{"id":128080,"date":"2026-03-17T01:30:38","date_gmt":"2026-03-17T01:30:38","guid":{"rendered":"https:\/\/playersforlife.com\/2026\/03\/17\/la-dlss-5-de-nvidia-revolutionnera-t-elle-les-graphismes-des-jeux-video-ou-ruinera-t-elle-l-art-des-jeux-video\/"},"modified":"2026-03-17T01:46:17","modified_gmt":"2026-03-17T01:46:17","slug":"la-dlss-5-de-nvidia-revolutionnera-t-elle-les-graphismes-des-jeux-video-ou-ruinera-t-elle-l-art-des-jeux-video","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/fr\/2026\/03\/17\/la-dlss-5-de-nvidia-revolutionnera-t-elle-les-graphismes-des-jeux-video-ou-ruinera-t-elle-l-art-des-jeux-video\/","title":{"rendered":"La DLSS 5 de NVIDIA r\u00e9volutionnera-t-elle les graphismes des jeux vid\u00e9o ou ruinera-t-elle l&rsquo;art des jeux vid\u00e9o ?"},"content":{"rendered":"<p><div class=\"key-takeaways\"><h3>En quelques mots<\/h3><p>Cr\u00e9\u00e9 avec l&#039;IA - on travaille encore dessus ! D\u00e9sol\u00e9 si \u00e7a ne correspond pas tout \u00e0 fait \u00e0 vos attentes.<\/p><ul><li style=\"margin-bottom: 8px;\">La technologie DLSS 5 est bas\u00e9e sur l&#039;IA et vise \u00e0 r\u00e9volutionner la photo-r\u00e9alisme en informatique graphique, en se concentrant sur l&#039;am\u00e9lioration des d\u00e9tails et de l&#039;\u00e9clairage r\u00e9aliste, ainsi que des mat\u00e9riaux et fonctionnalit\u00e9s.<\/li><li style=\"margin-bottom: 8px;\">L&#039;annonce de DLSS 5 \u00e0 la Conf\u00e9rence des d\u00e9veloppeurs de jeux en 2026 a suscit\u00e9 la controverse en raison des pr\u00e9occupations concernant l&#039;ombre port\u00e9e par l&#039;IA sur le talent humain et la direction artistique au sein des studios de jeux.<\/li><li style=\"margin-bottom: 8px;\">D\u00e9veloppeurs majeurs tels que Bethesda, Capcom, Ubisoft, Tencent, Warner Bros., NetEase et autres pr\u00e9voient d&#039;int\u00e9grer DLSS 5 dans leurs prochaines sorties, visant \u00e0 am\u00e9liorer l&#039;exp\u00e9rience de jeu avec des graphismes photographiques.<\/li><li style=\"margin-bottom: 8px;\">Malgr\u00e9 la controverse, l&#039;adoption g\u00e9n\u00e9ralis\u00e9e de DLSS 5 par les principaux acteurs du secteur a suscit\u00e9 de l&#039;attente quant \u00e0 son potentiel impact sur le paysage des jeux vid\u00e9o. Cependant, le d\u00e9bat continue concernant l&#039;\u00e9quilibre entre les graphismes g\u00e9n\u00e9r\u00e9s par intelligence artificielle et le maintien du contr\u00f4le artistique dans le d\u00e9veloppement des jeux.<\/li><\/ul><\/div><br \/>\n<h3>Recommended products<\/h3><p class=\"aws-affiliate-disclaimer\">This page contains affiliate links. 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class=\"aws-current-price\">$309.99<\/span><\/div><\/div><\/div><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/MSI-GeForce-Support-DirectX-Graphics\/dp\/B0CBL3HQ68\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/71AzaNckGgL._AC_SX466_.jpg\" alt=\"msi\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/MSI-GeForce-Support-DirectX-Graphics\/dp\/B0CBL3HQ68\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">msi<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$119.97<\/span><\/div><\/div><\/div><\/div>\n        <style>\n            .aws-affiliate-disclaimer {\n                font-size: 13px;\n                color: #666;\n                margin: 4px 0 16px 0;\n            }\n\n            .aws-product-grid {\n                display: grid;\n                grid-template-columns: repeat(3, 1fr);\n                gap: 20px;\n                margin: 20px 0;\n            }\n            \n            .aws-product-card {\n                border: 1px solid #e0e0e0;\n                border-radius: 8px;\n                overflow: hidden;\n                background: #fff;\n                box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n                transition: transform 0.2s ease, box-shadow 0.2s