff\u00e9rents d\u00e9partements, notamment la graphique<\/p>\n<h2>Capcom Adopte l&rsquo;IA pour Optimiser la Cr\u00e9ation de Concepts, \u00c9vite les Assets G\u00e9n\u00e9r\u00e9s par l&rsquo;IA<\/h2>\n<p>Abe a mentionn\u00e9 l&rsquo;ann\u00e9e derni\u00e8re que Capcom pourrait explorer l&rsquo;IA g\u00e9n\u00e9rative pour simplifier la phase initiale de cr\u00e9ation de concepts pour les environnements de jeu. De plus, Capcom a mis au point un syst\u00e8me utilisant Google Cloud qui utilise l&rsquo;IA pour faciliter la cr\u00e9ation de concepts de monde de jeu, potentiellement r\u00e9volutionnant le processus fastidieux de conception. Par cons\u00e9quent, bien que Capcom pr\u00e9voie d&rsquo;utiliser l&rsquo;IA pour optimiser divers aspects du d\u00e9veloppement de jeux, il maintien une fronti\u00e8re claire contre les assets g\u00e9n\u00e9r\u00e9s par l&rsquo;IA, une d\u00e9cision qui s&rsquo;aligne sur le d\u00e9bat r\u00e9cent dans l&rsquo;industrie.<\/p>\n<h2>Au cas o\u00f9 vous l&rsquo;auriez manqu\u00e9<\/h2>\n<p>Dans notre ronde des jeux vid\u00e9o, Ahmed Hassan souligne les am\u00e9liorations rapides apport\u00e9es \u00e0 Crimson Desert dans son post du 23 mars. Une semaine seulement apr\u00e8s le lancement, le d\u00e9veloppeur Pearl Abyss a sorti quatre mises \u00e0 jour r\u00e9pondant aux pr\u00e9occupations des joueurs, avec la version 1.00.03 apportant des am\u00e9liorations telles que des contr\u00f4les de clavier et de souris am\u00e9lior\u00e9s, une vitesse de r\u00e9ponse du commandement saut plus rapide, des ajustements d&rsquo;interface et la fonction de stockage priv\u00e9 tr\u00e8s demand\u00e9e <a href=\"https:\/\/playersforlife.com\/fr\/2026\/03\/23\/nouveau-patch-pour-crimson-desert-ameliorations-des-controles-et-de-l-inventaire\/\" target=\"_blank\" rel=\"noopener noreferrer\">Nouveau patch pour Crimson Desert : am\u00e9liorations des contr\u00f4les et de l&rsquo;inventaire<\/a>. Entre-temps, dans notre qu\u00eate pour explorer les mondes absurdement dr\u00f4les des jeux vid\u00e9o ind\u00e9pendants, Carlos Mendoza nous emm\u00e8ne dans une autre aventure hilarante avec Zueirama 2: Natural Disconnect. Disponible en acc\u00e8s anticip\u00e9 depuis novembre 2025, cette p\u00e9pite voit le fain\u00e9ant motocycliste de livraison Zoinho s&rsquo;opposer \u00e0 un IA d\u00e9termin\u00e9e \u00e0 \u00e9radiquer l&rsquo;humour, promettant des parties intenses, des combats de robots, des livraisons maladroites et plein de m\u00e8mes internet <a href=\"https:\/\/playersforlife.com\/fr\/2026\/03\/23\/zueirama-2-se-moque-de-l-intelligence-artificielle-depuis-novembre-2025\/\" target=\"_blank\" rel=\"noopener noreferrer\">Zueirama 2 se moque de l&rsquo;intelligence artificielle depuis novembre 2025<\/a>. Enfin, si vous \u00eates impatient de plonger plus profond\u00e9ment dans l&rsquo;\u00e9volution dynamique de la sc\u00e8ne des jeux vid\u00e9o du Br\u00e9sil d&rsquo;un point de vue l\u00e9gislatif, ne manquez pas l&rsquo;analyse pertinente de Bruno Pferd dans son post du 23 mars. Ici, il examine comment le cadre de loi sur les jeux \u00e9lectroniques transforme le paysage en d\u00e9finissant les jeux comme un contenu computationnel et en ouvrant des portes au financement provenant de sources telles que le Fonds du secteur audiovisuel de l&rsquo;ANCINE <a href=\"https:\/\/playersforlife.com\/fr\/2026\/03\/23\/cadre-juridique-des-jeux-video-ouverture-de-nouvelles-opportunites-pour-le-developpement-de-l-industrie-au-bresil-selon-une-etude\/\" target=\"_blank\" rel=\"noopener noreferrer\">Cadre Juridique des Jeux Vid\u00e9o : Ouverture de Nouvelles Opportunit\u00e9s pour le D\u00e9veloppement de l&rsquo;Industrie au Br\u00e9sil, selon une \u00c9tude<\/a>.<\/p>\n<p><img decoding=\"async\" style=\"width: 100%\" src=\"https:\/\/generacionxbox.com\/wp-content\/uploads\/2025\/02\/best-capcom-games_2025.jpg\" alt=\"\" title=\"\"><br \/>\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Capcom choisit de ne pas utiliser l&rsquo;IA pour la cr\u00e9ation d&rsquo;\u00e9l\u00e9ments de jeu, pr\u00e9f\u00e9rant utiliser des outils d&rsquo;IA pour acc\u00e9l\u00e9rer les processus et r\u00e9duire les temps de production, tout en \u00e9vitant l&rsquo;utilisation d&rsquo;art g\u00e9n\u00e9r\u00e9 par l&rsquo;IA dans leurs jeux.