{"id":11662,"date":"2025-07-02T14:59:00","date_gmt":"2025-07-02T14:59:00","guid":{"rendered":"https:\/\/playersforlife.com\/2025\/07\/02\/revenus-de-capcom-sur-steam-en-hausse-de-61-1\/"},"modified":"2025-07-14T18:43:03","modified_gmt":"2025-07-14T18:43:03","slug":"revenus-de-capcom-sur-steam-en-hausse-de-61-1","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/fr\/2025\/07\/02\/revenus-de-capcom-sur-steam-en-hausse-de-61-1\/","title":{"rendered":"Revenus de Capcom sur Steam en hausse de 61,1"},"content":{"rendered":"<p>Entre avril 2024 et mars 2025, Capcom a connu une augmentation significative de son chiffre d&rsquo;affaires gr\u00e2ce aux ventes sur Steam, avec une hausse sup\u00e9rieure \u00e0 61 %. Cette forte progression \u00e9tablit le PC comme l&rsquo;une de leurs principales sources de revenus, contribuant \u00e0 hauteur de 31,1 % de leur chiffre d&rsquo;affaires total, soit une augmentation d&rsquo;environ 10 points de pourcentage par rapport \u00e0 l&rsquo;ann\u00e9e pr\u00e9c\u00e9dente. Si l&rsquo;on se concentre uniquement sur les ventes de jeux num\u00e9riques, en excluant les autres secteurs d&rsquo;activit\u00e9, Steam repr\u00e9sente \u00e0 lui seul 42,1 % du chiffre d&rsquo;affaires. Cela contraste avec PlayStation, dont la part dans les ventes de Capcom a progressivement diminu\u00e9. L&rsquo;an dernier, les ventes sur les consoles de Sony repr\u00e9sentaient 10,5 % du chiffre d&rsquo;affaires total de l&rsquo;entreprise. Cependant, cette ann\u00e9e, Capcom n&rsquo;a pas r\u00e9v\u00e9l\u00e9 ce chiffre dans son rapport, ce qui indique g\u00e9n\u00e9ralement une baisse en dessous de 10 %, ce qui explique pourquoi il a \u00e9t\u00e9 omis. Cette tendance globale met en \u00e9vidence un virage strat\u00e9gique important que Capcom poursuit depuis plusieurs ann\u00e9es : une concentration croissante sur le march\u00e9 du PC. Un exemple marquant est la sortie de Monster Hunter World, le premier jeu de la s\u00e9rie \u00e0 \u00eatre lanc\u00e9 simultan\u00e9ment sur toutes les plateformes, y compris Steam. Il est noteworthy to mention that over half of its launch sales originated from Steam. Games like Street Fighter 6 also boast a robust player base on PC, underscoring the pivotal role that PC plays in Capcom&rsquo;s current strategy.<\/p>\n<p>Capcom a constamment vu ses ventes sur Steam augmenter chaque ann\u00e9e au cours des quatre derni\u00e8res ann\u00e9es, cette derni\u00e8re hausse \u00e9tant la plus importante \u00e0 ce jour. Ce d\u00e9veloppeur de jeux japonais a r\u00e9cemment port\u00e9 tant les nouveaux titres que les jeux du catalogue vers Steam, une strat\u00e9gie qui s&rsquo;est av\u00e9r\u00e9e constamment r\u00e9ussie. Avec cette croissance r\u00e9guli\u00e8re, le PC n&rsquo;est plus simplement une plateforme annexe ; il est devenu essentiel aux op\u00e9rations commerciales de Capcom. Cela influence directement leurs strat\u00e9gies de sortie et de distribution de jeux.<\/p>\n<p>Capcom continue \u00e0 consolider sa position sur le march\u00e9 des PC avec une croissance impressionnante de ses revenus provenant des ventes Steam, il est donc int\u00e9ressant de noter comment d&rsquo;autres acteurs importants du secteur du jeu vid\u00e9o adaptent leurs strat\u00e9gies. Par exemple, Nintendo a r\u00e9cemment annonc\u00e9 une nouvelle approche pour vendre des jeux via les supports physiques avec l&rsquo;introduction des Cartes Cl\u00e9s de Jeu pour la Nintendo Switch 2 (en savoir plus \u00e0 ce sujet (https:\/\/playersforlife.com\/?p=6214)), r\u00e9daction de Carlos Mendoza et publi\u00e9 le 1er juillet 2025. Cet article explore comment ces cartes sont en train de changer le paysage des ventes de jeux physiques tout en abordant les d\u00e9fis uniques pos\u00e9s par les fichiers de jeux volumineux. Plongez-vous dans