ease;\n                position: relative;\n            }\n            \n            .aws-product-card:hover {\n                transform: translateY(-2px);\n                box-shadow: 0 4px 8px rgba(0,0,0,0.15);\n            }\n            \n            .aws-discount-badge {\n                position: absolute;\n                top: 10px;\n                right: 10px;\n                background: #ff4444;\n                color: white;\n                padding: 4px 8px;\n                border-radius: 4px;\n     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bas\u00e9e sur l&rsquo;IA destin\u00e9e \u00e0 r\u00e9volutionner la photor\u00e9alisme en ciblant directement l&rsquo;\u00e9clairage. Contrairement aux versions pr\u00e9c\u00e9dentes de DLSS ax\u00e9es sur l&rsquo;am\u00e9lioration de la r\u00e9solution et la g\u00e9n\u00e9ration d&rsquo;images, DLSS 5 vise \u00e0 red\u00e9finir les graphismes informatiques, vingt-cinq ans apr\u00e8s que NVIDIA a invent\u00e9 le shader programmable. Selon le PDG de NVIDIA, Jensen Huang, cette technologie repr\u00e9sente un \u00ab\u00a0moment GPT\u00a0\u00bb pour les graphismes. Cependant, au lieu d&rsquo;une c\u00e9l\u00e9bration, l&rsquo;annonce a suscit\u00e9 une controverse, soulevant des questions sur le fait que l&rsquo;IA pourrait prendre le pas sur le talent humain et compromettre la direction artistique au sein des studios de jeux. Voici un aper\u00e7u des d\u00e9tails techniques, des r\u00e9actions initiales et des d\u00e9clarations officielles entourant DLSS 5.<\/p>\n<p>FONCTIONNEMENT DE DLSS 5 : La technologie DLSS 5 de NVIDIA utilise un mod\u00e8le d&rsquo;IA pour rendre des sc\u00e8nes avec un \u00e9clairage et des mat\u00e9riaux semblables \u00e0 la r\u00e9alit\u00e9, qui restent coh\u00e9rents et adapt\u00e9s au contexte. Ce mod\u00e8le d&rsquo;IA est form\u00e9 pour comprendre les d\u00e9tails complexes, notamment les personnages, les cheveux, les tissus, les teintes de peau et les conditions d&rsquo;\u00e9clairage environnemental. En substance, il am\u00e9liore le d\u00e9tail image par image en int\u00e9grant un \u00e9clairage photor\u00e9aliste, des mat\u00e9riaux et des caract\u00e9ristiques coh\u00e9rents.<\/p>\n<p>Selon NVIDIA et Digital Foundry, le mod\u00e8le d&rsquo;apprentissage automatique en temps r\u00e9el (supportant jusqu&rsquo;\u00e0 une r\u00e9solution de 4K) reconstitue l&rsquo;\u00e9clairage en analysant les couleurs et les vecteurs de mouvement de chaque image, sans alt\u00e9rer la g\u00e9om\u00e9trie du jeu. L&rsquo;IA identifie et traite distinctement diff\u00e9rents mat\u00e9riaux, applique une diffusion de la lumi\u00e8re r\u00e9aliste \u00e0 la peau, rend des reflets capillaires naturels et modifie les ombres environnementales et le brillant des tissus. Les d\u00e9veloppeurs de jeux peuvent \u00e9galement ajuster l&rsquo;intensit\u00e9, la graduation chromatique et le masquage avec DLSS 5, qui s&rsquo;int\u00e8gre facilement en utilisant le m\u00eame cadre NVIDIA Streamline que les autres technologies DLSS et NVIDIA Reflex. Plusieurs grands d\u00e9veloppeurs pr\u00e9voient d&rsquo;int\u00e9grer DLSS 5 dans leurs titres \u00e0 venir, notamment Bethesda, Capcom, Hotta Studio, NetEase, NCSOFT, SGAME, Tencent, Ubisoft et Warner Bros. NVIDIA sortira DLSS 5 \u00e0 l&rsquo;automne 2026. Cependant, ce niveau de photor\u00e9alisme n\u00e9cessite une puissance de traitement importante. La d\u00e9mo de NVIDIA n\u00e9cessitait deux GPUs RTX 5090 fonctionnant en tandem. La soci\u00e9t\u00e9 a d\u00e9clar\u00e9 que la version finale, pr\u00e9vue pour la sortie \u00e0 l&rsquo;automne, fonctionnera sur un seul GPU mais restera exclusive \u00e0 la s\u00e9rie RTX 50. PASSAGES \u00c0 LA CONTROVERSE : Le d\u00e9bat autour de DLSS 5 s&rsquo;est intensifi\u00e9 avec la sortie d&rsquo;une bande-annonce montrant son application dans Resident Evil Requiem.