<\/p>\n","protected":false},"author":10,"featured_media":131284,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"","meta_description":"Capcom refuse l'IA g\u00e9n\u00e9rative pour cr\u00e9er des actifs de jeux.","meta_keywords":"jeux vid\u00e9o ; capcom ; ia g\u00e9n\u00e9rative ; actifs de jeux ; processus de cr\u00e9ation ; reduction des d\u00e9lais de production ; square enix ; adoption technologie ia ; resident evil requiem ; controverse dlss 5","meta_author":"Antoine Vincent","meta_robots":"index, follow","meta_language":"en","twitter_card":"summary_large_image","twitter_title":"Capcom: L'IA ne remplacera pas les artistes","twitter_description":"Capcom refuse l'IA g\u00e9n\u00e9rative pour cr\u00e9er des actifs de jeu","twitter_site":"","twitter_site_id":"","twitter_creator":"","twitter_creator_id":"","twitter_image":"https:\/\/www.videogameschronicle.com\/files\/2021\/03\/capcom-e1616766857826-1280x674.jpg","twitter_image_alt":"","twitter_app_name_iphone":"","twitter_app_id_iphone":"","twitter_app_url_iphone":"","twitter_app_name_ipad":"","twitter_app_id_ipad":"","twitter_app_url_ipad":"","twitter_app_name_googleplay":"","twitter_app_id_googleplay":"","twitter_app_url_googleplay":"","twitter_player":"","twitter_player_width":0,"twitter_player_height":0,"twitter_player_stream":"","og_title":"Capcom: L'IA ne remplacera pas les artistes","og_type":"article","og_url":"https:\/\/playersforlife.com\/fr\/2026\/03\/23\/capcom-dit-non-a-l-ia-generative\/","og_image":"https:\/\/www.videogameschronicle.com\/files\/2021\/03\/capcom-e1616766857826-1280x674.jpg","og_image_secure_url":"https:\/\/www.videogameschronicle.com\/files\/2021\/03\/capcom-e1616766857826-1280x674.jpg","og_image_type":"image\/jpeg","og_image_width":0,"og_image_height":0,"og_image_alt":"","og_description":"Capcom refuse l'IA g\u00e9n\u00e9rative pour cr\u00e9er des actifs de jeu","og_site_name":"PlayersForLife.com","og_locale":"en_US","og_article_published_time":"2026-03-23T21:01:04","og_article_modified_time":"2026-03-23T21:01:04","og_article_author":"Antoine Vincent","og_article_section":"Business","og_article_tag":["Action"],"og_video":"","og_video_secure_url":"","og_video_type":"","og_video_width":0,"og_video_height":0,"og_audio":"","og_audio_secure_url":"","og_audio_type":"","footnotes":""},"categories":[33],"tags":[42],"class_list":["post-131291","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-action"],"lang":"fr","original_post_id":null,"featured_image_urls":{"full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44.jpg",1920,760,false],"thumbnail":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-150x150.jpg",150,150,true],"medium":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-300x119.jpg",300,119,true],"medium_large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-768x304.jpg",768,304,true],"large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1024x405.jpg",1024,405,true],"1536x1536":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1536x608.jpg",1536,608,true],"2048x2048":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44.jpg",1920,760,false],"penci-single-full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44.jpg",1920,760,false],"penci-slider-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44.jpg",1920,760,false],"penci-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1170x463.jpg",1170,463,true],"penci-slider-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1170x663.jpg",1170,663,true],"penci-magazine-slider":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-780x516.jpg",780,516,true],"penci-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-585x390.jpg",585,390,true],"penci-masonry-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-585x232.jpg",585,232,true],"penci-thumb-square":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-585x585.jpg",585,585,true],"penci-thumb-vertical":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-480x650.jpg",480,650,true],"penci-thumb-small":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-263x175.jpg",263,175,true],"penci-recipe-1200x1200":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1200x760.jpg",1200,760,true],"penci-recipe-1200x900":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1200x760.jpg",1200,760,true],"penci-recipe-1200x675":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-23-2026_17-28-44-1200x675.jpg",1200,675,true]},"author_info":{"info":["Antoine Vincent"]},"category_info":"<a href=\"https:\/\/playersforlife.com\/category\/business\/\" rel=\"category tag\">Business<\/a>","tag_info":"Business","comment_count":"0","_links":{"self":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/131291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/comments?post=131291"}],"version-history":[{"count":1,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/131291\/revisions"}],"predecessor-version":[{"id":131292,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/131291\/revisions\/131292"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/media\/131284"}],"wp:attachment":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/media?parent=131291"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/categories?post=131291"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/tags?post=131291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}