l&rsquo;article pour en savoir plus sur ce coup d&rsquo;innovation mais controvers\u00e9 de Nintendo dans l&rsquo;industrie du jeu vid\u00e9o. Alors que nous examinons la d\u00e9pendance croissante de Capcom aux plates-formes PC telles que Steam, il est int\u00e9ressant de consid\u00e9rer les implications plus larges pour les fabricants de consoles. Du c\u00f4t\u00e9 de Player&rsquo;s For Life, Jonathan Dubinski explore l&rsquo;avenir des \u00e9quipements Xbox \u00e0 travers une pi\u00e8ce titel\u00e9e \u00ab\u00a0Les \u00e9quipements Xbox sont morts\u00a0\u00bb, dit un ancien ex\u00e9cutif de Microsoft (publi\u00e9 le 30 juin 2025). Laura Fryer, une ancienne ex\u00e9cutive de Microsoft qui a \u00e9t\u00e9 instrumental dans l&rsquo;\u00e9quipe originale Xbox, \u00e9met des pr\u00e9occupations sur le \u00e9loignement de la soci\u00e9t\u00e9 de la fabrication de consoles et vers les mod\u00e8les d&rsquo;abonnement tels que Game Pass. Sa perspective offre un regard stimulant sur la mani\u00e8re dont les strat\u00e9gies de Capcom pourraient refl\u00e9ter les tendances de l&rsquo;industrie dans son ensemble. Plongez-vous plus profond\u00e9ment dans cette discussion fascinante (https:\/\/playersforlife.com\/2025\/06\/30\/xbox-hardware-is-dead-says-former-microsoft-executive\/). Si vous \u00eates un fan de la d\u00e9couverte de nouveaux jeux gratuitement, ne manquez pas le prochain gratuit de l&rsquo;Epic Games Store. Comme Marcus Thompson le souligne dans sa derni\u00e8re pi\u00e8ce (publi\u00e9e le 28 juin 2025), Sable sera disponible gratuitement \u00e0 partir de ce samedi et jusqu&rsquo;au jeudi. C&rsquo;est une occasion fantastique pour ajouter un jeu indie intrigant \u00e0 votre collection sans vous ruiner. Pour plus de d\u00e9tails sur la fa\u00e7on de r\u00e9clamer cette offre et d&rsquo;autres offres \u00e0 venir, consultez (https:\/\/playersforlife.com\/2025\/06\/28\/remember-this-saturday-epic-games-store-releases-sable-game-for-free\/).<\/p>\n<p><iframe title=\"Noble Legacy - Official Gameplay Trailer\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/CDLyWA7EhUk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le chiffre d&rsquo;affaires de Capcom issu de Steam a augment\u00e9 de 61,1 % pour atteindre 366 millions de dollars lors de l&rsquo;exercice fiscal 2024-2025, repr\u00e9sentant 31,1 % de son revenu total, ce qui sugg\u00e8re une orientation strat\u00e9gique vers le jeu sur PC.<\/p>\n","protected":false},"author":10,"featured_media":6426,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"","meta_description":"Capcom Steam revenus en hausse de 61,1%.","meta_keywords":"steam revenue capcom, capcom pc sales increase, fiscal year revenue capcom, capcom digital entertainment steam, monster hunter world steam success","meta_author":"Antoine Vincent","meta_robots":"index, follow","meta_language":"en","twitter_card":"summary_large_image","twitter_title":"Capcom : Revenus Steam en hausse de 61%","twitter_description":"\"Capcom saw a huge 61.1% increase in Steam revenue, making PC their top platform with $366 million earnings. Discover why PlayStation sales dropped as PC gaming boomed.\"","twitter_site":"","twitter_site_id":"","twitter_creator":"","twitter_creator_id":"","twitter_image":"https:\/\/www.zionmarketresearch.com\/content\/uploadedimages\/global-pc-games-market-sizes.png","twitter_image_alt":"","twitter_app_name_iphone":"","twitter_app_id_iphone":"","twitter_app_url_iphone":"","twitter_app_name_ipad":"","twitter_app_id_ipad":"","twitter_app_url_ipad":"","twitter_app_name_googleplay":"","twitter_app_id_googleplay":"","twitter_app_url_googleplay":"","twitter_player":"","twitter_player_width":0,"twitter_player_height":0,"twitter_player_stream":"","og_title":"Capcom : Revenus Steam en hausse de 