<\/p>\n<p>La controverse autour de Resident Evil Requiem : L&rsquo;\u00e9clairage g\u00e9n\u00e9r\u00e9 par l&rsquo;IA a modifi\u00e9 consid\u00e9rablement l&rsquo;apparence de Leon S. Kennedy et Grace Ashcroft, s&rsquo;\u00e9loignant du ton sombre souhait\u00e9 par Capcom et aboutissant \u00e0 un r\u00e9alisme d\u00e9crit par certains critiques comme \u00ab\u00a0plastique\u00a0\u00bb. La publication officielle sur le compte NVIDIA GeForce X est devenue un point central pour les critiques, de nombreux utilisateurs accusant la soci\u00e9t\u00e9 d&rsquo;appliquer des filtres bon march\u00e9 g\u00e9n\u00e9r\u00e9s par l&rsquo;IA et manquant de respect envers le travail des directeurs artistiques. NVIDIA ET CAPCOM R\u00c9AGISSENT : En r\u00e9ponse aux protestations, NVIDIA a transf\u00e9r\u00e9 la responsabilit\u00e9 aux studios, pr\u00e9cisant dans une publication officielle sur leur blog que DLSS 5 propose des contr\u00f4les d&rsquo;intensit\u00e9, une graduation chromatique et des masques d&rsquo;exclusion, s&rsquo;int\u00e9grant parfaitement via le cadre NVIDIA Streamline pour assurer que les artistes conservent le contr\u00f4le cr\u00e9atif. Cependant, Capcom a d\u00e9fendu la technologie. Jun Takeuchi, producteur ex\u00e9cutif chez Capcom, a d\u00e9clar\u00e9 que \u00ab\u00a0DLSS 5 repr\u00e9sente une \u00e9tape importante, aidant les joueurs \u00e0 s&rsquo;immerger encore plus dans l&rsquo;univers de Resident Evil\u00a0\u00bb, sugg\u00e9rant ainsi que la perspective de l&rsquo;IA est align\u00e9e avec le genre de l&rsquo;horreur.<\/p>\n<h2>L&rsquo;adoption g\u00e9n\u00e9ralis\u00e9e de Dlss 5 suscite l&rsquo;anticipation dans le paysage du jeu vid\u00e9o<\/h2>\n<p>DLSS 5 \u00c0 L&rsquo;HORIZON :Despite the controversy, major industry players are adopting the technology. Bethesda&rsquo;s Todd Howard praised its implementation in Starfield, confirming its presence in future studio titles, including The Elder Scrolls 6 at launch. Developers planning to integrate DLSS 5 into their games include Ubisoft, Tencent, Warner Bros., and NetEase. NVIDIA&rsquo;s official statement confirmed that the following games will utilize the AI-based technology: AION 2 Assassin&rsquo;s Creed Shadows Black State CINDER CITY Delta Force Hogwarts Legacy Justice NARAKA: BLADEPOINT NTE: Neverness to Everness Phantom Blade Zero Resident Evil Requiem Sea of Remnants Starfield The Elder Scrolls IV: Oblivion Remastered Where Winds Meet<\/p>\n<h2>Au cas o\u00f9 vous l&rsquo;auriez manqu\u00e9<\/h2>\n<p>Vous vous \u00eates toujours demand\u00e9 comment la derni\u00e8re technologie graphique pourrait r\u00e9volutionner votre exp\u00e9rience de jeu ? Marcus Thompson a r\u00e9cemment explor\u00e9 Nvidia&rsquo;s DLSS 5, combinant le rendu traditionnel avec l&rsquo;IA g\u00e9n\u00e9rative pour des d\u00e9mos stup\u00e9fiantes dans Resident Evil Requiem et Starfield, une lecture incontournable <a href=\"https:\/\/playersforlife.com\/fr\/2026\/03\/16\/nvidia-annonce-dlss-5-eblouit-avec-des-demonstrations-de-resident-evil-requiem-et-autres\/\" target=\"_blank\" rel=\"noopener noreferrer\">Nvidia annonce DLSS 5, \u00e9blouit avec des d\u00e9monstrations de Resident Evil Requiem et autres<\/a>. Mais ce n&rsquo;est pas tout ! Carlos Mendoza a surveill\u00e9 les \u00e9v\u00e9nements internationaux influen\u00e7ant la sc\u00e8ne financi\u00e8re br\u00e9silienne. Son dernier analyse, \u00ab\u00a0Le dollar baisse et se ferme \u00e0 R$5,22\u00a0\u00bb, r\u00e9v\u00e8le comment la politique mondiale et les prix du p\u00e9trole fa\u00e7onnent l&rsquo;\u00e9conomie br\u00e9silienne, en particulier la confiance dans le march\u00e9 boursier <a href=\"https:\/\/playersforlife.com\/fr\/2026\/03\/17\/le-dollar-chute-et-se-ferme-a-r5-22\/\" target=\"_blank\" rel=\"noopener noreferrer\">Le dollar chute et se ferme \u00e0 R5,22<\/a>. En parlant de Carlos, il suit \u00e9galement un autre