61%","og_type":"article","og_url":"https:\/\/playersforlife.com\/fr\/2025\/07\/02\/revenus-de-capcom-sur-steam-en-hausse-de-61-1\/","og_image":"https:\/\/www.zionmarketresearch.com\/content\/uploadedimages\/global-pc-games-market-sizes.png","og_image_secure_url":"https:\/\/www.zionmarketresearch.com\/content\/uploadedimages\/global-pc-games-market-sizes.png","og_image_type":"image\/png","og_image_width":0,"og_image_height":0,"og_image_alt":"","og_description":"\"Capcom saw a huge 61.1% increase in Steam revenue, making PC their top platform with $366 million earnings. Discover why PlayStation sales dropped as PC gaming boomed.\"","og_site_name":"PlayersForLife.com","og_locale":"en_US","og_article_published_time":"2025-07-02T18:42:00","og_article_modified_time":"2025-07-02T18:42:00","og_article_author":"Antoine Vincent","og_article_section":"Platforms","og_article_tag":["RPG"],"og_video":"https:\/\/www.youtube.com\/embed\/0wQ90ntpO8Y","og_video_secure_url":"https:\/\/www.youtube.com\/embed\/0wQ90ntpO8Y","og_video_type":"","og_video_width":0,"og_video_height":0,"og_audio":"","og_audio_secure_url":"","og_audio_type":"","footnotes":""},"categories":[39],"tags":[44,48],"class_list":["post-11662","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-platforms","tag-fighting","tag-rpg"],"lang":"fr","original_post_id":null,"featured_image_urls":{"full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"thumbnail":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes-150x150.png",150,150,true],"medium":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes-300x191.png",300,191,true],"medium_large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"large":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"1536x1536":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"2048x2048":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-single-full":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-slider-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-full-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-slider-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-magazine-slider":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",585,372,false],"penci-masonry-thumb":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",585,372,false],"penci-thumb-square":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",585,372,false],"penci-thumb-vertical":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",480,306,false],"penci-thumb-small":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",263,167,false],"penci-recipe-1200x1200":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-recipe-1200x900":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false],"penci-recipe-1200x675":["https:\/\/playersforlife.com\/wp-content\/uploads\/2025\/07\/global-pc-games-market-sizes.png",633,403,false]},"author_info":{"info":["Antoine Vincent"]},"category_info":"<a href=\"https:\/\/playersforlife.com\/category\/platforms\/\" rel=\"category tag\">Platforms<\/a>","tag_info":"Platforms","comment_count":"0","_links":{"self":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/11662","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/comments?post=11662"}],"version-history":[{"count":1,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/11662\/revisions"}],"predecessor-version":[{"id":11663,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/posts\/11662\/revisions\/11663"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/media\/6426"}],"wp:attachment":[{"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/media?parent=11662"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/categories?post=11662"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playersforlife.com\/fr\/wp-json\/wp\/v2\/tags?post=11662"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}