d\u00e9veloppement fascinant dans l&rsquo;actualit\u00e9 du jeu vid\u00e9o. Dans \u00ab\u00a0Le tribunal d\u00e9cide en faveur des cr\u00e9ateurs\u00a0\u00bb, il nous tient au courant du proc\u00e8s opposant les fondateurs du studio Unknown Worlds \u00e0 Krafton, o\u00f9 une victoire importante a r\u00e9tabl<\/p>\n<div class=\"external-references\"><h2>Ils en parlent aussi dans la presse \u00e9trang\u00e8re<\/h2><p class=\"external-references__disclaimer\">Si vous comprenez l&#039;anglais, voici des liens vers des sources externes<\/p><ul class=\"external-references__list\"><li class=\"external-references__item\" data-index=\"1\"><span class=\"external-references__title\">Nvidia&#039;s new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series(features\/nvidias-new-dlss-5-brings-photo-realistic-lighting-to-rtx-50-series)<\/span><a href=\"https:\/\/www.digitalfoundry.net\/features\/nvidias-new-dlss-5-brings-photo-realistic-lighting-to-rtx-50-series\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Nvidia&#039;s new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series(features\/nvidias-new-dlss-5-brings-photo-realistic-lighting-to-rtx-50-series)<\/span><span class=\"external-references__domain\">digitalfoundry.net<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"2\"><span class=\"external-references__title\">Bridging The Cinematic Gap<\/span><a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/news\/dlss5-breakthrough-in-visual-fidelity-for-games\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Bridging The Cinematic Gap<\/span><span class=\"external-references__domain\">nvidia.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"3\"><span class=\"external-references__title\">NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games<\/span><a href=\"https:\/\/nvidianews.nvidia.com\/news\/nvidia-dlss-5-delivers-ai-powered-breakthrough-in-visual-fidelity-for-games\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games<\/span><span class=\"external-references__domain\">nvidianews.nvidia.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"4\"><span class=\"external-references__title\">Summary<\/span><a href=\"https:\/\/www.xda-developers.com\/nvidia-has-revealed-dlss-5-and-it-does-much-more-than-just-generate-frames\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Summary<\/span><span class=\"external-references__domain\">xda-developers.com<\/span><\/a><\/li><\/ul><\/div>\n","protected":false},"excerpt":{"rendered":"<p>\u00c0 la Game Developers Conference de l&rsquo;ann\u00e9e 2026, NVIDIA a pr\u00e9sent\u00e9 DLSS 5, une technologie de pointe bas\u00e9e sur l&rsquo;IA pour une illumination photographique dans les graphismes des jeux, ce qui a suscit\u00e9 des d\u00e9bats sur le r\u00f4le de l&rsquo;IA en mati\u00e8re de direction artistique par rapport \u00e0 l&rsquo;am\u00e9lioration de l&rsquo;immersion dans les jeux.<\/p>\n","protected":false},"author":10,"featured_media":128073,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"","meta_description":"\"DLSS 5 de NVIDIA : R\u00e9volution ou ruine pour l'art des jeux vid\u00e9o ? D\u00e9couvrez les avantages et inconv\u00e9nients de cette technologie d'\u00e9clairage bas\u00e9e sur l'IA \u00e0 la Game Developers Conference de 2026.\"","meta_keywords":"\/dlss5, nvidia, graphismes, jeuxvideo, photorealisme, IA, technologie, \u00e9clairage, innovation, controverse","meta_author":"Antoine Vincent","meta_robots":"index, follow","meta_language":"en","twitter_card":"summary_large_image","twitter_title":"\"DLSS 5 : R\u00e9v\u00e9lation ou Ruine pour les Jeux Vid\u00e9o?\"","twitter_description":"\"D\u00e9couvrez si la nouvelle DLSS 5 de NVIDIA va r\u00e9volutionner ou ruiner l'art des jeux vid\u00e9o. L'IA peut-elle remplacer la cr\u00e9ativit\u00e9 humaine ? La controverse \u00e0 d\u00e9couvrir dans cet article.\"","twitter_site":"","twitter_site_id":"","twitter_creator":"","twitter_creator_id":"","twitter_image":"https:\/\/assetsio.gnwcdn.com\/DLSS-5-Nvidia3.png","twitter_image_alt":"","twitter_app_name_iphone":"","twitter_app_id_iphone":"","twitter_app_url_iphone":"","twitter_app_name_ipad":"","twitter_app_id_ipad":"","twitter_app_url_ipad":"","twitter_app_name_googleplay":"","twitter_app_id_googleplay":"","twitter_app_url_googleplay":"","twitter_player":"","twitter_player_width":0,"twitter_player_height":0,"twitter_player_stream":"","og_title":"\"DLSS 5 : R\u00e9v\u00e9lation ou Ruine pour les Jeux Vid\u00e9o?\"","og_type":"article","og_url":"https:\/\/playersforlife.com\/fr\/2026\/03\/17\/la-dlss-5-de-nvidia-revolutionnera-t-elle-les-graphismes-des-jeux-video-ou-ruinera-t-elle-l-art-des-jeux-video\/","og_image":"https:\/\/assetsio.gnwcdn.com\/DLSS-5-Nvidia3.png","og_image_secure_url":"https:\/\/assetsio.gnwcdn.com\/DLSS-5-Nvidia3.png","og_image_type":"image\/png","og_image_width":0,"og_image_height":0,"og_image_alt":"","og_description":"\"D\u00e9couvrez si la nouvelle DLSS 5 de NVIDIA va r\u00e9volutionner ou ruiner l'art des jeux vid\u00e9o. L'IA peut-elle remplacer la cr\u00e9ativit\u00e9 humaine ? La controverse \u00e0 d\u00e9couvrir dans cet article.\"","og_site_name":"PlayersForLife.com","og_locale":"en_US","og_article_published_time":"2026-03-17T01:30:38","og_article_modified_time":"2026-03-17T01:30:38","og_article_author":"Antoine Vincent","og_article_section":"Events","og_article_tag":["Mixed"],"og_video":"","og_video_secure_url":"","og_video_type":"","og_video_width":0,"og_video_height":0,"og_audio":"","og_audio_secure_url":"","og_audio_type":"","footnotes":""},"categories":[36],"tags":[45],"class_list":["post-128080","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events","tag-mixed"],"lang":"fr","original_post_id":null,"featured_image_urls":{"full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19.png",1280,720,false],"thumbnail":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-150x150.png",150,150,true],"medium":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-300x169.png",300,169,true],"medium_large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-768x432.png",768,432,true],"large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1024x576.png",1024,576,true],"1536x1536":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19.png",1280,720,false],"2048x2048":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19.png",1280,720,false],"penci-single-full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19.png",1280,720,false],"penci-slider-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19.png",1280,720,false],"penci-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1170x658.png",1170,658,true],"penci-slider-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1170x663.png",1170,663,true],"penci-magazine-slider":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-780x516.png",780,516,true],"penci-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-585x390.png",585,390,true],"penci-masonry-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-585x329.png",585,329,true],"penci-thumb-square":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-585x585.png",585,585,true],"penci-thumb-vertical":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-480x650.png",480,650,true],"penci-thumb-small":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-263x175.png",263,175,true],"penci-recipe-1200x1200":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1200x720.png",1200,720,true],"penci-recipe-1200x900":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1200x720.png",1200,720,true],"penci-recipe-1200x675":["https:\/\/playersforlife.com\/wp-content\/uploads\/2026\/03\/image_2026-03-Mar-16-2026_21-43-19-1200x675.png",1200,675,true]},"author_info":{"info":["Antoine 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